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Williamson, Vickie M.; Lane, Sarah M.; Gilbreath, Travis; Tasker, Roy; Ashkenazi, Guy; Williamson, Kenneth C.; Macfarlane, Ronald D. – Journal of Chemical Education, 2012
A prior study showed that students best make predictions about the outcome of opening a valve between two flasks containing a fluid or vacuum when they view both a demonstration video and a particulate animation, but the study showed no influence from the order in which these visualizations were used. The purpose of this current research was to…
Descriptors: Academic Ability, Chemistry, Animation, Video Technology
Dugan, Therese E. – ProQuest LLC, 2012
Digital media is a broad concept that includes everything from movies to video games to websites. These media are cultural norms for young people, becoming part of their identity as they use and create content. In this dissertation I discuss the observed diversity of interactions that children from infancy through kindergarten have with digital…
Descriptors: Early Childhood Education, Electronic Learning, Television, Films
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Hamilton, Beverley; Graniero, Phil A. – International Journal for Academic Development, 2012
Drawing on cartography, urban design and visual data modelling, we consider how people navigate, or fail to navigate, the mental, physical and social spaces of knowledge communities. Cartographically inspired critical thinking offers opportunities to re-examine the assumptions and formal maps of post-secondary institutions, visualizing…
Descriptors: Cartography, Maps, Critical Thinking, Visualization
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Yeo, Joseph B. W. – Mathematics Teacher, 2012
Most students love to play games. Ernest (1986) believed that games could be used to teach mathematics effectively in four areas: motivation, concept development, reinforcement of skills, and practice of problem-solving strategies. Fifteen is an interesting and thought-provoking game that helps students learn mathematics at the same time. Playing…
Descriptors: Thinking Skills, Concept Formation, Spatial Ability, Geometric Concepts
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Shinn, Erin; Ofiesh, Nicole S. – Journal of Postsecondary Education and Disability, 2012
It is well documented that many successful individuals are challenged by cognitive-based disabilities that impact their performance in school and on tests. While commonly believed to be related mostly to the constructs of processing speed or reading fluency, there are other aspects of cognition that affect how an individual interacts with the…
Descriptors: Disabilities, Faculty, Reading Fluency, English Language Learners
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Draper, Geoffrey M.; Liu, Baodong; Riesenfeld, Richard F. – Information Systems Education Journal, 2011
The use of computer software to facilitate learning in political science courses is well established. However, the statistical software packages used in many political science courses can be difficult to use and counter-intuitive. We describe the results of a preliminary user study suggesting that visually-oriented analysis software can help…
Descriptors: Political Science, Visualization, Teaching Methods, Computer Software
Wan, Peng-Hui Maffee – ProQuest LLC, 2011
Wayfinding is a kind of spatial riddle that people encounter almost daily. Although it has been well documented that wayfinding elements--namely, environmental cues, people and time--significantly influence wayfinding, there has been little work done to examine the effectiveness of those influences. In particular, the notion of wayfindingly…
Descriptors: Research Problems, Cues, Architecture, Visualization
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Olson, Lauren; Arvai, Joseph; Thorp, Laurie – International Journal of Sustainability in Higher Education, 2011
Purpose: The purpose of this paper is to develop a better understanding of the state of knowledge of students and faculty on the Michigan State University (MSU) campus; identify relevant gaps in knowledge and misconceptions about recycling; and provide recommendations regarding how these gaps and misconceptions may be addressed through education…
Descriptors: Colleges, Campuses, Recycling, Knowledge Level
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Kim, Yeon Ha – Educational Psychology, 2011
The present study explored South Korean prospective early childhood educators' situation-specific meta-cognitive knowledge about five problem-solving strategies, investigating whether situated strategic knowledge contributed to teacher self-efficacy domains. Overall, pre-service teachers with higher meta-cognitive knowledge were found to have…
Descriptors: Self Efficacy, Preschool Children, Metacognition, Foreign Countries
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Rattya, Kaisu – English Teaching: Practice and Critique, 2013
Conceptual grammatical knowledge is an area which causes problems at different levels of education. This article examines the ideas of conceptual change theory as a basis for establishing a new grammar teaching method. The research strategy which I use is educational design research and the research data have been collected from teacher students…
Descriptors: Foreign Countries, Grammar, Visualization, Student Teachers
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Sorva, Juha; Lönnberg, Jan; Malmi, Lauri – Computer Science Education, 2013
Visual program simulation (VPS) is a new, interactive form of educational program visualisation, in which learners use graphical controls to direct a program's execution rather than simply watching an animation of it. In this article, we report on a qualitative empirical study of novice programmers learning through VPS. From an analysis of…
Descriptors: Visualization, Computer Uses in Education, Interviews, Observation
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Kurtulus, Aytac; Yolcu, Belma – Mathematics Educator, 2013
The aim of this study is to evaluate sixth-grade Turkish students' spatial visualization ability and to determine the strategies that students employ and the mistakes that they make while solving the problems requiring spatial reasoning. Therefore, the study examined the following achievements: visualizing different view images of…
Descriptors: Grade 6, Elementary School Students, Spatial Ability, Foreign Countries
Chen, Yu-Chien – ProQuest LLC, 2013
Augmented reality (AR) is an interactive system that allows users to interact with virtual objects and the real world at the same time. The purpose of this dissertation was to explore how AR, as a new visualization tool, that can demonstrate spatial relationships by representing three dimensional objects and animations, facilitates students to…
Descriptors: Computer Simulation, Visualization, Spatial Ability, Animation
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Kastens, Kim – Journal of Geoscience Education, 2010
Cognitive science research shows that the brain has two systems for processing visual information, one specialized for spatial information such as position, orientation, and trajectory, and the other specialized for information used to identify objects, such as color, shape and texture. Some individuals seem to be more facile with the spatial…
Descriptors: Earth Science, Science Instruction, Research, Brain
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Mudaly, Vimolan; Rampersad, Rajesh – African Journal of Research in Mathematics, Science and Technology Education, 2010
This paper is based on a study which explored the conceptual understanding of Grade 11 mathematics learners of graphical functional relationships, in particular their understanding of the Cartesian plane, notation, symbols and graphical terminology. The National Curriculum Statement (NCS) for Grades 10-12 in mathematics stipulates functional…
Descriptors: Graphs, Grade 11, Secondary School Students, Concept Formation
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