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Korat, Ofra; Falk, Yael – Journal of Early Childhood Literacy, 2019
We examined whether eBooks for children (aged 3 to 8) available on the market can serve as a good support for language and literacy. This follows studies published 10 years ago, which showed that children's e-books are usually overloaded with multimedia effects that distract children from the storyline, and from language and literacy learning.…
Descriptors: Electronic Publishing, Childrens Literature, Literacy Education, Language Skills
Upson-Taboas, Charity F.; Montoya, Ruben; O'Loughlin, Valerie Dean – Advances in Physiology Education, 2019
An understanding of human embryology is essential for students to better understand the subjects of human anatomy and physiology. However, human embryology is a challenging subject for many, since they must learn how anatomic structures and physiological processes develop over a period of time. Embryology texts typically use static,…
Descriptors: Animation, Embryology, Science Instruction, Human Body
Hsieh, Yufen – Computer Assisted Language Learning, 2020
This study investigated how video caption type affected vocabulary learning and listening comprehension of low-intermediate Chinese-speaking learners of English. Each video was presented twice with one of the five caption types: (1) no caption (NC), (2) full caption with no audio (FCNA), (3) full caption (FC), (4) full caption with highlighted…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Teaching Methods
P. Rose, Simon; Habgood, M. P. Jacob; Jay, Tim – Journal of Educational Computing Research, 2020
The recent shift in compulsory education from ICT-focused computing curricula to informatics, digital literacy and computer science, has resulted in children being taught computing using block-based programming tools such as Scratch, with teaching that is often limited by school resources and teacher expertise. Even without these limitations,…
Descriptors: Programming Languages, Computer Science Education, Game Based Learning, Educational Games
Sahin, Aysegul Nihan Erol – International Journal of Educational Methodology, 2020
The flipped classroom model is an educational model in which students study at their homes and reinforce their knowledge in the classroom with exercises and activities. This model is currently being used by many Turkish schools, especially the ones that give information technologies education. In this study, it is aimed to understand the learning…
Descriptors: History Instruction, Blended Learning, Teaching Methods, Program Implementation
Faber, Myrthe; Gennari, Silvia P. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2017
The field of psychology of time has typically distinguished between prospective timing and retrospective duration estimation: in prospective timing, participants attend to and encode time, whereas in retrospective estimation, estimates are based on the memory of what happened. Prior research on prospective timing has primarily focused on…
Descriptors: Memory, Psychology, Statistical Analysis, Time Management
Cook, Susan Wagner; Friedman, Howard S.; Duggan, Katherine A.; Cui, Jian; Popescu, Voicu – Cognitive Science, 2017
A beneficial effect of gesture on learning has been demonstrated in multiple domains, including mathematics, science, and foreign language vocabulary. However, because gesture is known to co-vary with other non-verbal behaviors, including eye gaze and prosody along with face, lip, and body movements, it is possible the beneficial effect of gesture…
Descriptors: Nonverbal Communication, Mathematics Instruction, Animation, Eye Movements
Benda, Petr; Pavlík, Jan; Masner, Jan – Problems of Education in the 21st Century, 2019
Education of adults with intellectual disabilities in labor activities can help them to successfully and repeatedly carry out their work tasks and significantly help their self-realization. The problem is that the need for frequent repetition of already learned skills requires the constant presence of a teacher or caregiver since such a worker is…
Descriptors: Adults, Intellectual Disability, Adult Vocational Education, Web Based Instruction
Ikhsan, Jaslin; Akhyar, Muhammad; Nais, Miarti Khikmatun – Journal of Turkish Science Education, 2019
This research aimed to examine the effects of science-on-web learning media on grade 8 students' learning independency levels and learning outcomes of 'excretion system' topic. Through a quasi-experimental research method within non-equivalent control group design, 70 grade 8 students drawn from Tanjungpinang, Indonesia participated in the study.…
Descriptors: Web Based Instruction, Science Instruction, Instructional Effectiveness, Junior High School Students
Seibert, Johann; Kay, Christopher W. M.; Huwer, Johannes – Journal of Chemical Education, 2019
Given that students are constantly communicating and documenting special experiences in their social and private lives with digital devices, we suggest that this behavior could be used to record and deepen learning experiences-such as visualizing reactions at the molecular level-in a chemistry class. An example would be the creation of stop-motion…
Descriptors: Science Instruction, Chemistry, Science Experiments, Educational Technology
Maulina, Utami; Hikmah, Siti; Pahamzah, John – Online Submission, 2019
The aim of this research was to find out the influence of Sparkol Videoscribe on students' speaking skills. The research methodology applied was a quantitative approach with an experimental design. This research was conducted at SMPIT Putri Al Hanif Cilegon in the second semester of the academic year 2018/2019. This research involved two classes…
Descriptors: Speech Skills, Video Technology, Instructional Effectiveness, Foreign Countries
Chen, Zhi-Hong; Chou, Chih-Yueh; Tseng, Shu-Fen; Su, Ying-Chu – Educational Technology & Society, 2018
Although feedback from interface agents has recently attracted increasing research attention, most studies emphasize the cognitive influences. Thus, the effect of each feedback type on student perception remains unclear. This study focuses on three types of feedback from interface agents to clarify student perception of single feedback and…
Descriptors: Feedback (Response), Student Attitudes, Two Year College Students, Psychological Patterns
Weston, Tracy; Kosko, Karl; Amador, Julie; Estapa, Anne – Journal of Technology and Teacher Education, 2018
In this mixed methods study, we used a convergent parallel design to create and analyze a task that was implemented across four US institutions with 99 preservice teachers (PSTs) using one of two multi-media platforms: LessonSketch or GoAnimate. We analyzed PSTs' comic-based depictions or animations to examine the level of sophistication for…
Descriptors: Preservice Teachers, Comparative Analysis, Mixed Methods Research, Teacher Educators
Oh, Jae Eun; Ho, Jeffrey C. F.; Shaw, Chris; Chan, Justin – World Journal of Education, 2018
Motivating students in creative media courses can be a challenge due to the demand for creativity which is hard to be taught. Hence, motivation needs to be re-identified and re-addressed for the creative disciplines. Conventionally, creative media courses adopt the studio-based learning, and with this unique dynamic teaching approach, students are…
Descriptors: Student Motivation, Creativity, Personal Autonomy, Peer Relationship
Juma, Muayyed J. – Arab World English Journal, 2021
Using multimedia inside the English as a foreign language (EFL) classroom has been anticipated by several researchers and educators recently as a new necessary component of language learning. This is ascribed on the one hand to the continuous advancements in the new technological devices that might be used in presenting the various types of…
Descriptors: Animation, English (Second Language), Second Language Learning, Second Language Instruction

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