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Socratous, Chrysanthos; Ioannou, Andri – Educational Technology Research and Development, 2021
The study aims to compare the effect of a structured versus an unstructured educational robotics (ER) curriculum on (a) the frequency and type of programming errors made by students in block-based programming, (b) their ability to debug a programme, and (c) their engagement in the learning process. The authors' hypothesis is that, in programming…
Descriptors: Robotics, Educational Technology, Programming Languages, Computer Science Education
Wolthuis, Stuart L.; Campbell, Patricia H. – Information Systems Education Journal, 2021
This research shares insights into the results of a three-year process of re-engineering general education at Brigham Young University--Hawaii (BYU--Hawaii), a private university, and the impact this change has conveyed to our students, curriculum, and faculty. The authors first describe the background of traditional general education, then…
Descriptors: General Education, Educational Change, Undergraduate Students, Computer Science Education
Sabir, Fizza; Matthews, Robert; Datta, Poulomee – Curriculum and Teaching, 2021
This research examines the student perceived characteristics informing a student's choice in deciding to approach or not to approach a teacher in a university setting. Semi-structured interviews gathered perceptions from 10 final semester undergraduate students at a Pakistani university. 12 teachers were discussed in the data clearly demarcating 7…
Descriptors: Undergraduate Students, Student Attitudes, College Faculty, Teacher Characteristics
Dominguez, Cesar; Garcia-Izquierdo, Francisco J.; Jaime, Arturo; Perez, Beatriz; Rubio, Angel Luis; Zapata, Maria A. – IEEE Transactions on Learning Technologies, 2021
The study of the relationships between self-regulated learning and formative assessment is an active line of research in the educational community. A recent review of the literature highlights that the study of these connections has been mainly unidirectional, focusing on how formative assessment helps students to self-regulate their learning,…
Descriptors: Learning Analytics, Time Factors (Learning), Self Evaluation (Individuals), Formative Evaluation
Litts, Breanne K.; Searle, Kristin A.; Brayboy, Bryan M. J.; Kafai, Yasmin B. – British Journal of Educational Technology, 2021
Given the increased need for broadening participation in computing, there must be a focus not just on providing culturally relevant content but also on building accessible and inclusive computational tools. Most efforts to design culturally responsive computational tools redesign surface features, often through making nominal changes to add…
Descriptors: American Indians, Youth, Culturally Relevant Education, Computer Science Education
Fowler, Brian; Vegas, Emiliana – Center for Universal Education at The Brookings Institution, 2021
Computer science (CS) education helps students acquire skills such as computational thinking, problem-solving, and collaboration. Since these skills take preeminence in the rapidly changing 21st century, CS education promises to significantly enhance student preparedness for the future of work and active citizenship. Based on prior analyses and…
Descriptors: Foreign Countries, Computer Science Education, Program Implementation, Educational Development
Basu, Satabdi; Rutstein, Daisy W.; Tate, Carol – National Comprehensive Center, 2021
Formative assessment can be a powerful tool to support effective K-12 computer science (CS) instruction. Having teachers and students engage with the formative assessment process can increase student engagement and improve learning outcomes. In this guide, the authors show readers how to apply the five-step process outlined in the corresponding…
Descriptors: Computer Science Education, Elementary Secondary Education, Formative Evaluation, Evidence
Mark S. Kim – ProQuest LLC, 2021
The late Paul Gray was a pioneer in the research tradition of IS education and curriculum (Gorgone and Gray 1999). Recently, the joint ACM/AIS IS2020 Task force published a new "Competency Model" to improve and update the IS curriculum (Leidig and Anderson 2020). This dissertation contributes to this research tradition by introducing a…
Descriptors: Information Systems, Computer Science Education, Digital Literacy, Skill Development
Meen Chul Kim – ProQuest LLC, 2021
In this dissertation, I argue that web development can play a pivotal role in developing computational thinking as well as provide a stepping stone to an advanced mastery of computation. The preceding literature has extensively examined not only how learners practice computational thinking with a wide array of programming languages, but also how…
Descriptors: Programming, Computer Science Education, Mental Computation, Thinking Skills
Cheryl Bagshaw Frederick – ProQuest LLC, 2021
As part of the process for designing an online information technology (IT) course, hands-on activities may be included; however, the literature has not readily revealed the best practices and challenges instructional designers (IDs) face with including hands-on activities in an online IT course. Research has shown that hands-on learning increases…
Descriptors: Information Technology, Instructional Design, Online Courses, Experiential Learning
Maennel, Kaie; Brilingaite, Agne; Bukauskas, Linas; Juozapavicius, Aušrius; Knox, Benjamin James; Lugo, Ricardo Gregorio; Maennel, Olaf; Majore, Ginta; Sütterlin, Stefan – SAGE Open, 2023
Hands-on and practical learning has been key to cybersecurity education and training success. Cyber Defense Exercises (CDX) are a common approach to training, testing, and verifying technical and soft skills. However, full-scale CDX implementation is also an expensive training event. In order to advance such exercises to the next level, CDX…
Descriptors: Computer Security, Computer Science Education, Information Security, Computer Simulation
Cordero, Diego; Astudillo, Silvana; Cisneros, Diego – IEEE Transactions on Education, 2023
Contribution: This article analyzes the elements that determine entrepreneurial intention (EI) in electrical and computer engineering students of a private university in Ecuador. Background: There is a lack of studies examining the EIs of university students in electrical engineering and computing sciences, where EI is influenced by elements, such…
Descriptors: Entrepreneurship, Intention, College Students, Engineering Education
Pellas, Nikolaos – Journal of Computer Assisted Learning, 2023
Background: Owing to the exponential growth of three-dimensional (3D) environments amongst researchers and educators to create simulation games (SGs) in primary education, there is a growing interest to examine their potential support in computer science courses instead of visual programming environments. Objectives: This study explores the…
Descriptors: Computation, Thinking Skills, Programming, Skill Development
Experiences of Diverse Introductory Computer Science Students Moving to Online Classes in a Pandemic
Lyon, Louise Ann; Schatz, Colin; Green, Emily – Community College Review, 2023
Research question: For students enrolling in introductory computer science classes at community colleges, how did they experience the class in an emergency remote teaching environment, particularly in contrast to in-person instruction at the start of the semester? Methods: Semi-structured interviews were conducted with 18 students from diverse…
Descriptors: Student Experience, Student Diversity, Minority Group Students, Introductory Courses
Remshagen, Anja; Huett, Kim C. – TechTrends: Linking Research and Practice to Improve Learning, 2023
As schools endeavor to provide all students with access to computational thinking and computer science, the hackathon emerges as a competitive and high-energy event that uses authentic problems to motivate learners to engage in the domain of computing. This article presents the design case of a hackathon for teenagers as enacted over five…
Descriptors: Adolescents, Computer Software, Group Activities, Problem Solving

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