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Montgomery, M. M. – Physics Teacher, 2006
You have all probably seen the game "Who Wants To Be a Millionaire" on television and have been drawn into the hot seat from your easy chair. Games like this one are popular among the public as entertainment, but they can also be educational. A game developed at the University of Central Florida (UCF) for large (>300) classes is used…
Descriptors: Educational Games, Astronomy, Scientific Literacy, Game Theory
Coleman, James S. – 1968
The relation of games to life in general is discussed, with the suggestion that games constitute an excursion or "time out" from goal-directed activities in life, in which an alternative set of rules are established for a delimited period. A game thus constitutes a short-term parallel to life in general. As such, it acts, for children, as a device…
Descriptors: Educational Games, Game Theory, Simulation, Social Structure
Pedrini, Bonnie C.; Pedrini, D. T. – 1973
This review of recent literature which deals with simulation programs and materials used with school personnel cites several advantages which proponents of simulation claim for their technique and also gives detailed examples of the many purposes to which simulation can be put and the variety of modes by which it can be presented. In addition,…
Descriptors: Game Theory, Literature Reviews, School Personnel, Simulation
De Koven, Bernard – Simulation/Gaming/News, 1976
A discussion of a game quality--integrity--a term the author defines as everything used in a game and which should embody the central concept. (HB)
Descriptors: Educational Games, Game Theory, Instructional Design, Simulation
Stadsklev, Ron – Simulation/Gaming/News, 1976
A brief discussion of the differences between the design of simulation games and the difficulty of development of games is presented. (HB)
Descriptors: Educational Games, Game Theory, Instructional Design, Simulation
Thiagarajan, Sivasailam – Simulation/Gaming, 1977
Suggestions for conducting an instructional game or simulation. (Author)
Descriptors: Administrative Principles, Educational Games, Game Theory, Simulation
Jandt, Fred E. – Simulation/Gaming, 1977
The background and method of play of a game designed to study communication behavior in the organizational setting of a factory. (DAG)
Descriptors: Game Theory, Management Games, Organizational Communication, Simulation
Atkinson, Francis D. – Educational Technology, 1977
Descriptors: Game Theory, Instructional Design, Simulation, Systems Approach

Livingston, Samuel A.; Kidder, Steven J. – Simulation and Games, 1973
The primary purpose of the study was to determine which features of the DEMOCRACY game are responsible for its effectiveness at bringing about attitude changes through its role identification factor and its game structure ( log-rolling''). (Authors/JA)
Descriptors: Game Theory, Games, Role Playing, Self Concept

Dukes, Richard L.; Seidner, Constance J. – Simulation and Games, 1973
This article attacks the question, does a conflict between a player's self concept of his own role and the role he must assume in a simulation game affect his performance in that game? (JA)
Descriptors: Game Theory, Games, Role Playing, Self Concept

Simon, Roger I. – Simulation and Games, 1972
Descriptors: Behavioral Science Research, Game Theory, Group Behavior

Barton, Richard F. – Simulation and Games, 1972
The incorporation of qualitative judgments into a complex management game. (MM)
Descriptors: Game Theory, Management Games, Scientific Research, Simulation

Licklider, Roy E. – Simulation and Games, 1971
Descriptors: Game Theory, Nuclear Physics, Scientific Research, Simulation
Heger, Herbert K. – Educational Technology, 1971
Descriptors: Curriculum Development, Educational Technology, Game Theory, Simulation

Pierce, R. S. – Two-Year College Mathematics Journal, 1971
A discussion of winning strategies in the game of NIM" is generalized to (positional) games in which the total number of moves is (bounded). (MM)
Descriptors: College Mathematics, Game Theory, Mathematics, Set Theory