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Lambert, E. Beverley; Clancy, Susan – Australian Journal of Early Childhood, 2004
This study describes the use of content analysis to develop a framework for analysing children's animated television programs (in this case, "Bob the Builder") and as such represents the initial stage of a larger project. Results indicate this popular TV series for preschoolers presents contradictory social messages about the roles of…
Descriptors: Social Change, Content Analysis, Television, Mass Media Effects
Cass, Marion E.; Rzepa, Henry S.; Rzepa, David S.; Williams, Charlotte K. – Journal of Chemical Education, 2005
The ability to design and to aspire of the future design of three-dimensional molecular animations to teach molecular symmetry is an exciting outcome of computer-driven technologies. Some of the details and vital issues addressed in developing a set of Web pages to teach molecular symmetry at Imperial College London using crafted animations are…
Descriptors: Internet, Web Sites, Computer Uses in Education, Animation
Agee, Kelly, Ed. – Research and Curriculum Unit, 2009
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Animation, Multimedia Materials, Information Technology, Graphic Arts
Zhang, Li; Gillies, Marco; Dhaliwal, Kulwant; Gower, Amanda; Robertson, Dale; Crabtree, Barry – International Journal of Artificial Intelligence in Education, 2009
This paper describes a multi-user role-playing environment, referred to as "e-drama", which enables groups of people to converse online, in scenario driven virtual environments. The starting point of this research, is an existing application known as "edrama", a 2D graphical environment in which users are represented by static…
Descriptors: Disabilities, Cartoons, Interpersonal Relationship, Interaction
Kim, Julia M.; Hill, Randall W., Jr.; Durlach, Paula J.; Lane, H. Chad; Forbell, Eric; Core, Mark; Marsella, Stacy; Pynadath, David; Hart, John – International Journal of Artificial Intelligence in Education, 2009
Negotiation skills are essential in everyday life, whether in a professional or personal context. Negotiation enables two parties to address misunderstandings and avoid conflicts through an exchange that depends as much on the interpersonal skills of the negotiators as the tactics employed. Acquiring these skills requires not only sound conceptual…
Descriptors: Foreign Countries, Concept Formation, Cultural Context, Intelligent Tutoring Systems
Harris-John, Mary – International Journal of Educational Leadership Preparation, 2006
As educators in higher education, we face many challenges, but probably none like that of teaching online. While institutions of higher education have enjoyed a long history of traditional teaching and learning, the realities of providing an environment tailored to the needs and interests of today's adult learners is a very real and timely issue.…
Descriptors: Computer Mediated Communication, Web Based Instruction, Higher Education, Online Courses
Quinlan, Kevin; Sterling, Donna R. – Science Scope, 2006
In this online exploration of sound energy and the human ear, students carry out an inquiry-based activity, which leads them to websites featuring a diagram of a human ear, an interactive demonstration of the Doppler effect, a model of longitudinal waves, and an animation of human hearing. In the activity, students formulate, justify, and evaluate…
Descriptors: Investigations, Human Body, Physical Sciences, Multiple Intelligences
Kaplan, Danielle E.; Wu, Erin Chia-ling – Journal of Computing in Higher Education, 2006
Our research suggests static and animated graphics can lead to more animated thinking and more correct problem solving in computer-based probability learning. Pilot software modules were developed for graduate online statistics courses and representation research. A study with novice graduate student statisticians compared problem solving in five…
Descriptors: Animation, Graduate Students, Cues, Computer Assisted Instruction
O'Day, Danton H. – CBE - Life Sciences Education, 2006
There is accumulating evidence that animations aid learning of dynamic concepts in cell biology. However, existing animation packages are expensive and difficult to learn, and the subsequent production of even short animations can take weeks to months. Here I outline the principles and sequence of steps for producing high-quality PowerPoint…
Descriptors: Animation, Computer Software, Educational Technology, Student Evaluation
Veletsianos, George – Journal of Educational Computing Research, 2007
Choi and Clark (2006) argue that learning is attributed to the instructional method rather than the specific medium used to deliver instruction (i.e., the pedagogical agent). Additionally, they consider pedagogical agents as unnecessarily expensive tools, whose instructional affordances can be replicated by less expensive options. In this response…
Descriptors: Teaching Methods, Instructional Effectiveness, Aesthetics, Criticism
Thwaites, Hal – 1993
This paper presents an overview of three-dimensional media technologies (3Dmt). Many of the new 3Dmt are the direct result of interactions of computing, communications, and imaging technologies. Computer graphics are particularly well suited to the creation of 3D images due to the high resolution and programmable nature of the current displays.…
Descriptors: Animation, Computer Graphics, Display Systems, Films
Hurn, Janet E. – 1997
In this paper, an instructor at Miami University Middletown (Ohio) describes how Authorware (by Macromedia) proved to be a valuable tool in developing interactive computer tutorials for physics instruction. Obstacles to improved instruction that had presented themselves were as follows: (1) some of the students' learning styles were not being…
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics
Pierce, Chester M., Ed. – 1978
This booklet contains five papers focusing primarily on the potential of television for contributing to children's learning and prosocial behavior and on the problems involved in realizing this potential. The first paper provides information relevant to child development and learning theory. The second paper discusses the potential power of…
Descriptors: Animation, Child Development, Childrens Television, Commercial Television
Barley, Steven D., Ed.; Ball, Richard R., Ed. – 1971
Visual literacy, as used here, refers to the skills which let a person understand and use visuals to communicate his messages and interpret the messages of others. Visual literacy should be important in the curriculum because: 1) children pay more attention to movies and television than they do to teachers; 2) the plethora of visual information…
Descriptors: Animation, Art Products, Audiovisual Aids, Film Production
Fang, Irving E. – 1968
The skills required by the television journalist--writing, editing, filming, broadcasting--are fully described and analyzed in this detailed guide and textbook. Among the topics treated are sources of news stories, interviewing techniques, filming of breaking news, newsfilm editing, clear and colorful writing, and graphics presentation. A…
Descriptors: Animation, Audiovisual Aids, Interviews, Journalism

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