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Johnson, Craig W.; Orban, Deborah A. – Educational Technology, 1985
Routines developed for an ongoing course in research methods and statistics provides examples of the custom instructional applications that can be created using extended BASIC and a light pen, including title and transition displays, progressive disclosure, animation, overlays, and simulations. Strengths of this technique are reviewed. (MBR)
Descriptors: Animation, Classroom Techniques, Computer Graphics, Computer Simulation
Van Vliet, Lucille – School Library Media Activities Monthly, 1986
Presents a simplified technique for students to use in producing an animated film using cutouts, including the equipment needed, planning steps, and procedures. The production of such a film for a social studies project combining map skills with facts about the United States is described, and additional resources are suggested. (EM)
Descriptors: Animation, Elementary Secondary Education, Film Production, Learning Resources Centers
Gladhart, Marsha A. – 2002
In the hands of inspired teachers, computers can provide opportunities for creativity and interaction that add new excitement to learning. PowerPoint and HyperStudio are just two examples of computer software that are frequently used by students to share knowledge and develop communication skills using multimedia. Publishing their work with the…
Descriptors: Animation, Class Activities, Communication Skills, Computer Uses in Education
Johnson, Ian – 2003
TimeMap is a unique integration of database management, metadata and interactive maps, designed to contextualise and deliver cultural data through maps. TimeMap extends conventional maps with the time dimension, creating and animating maps "on-the-fly"; delivers them as a kiosk application or embedded in Web pages; links flexibly to…
Descriptors: Animation, Cultural Images, Culture, Database Design
Hedman, Anders; Lenman, Soren – 2002
This paper compares and discusses the results from two user studies of interactive television (ITV) with a total of 50 subjects. The interfaces of two different ITV information services were studied: one with a place-like interface rich in graphics, animation and audio, and the other a simple interface with text and still images. In the first…
Descriptors: Animation, Audiovisual Aids, Comparative Analysis, Computer Graphics
Jiman, Juhanita – 2002
This paper discusses the use of Virtual Reality (VR) in e-learning environments where an intelligent three-dimensional (3D) virtual person plays the role of an instructor. With the existence of this virtual instructor, it is hoped that the teaching and learning in the e-environment will be more effective and productive. This virtual 3D animated…
Descriptors: Animation, Artificial Intelligence, Computer Assisted Instruction, Cooperative Learning
Person, Natalie; Erkel, Mary; Graesser, Arthur C. – 2002
In this study, the Bystander Turing Test (BTT) paradigm is used to determine whether participants rate particular dialog moves in tutoring transcripts to be generated by a computer tutor, AutoTutor, or by a skilled human tutor. Currently, AutoTutor initiates a conversation with the learner by posing a question or presenting a problem for the…
Descriptors: Animation, Computer Assisted Instruction, Computer Simulation, Computer System Design
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Alpert, Sherman R. – Journal of Interactive Learning Research, 2003
Describes a computer-based concept mapping tool that provides rich representational capabilities, including dynamic imagery (video, animated images, sound) and multiple levels of abstraction. The tool can automatically translate a concept map into an alternative representation-an outline-that contains all of the knowledge contained in a…
Descriptors: Acoustics, Animation, Computer Assisted Instruction, Computer Oriented Programs
Peer reviewed Peer reviewed
Hamilton-Taylor, Ashley George; Kraemer, Eileen – Interactive Multimedia Electronic Journal of Computer-Enhanced Learning (IMEJ), 2002
The authors are conducting a study of instructors teaching data structure and algorithm topics, with a focus on the use of diagrams and tracing. The results of this study are being used to inform the design of the Support Kit for Animation (SKA). This article describes a preliminary version of SKA, and possible usage scenarios. (Author/AEF)
Descriptors: Algorithms, Animation, Computer Assisted Instruction, Computer Science Education
Peer reviewed Peer reviewed
Eddy, William F.; Mockus, Audris – Journal of the American Society for Information Science, 1994
Describes animation algorithms for creating smooth functions of time- and space-varying phenomenon. The incidence of the disease mumps from 1968-88 in the United States is used to demonstrate the algorithms. Figures that illustrate the findings are included. (14 references) (KRN)
Descriptors: Algorithms, Animation, Display Systems, Functions (Mathematics)
Peer reviewed Peer reviewed
Browne, Dina – Orana, 1997
Discusses the state of children's television in Australia and considers possibilities for the future. Topics include regulatory frameworks and requirements for children's programs; imported programming, including animated material; the United Nations Convention on the Rights of the Child; and values promoted to children. (LRW)
Descriptors: Animation, Childrens Television, Federal Regulation, Foreign Countries
Peer reviewed Peer reviewed
Sanger, Michael J.; Greenbowe, Thomas J. – International Journal of Science Education, 2000
Investigates the effects of both computer animations of microscopic chemical processes occurring in a galvanic cell and conceptual-change instruction based on chemical demonstrations on students' conceptions of current flow in electrolyte solutions. Finds that conceptual change instruction was effective at dispelling student misconceptions but…
Descriptors: Animation, Chemical Reactions, Chemistry, Computer Uses in Education
Peer reviewed Peer reviewed
Lai, Shu-Ling – Journal of Research on Technology in Education, 2001
Investigates whether students perform best after using computer-based learning (CBL) courseware with three types of animation-control strategies: program control, linear control, and learner control. Results suggest that accommodating learners' individual differences in the design of computer-based learning lessons is an important concern. (AEF)
Descriptors: Animation, Cognitive Style, Computer Assisted Instruction, Courseware
Peer reviewed Peer reviewed
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Trushell, John; Maitland, Amanda – British Journal of Educational Technology, 2005
The use of interactive storybooks in the primary classroom has the potential to facilitate pupils reading, in small groups or individually. However, critics have expressed concern at the exposure of pupils to interactive storybooks. In particular, concern has been expressed that the interactive animations and sound effects in such storybooks may…
Descriptors: Computer Peripherals, Interactive Video, Elementary School Students, Computer Uses in Education
Peer reviewed Peer reviewed
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Kitsantas, Anastasia; Reiser, Robert A.; Doster, Jessica – Journal of Experimental Education, 2004
The authors examined how 2 types of goal setting (process vs. outcome), self-evaluation (presence vs. absence), and organizational signals (presence vs. absence) affected student ability to perform a set of procedural skills, namely animating slides created via presentation software. They also examined how these variables influenced a variety of…
Descriptors: Goal Orientation, Self Evaluation (Individuals), Self Efficacy, Grade 9
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