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Drumheller, Sidney J. – Educational Technology, 1972
In this article the staple classroom learning activities and techniques are examined exploring the following hypothesis: If the learner cannot be wooed into an activity to the extent that he actually plays it as a game, the activity is not appropriate for that particular learner and should be replaced. (Author)
Descriptors: Curriculum Design, Curriculum Development, Design Requirements, Educational Games

Reisman, Sorel – Simulation and Games, 1972
Descriptors: Cognitive Processes, Computers, Game Theory, Information Processing
Towler, John; and others – Instructor, 1970
Descriptors: Elementary School Curriculum, Game Theory, Simulation, Social Studies

Nagaswa, Richard H. – Simulation and Games, 1970
Descriptors: Achievement, Aspiration, Educational Mobility, Game Theory
Kardatzke, Howard – Soc Educ, 1969
Descriptors: Difficulty Level, Game Theory, Realism, Simulation

Shubik, Martin – Simulation & Gaming, 2002
Discusses the use of lightly controlled games, primarily in classes in game theory. Considers the value of such games from the viewpoint of both teaching and experimentation and discusses context; control; pros and cons of games in teaching; experimental games; and games in class, including cooperative game theory. (Author/LRW)
Descriptors: Class Activities, Context Effect, Cooperative Learning, Educational Games
Cryer, Patricia – Simulation/Games for Learning, 1988
Uses game theory to help practitioners make decisions about educational games, simulations, or workshops whose outcomes depend to some extent on chance. Highlights include principles for making decisions involving risk; elementary laws of probability; utility theory; and principles for making decisions involving uncertainty. (eight references)…
Descriptors: Decision Making, Educational Games, Game Theory, Probability
Smith, William A. – Literacy Discussion, 1974
The relationship between the concept and purpose of Paulo Freire's ideas and the instructional techniques of simulation/gaming are discussed. (MW)
Descriptors: Educational Theories, Game Theory, Methods, Simulation
COLEMAN, JAMES S.
GAMES INTEREST THE SOCIOLOGIST BY DEMONSTRATING MOTIVES AND BEHAVIOR THAT OCCUR IN REAL LIFE AND BY FACILITATING LEARNING THROUGH THEIR RULES, REWARDS, AND LOSSES. SOCIAL SIMULATION GAMES EXPLICITLY MIRROR CERTAIN SOCIAL PROCESSES. EXAMPLES ARE (1) THE FAMILY GAME, BETWEEN CHILD AND PARENT AND THE COMMUNITY OF CHILDREN AND PARENTS, (2) THE…
Descriptors: Behavior Theories, Game Theory, Games, Learning Processes
Bock, Barbara – Media and Methods, 1969
The theory and application of educational games are discussed, with the point being made that little is known for certain about their effectiveness. The game of "Manchester," dealing with the Industrial Revolution in England, is described in some detail, and 25 other games are noted. (LS)
Descriptors: Class Activities, Educational Games, Game Theory, Instructional Innovation
Jensen, Ida-Marie – 1971
This partially annotated bibliography on simulation and gaming contains over 1,000 citations arranged alphabetically by author's last name. Types of sources included are books, periodical articles, dissertations, and material in the ERIC system. Dates of citations range from 1956-1971 with most in the mid to late 60's. Also included is a list of…
Descriptors: Bibliographies, Class Activities, Educational Games, Game Theory
Little, Dennis L. – 1970
Designed for the student of urban simulation, this paper offers definitions of "models"--conceptual or mathematics formulations of concrete things or of abstract relations between them--and of "simulation"--an act or process, conducted either by persons or devices, by which a model or a hierarchy of models is made to imitate reality. Six basic…
Descriptors: Computers, Game Theory, Mathematical Models, Models
Chapman, Laura Hill – 1964
Game theory may be a fruitful basis for educational theory. After describing games and related concepts like "utility," the author sets up examples of how games may be used as a basis for selecting teaching strategies. For instance, a teacher may decide to change many aspects of his teaching style, rather than just one at a time, if there is a…
Descriptors: Decision Making, Educational Strategies, Educational Theories, Game Theory

Gamson, William A.; Stambaugh, Russell J. – Simulation and Games, 1978
The heretofore implicit model underlying SIMSOC is made explicit through a comparison of the 1978 and 1972 versions of the simulation game. The more sophisticated 1978 game edition contains improvements over the earlier edition in the options for personal goals. (CMV)
Descriptors: Game Theory, Group Behavior, Models, Role Playing

Schlenker, Barry R.; Bonoma, Thomas V. – Journal of Conflict Resolution, 1978
Examines claimed advantages and criticisms of the use of games in the study of social conflict, differentiating the advantages and criticisms into questions of internal validity, external validity, and ecological validity. Available from: Sage Publications, Inc., 275 South Beverly Drive, Beverly Hills, California 90212. (JG)
Descriptors: Conflict, Evaluation Criteria, Game Theory, Literature Reviews