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Heaggans, Raphael C. – SRATE Journal, 2012
The purpose of this article is to present the existing practice-based and empirically based literature on teaching technology to seniors to determine a) what kind of research has been conducted to assess the effectiveness of teaching technology to seniors, b) what biases must be dismantled for younger computer trainers to teach older ones, c) what…
Descriptors: Older Adults, Technology Education, Science and Society, Technological Literacy
Mukerjee, Sheila – Journal of Higher Education Policy and Management, 2012
This paper presents a practitioner's view on student system implementations in the Australian university sector. A student information system is a core system of any university and integral to its operations and services to students. These systems are constantly on the list of major projects and at any point in time, a university is either…
Descriptors: Computer Software, Information Systems, Program Implementation, Change Strategies
Lui, Donald P. Y.; Szeto, Grace P. Y.; Jones, Alice Y. M. – Computers & Education, 2011
The present study examined the usage pattern of electronic game devices among primary school children in Hong Kong. Commonly used types of games devices were grouped into three main categories: large-screen/TV-based games, small handheld game devices and active game devices. A survey was conducted among 476 students in a local primary school, with…
Descriptors: Foreign Countries, Elementary School Students, Student Surveys, Human Factors Engineering
Choi, Young Mi; Sprigle, Stephen H. – Assistive Technology, 2011
User input is an important component to help guide designers in producing a more usable product. Evaluation of prototypes is one method of obtaining this input, but methods for evaluating assistive technology prototypes during design have not been adequately described or evaluated. This project aimed to compare different methods of evaluating…
Descriptors: Educational Technology, Assistive Technology, Evaluation Methods, Evaluation Needs
Lindstrom, P.; Gulz, A.; Haake, M.; Sjoden, B. – Journal of Computer Assisted Learning, 2011
The article reports and discusses a long-term qualitative study of forty 8-10-year-old students who regularly played a math game during math lessons for 9 weeks. The goal was to explore the relations between (i) some of the "pedagogical principles" that underlie the game and (ii) the "playing practice" in terms of what actually takes place when…
Descriptors: Video Technology, Play, Educational Technology, Mathematics Instruction
Choi, Young Mi – Assistive Technology, 2011
Many different sources of input are available to assistive technology innovators during the course of designing products. However, there is little information on which ones may be most effective or how they may be efficiently utilized within the design process. The aim of this project was to compare how three types of input--from simulation tools,…
Descriptors: Educational Technology, Assistive Technology, Program Effectiveness, Participant Satisfaction
Goodmon, Leilani B.; Leverett, Raven; Royer, Amanda; Hillard, Gracia; Tedder, Tracey; Rakes, Lori – Journal of Research in Education, 2014
The purpose of this study was to determine if the behavioral and learning benefit found from the use of therapy balls as classroom seats in children with attention deficit and hyperactivity disorder (ADHD) (e.g., Schilling, Washington, Billingsley, & Deitz, 2003) generalizes to children with dyslexia who suffer from similar attention problems…
Descriptors: Children, Dyslexia, Attention Deficit Hyperactivity Disorder, Therapy
Neill, Denise – Administrative Issues Journal: Education, Practice, and Research, 2011
Changes in the health care environment have impacted nursing workload, quality of care, and patient safety. Traditional nursing workload measures do not guarantee efficiency, nor do they adequately capture the complexity of nursing workload. Review of the literature indicates nurses perceive the quality of their work has diminished. Research has…
Descriptors: Nursing, Nurses, Responsibility, Literature Reviews
Sauer, Juergen; Sonderegger, Andreas – Behaviour & Information Technology, 2011
An empirical study examined the effects of two influencing factors in usability tests on user performance and usability ratings. Product aesthetics (high vs. low) as the main independent factor and prior usage event (positive vs. negative) as a subsidiary independent factor were varied in a between-participants design. 60 participants took part in…
Descriptors: Foreign Countries, Aesthetics, Design, College Students
Grayson, Jennifer – T.H.E. Journal, 2009
What's the number 1 threat to young students using computers today? According to Dan Odell, Microsoft's in-house ergonomist, when he asked parents this very question, "the things they were most concerned about were online predators and people taking advantage of their kids. Ergonomics was fairly far down the list." Unfortunately, that…
Descriptors: Elementary Secondary Education, Injuries, Workstations, Human Factors Engineering
Kaufman, Roger; Bernardez, Mariano L. – Performance Improvement Quarterly, 2012
Conventional human performance technology has had a good run. It allowed scientific and data-based research to be applied to improve performance, usually just individual performance. The field must be expanded without losing this individual performance focus to include a scope that measurably improves performance for individuals and organizations…
Descriptors: Performance Technology, Organizational Change, Organizational Development, Models
Hamel, Marie-Josee; Caws, Catherine – CALICO Journal, 2010
This article discusses CALL development from both educational and ergonomic perspectives. It focuses on the learner-task-tool interaction, in particular on the aspects contributing to its overall quality, herein called "usability." Two pilot studies are described that were carried out with intermediate to advanced learners of French in two…
Descriptors: Tests, Interaction, Pilot Projects, French
de St. Aubin, Shawn-Laree – Exceptional Parent, 2010
This article explains how Asssistive Technology products move from research and development into the hands of children. The assistive technology (AT) industry is maturing, with many exciting new technologies under development in university settings, by individual inventors and engineers, and by leading AT and information technology (IT) companies.…
Descriptors: Research and Development, Educational Technology, Assistive Technology, Accessibility (for Disabled)
Yoo, Hyun Seung; Smith-Jackson, Tonya L. – Behaviour & Information Technology, 2011
Although the influence of colour on size perception has been known for a century, there is only limited research on interventions that can reduce this effect. This study was therefore undertaken in order to identify appropriate interventions and propose design guidelines for information visualisation, especially in applications where size…
Descriptors: Expertise, Design Requirements, Interviews, Guidelines
Fante, Rhiannon; Gravina, Nicole; Betz, Alison; Austin, John – Journal of Organizational Behavior Management, 2010
This study employed structural and treatment analyses to determine factors that contributed to wrist posture safety in a small pharmacy. The pharmacy was located on a university campus and participants were three female pharmacy technicians. These particular employees had experienced various repetitive-motion injuries that resulted in a total of…
Descriptors: Pharmacy, Employees, Human Posture, Human Body

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