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Seung-Hee Claire Son; Kirsten R. Butcher – Journal of Research in Reading, 2024
Background: Rapid growth in early childhood device usage has raised critical questions about the potential impact of digital storybooks on children's reading outcomes. The current study examined how two types of multimedia animations in digital storybooks -- animations of storyline elements or details in the illustrations -- influenced the story…
Descriptors: Story Reading, Multimedia Materials, Animation, Preschool Children
de Koning, Bjorn B.; Mok, Katrina; Marcus, Nadine; Ayres, Paul – British Journal of Educational Psychology, 2023
Background: Research indicates that animations presenting procedural instructions lead to better learning if the animation displays the procedural task from a first-person perspective (over-the-shoulder) compared to a third-person perspective (face-to-face). Aims: This study extends view-perspective research by investigating whether the…
Descriptors: Animation, Perspective Taking, Human Body, College Students
Chenghao Wang; Bin Zou – TESOL Journal, 2025
Avatars play a significant role in Artificial Intelligence (AI)-powered education, supported by various human-computer interactions and second language acquisition theories. AI avatars have become increasingly anthropomorphic and realistic with advancements in speech synthesis, speech-driven lip-syncing, and speech-to-facial animation. D-ID Studio…
Descriptors: Computer Simulation, Artificial Intelligence, Computer Uses in Education, Second Language Instruction
Jacob Beautemps; André Bresges; Sebastian Becker-Genschow – Journal of Science Education and Technology, 2025
This study investigates the impact of different animation styles on learning outcomes in physics, with a focus on explanations of the seasons. Using a combination of pre-post performance tests and eye tracking, we compared animations featuring a presenter with pure animations without a person in the frame. The sample consisted of students from a…
Descriptors: Electronic Learning, Animation, Video Technology, Technology Uses in Education
Ying-Lien Lin; Hann-Jang Huang; Wei-Tsong Wang – Journal of Computer Assisted Learning, 2025
Background: Goal orientations (GO) are influential achievement goals in predicting achievement motivation and effectiveness. However, few studies have paid specific attention to investigating the effects of GO on learning achievement in the area of business management education. Objectives: This study developed a business simulation game system…
Descriptors: Goal Orientation, Academic Achievement, Computer Simulation, Animation
Sivakorn Malakul – Journal of Computer Assisted Learning, 2025
Background: Artificial intelligence (AI) tools have been increasingly utilised in the production of educational media, including animated educational videos (AEVs) incorporating pedagogical agents (PAs). These tools support the efficient creation of multimedia content and reduce teachers' technical workload. Objectives: This study investigates the…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Teacher Attitudes
Glen Bull; Jo Watts; Rachel Gibson; Ryan Novitski; Debra Shapiro; Elaine Wolfe – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2024
A series of models in the Educational CAD Model Library can be used to reconstruct mechanical animation machines such as the Praxinoscope and related animation mechanisms. Hands-on experiences can be used to enhance understanding of historical invention processes and related science concepts. Foundational concepts of visual perception are…
Descriptors: Animation, Computer Assisted Design, Hands on Science, Scientific Concepts
Jason M. Harley; Byunghoon Ahn; Clarissa Hin-Hei Lau; Matthew Moreno – European Journal of Psychology of Education, 2025
Vaccine hesitancy was recently declared one of the ten greatest global health threats by the World Health Organization and research has linked it to low levels of health literacy. Health literacy can be supported by media literacy education which aims to heighten critical thinking and help individuals develop habits of inquiry and make appropriate…
Descriptors: Media Literacy, Animation, Video Technology, Technology Uses in Education
Abe ten Voorde; Margherita Piroi; Rogier Bos – Teaching Mathematics and Its Applications, 2025
In recent years, a multitude of innovative educational videos focusing on mathematics and employing dynamic visualization techniques have been published on YouTube. From a sample of videos, we develop a taxonomy of didactical roles of dynamic visuals and supporting animation techniques. The taxonomy is constructed through an open coding approach,…
Descriptors: Mathematics Education, Animation, Video Technology, Educational Innovation
Lara Al Azzam; Raed Khodair – Educational Process: International Journal, 2025
Purpose. This study aimed to examine the effectiveness of animation in enhancing story-writing skills among fourth-grade female students in Jordan. Method. To achieve this objective, a quasi-experimental design with an experimental and a control group was employed. The participants of the study consisted of 56 fourth-grade female students from…
Descriptors: Foreign Countries, Story Telling, Writing (Composition), Grade 4
Shu Chen; Xiaoting Liu; Norfarizah Mohd Bakhir; Yang Yu – Education and Information Technologies, 2024
This paper studies the effect of learning efficiency through various animations in conjunction with instructional teaching of traditional Intangible Cultural Heritage (ICH) crafts projects. The germane cognitive load (GCL) is defined as an investment in cognitive resources for schema development and automation. This study employs four…
Descriptors: Difficulty Level, Cognitive Processes, Schemata (Cognition), Cultural Background
Hortensia Soto; Leonardo Abbrescia; Adam Castillo; Laura Colmenarejo; Anthony Sanchez; Rosaura Uscanga – ZDM: Mathematics Education, 2024
In this case study we explored how a mathematician's teaching of the Cauchy-Riemann (CR) equations actualized the virtual aspects of the equations. Using videotaped classroom data, we found that in a three-day period, this mathematician used embodiment to animate and bind formal aspects of the CR equations (including conformality), metaphors,…
Descriptors: Mathematics Teachers, Mathematics Instruction, Teaching Methods, Mathematical Concepts
Huang Lin; Sastra Laoakka – International Journal of Education and Literacy Studies, 2024
The objectives of this research are to study: (i) the history and development of knowledge of Yiwulv Mountain Manchu paper-cutting art, and (ii) the process of designing and developing digital media for learning about cultural heritage. This research used qualitative research methods. By studying documents and collecting field data by surveys,…
Descriptors: Foreign Countries, Paper (Material), Handicrafts, Folk Culture
Holiday, Steven – Journal of Early Childhood Literacy, 2023
One of the staple components of "Sesame Street" over the last 50 years is the short, animated segments that periodically interrupt the narratives and focus on brief educational and literacy concepts. Histories of the show have recognized these segments and referred to them as commercials, but to date, literature lacks a comprehensive…
Descriptors: Early Childhood Education, Literacy, Childrens Television, Educational Strategies
Lei Song; Peng Yang; Xiaowen Liu – Asia-Pacific Education Researcher, 2025
Higher education cooperation has emerged as a prominent trend in educational exchange. This phenomenological study aims to interpret students' intercultural experiences and the transformation of intercultural competence under a China-Korea cooperative teaching model. Group interviews with 25 students were conducted to explore their intercultural…
Descriptors: Foreign Countries, College Students, International Educational Exchange, Student Experience

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