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Meier, Michaela A.; Burgstaller, Julia A.; Benedek, Mathias; Vogel, Stephan E.; Grabner, Roland H. – Journal of Intelligence, 2021
Mathematical creativity is perceived as an increasingly important aspect of everyday life and, consequently, research has increased over the past decade. However, mathematical creativity has mainly been investigated in children and adolescents so far. Therefore, the first goal of the current study was to develop a mathematical creativity measure…
Descriptors: Adults, Mathematics, Creativity, Intelligence
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Hirshfield, Laura J.; Koretsky, Milo D. – Journal of Computer Assisted Learning, 2021
In engineering design, engineers must be able to think creatively, effectively toggling between divergent thinking (developing multiple novel ideas) and convergent thinking (pursuing an appropriate idea using engineering analyses). However, creative thinking is not emphasized in many undergraduate engineering programs. In this empirical study, we…
Descriptors: Creative Thinking, Engineering Education, Cooperative Learning, Electronic Learning
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Rees, Simon; Newton, Douglas – School Science Review, 2021
Creativity lies at the heart of science teaching and learning. However, stereotypically, creativity is more widely associated with the arts than the sciences. In this article, we challenge this perception and demonstrate how to teach for and with creativity in science. With developments in artificial intelligence, the need to foster students'…
Descriptors: Creativity, Science Instruction, Artificial Intelligence, STEM Education
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Ali, Damsir; Zubaidah Amir, M. Z.; Kusnadi; Vebrianto, Rian – Malikussaleh Journal of Mathematics Learning, 2021
The ability to think creatively and self-regulated learning is very important in learning mathematics, in order to train students to develop their creativity. But in reality, mathematics learning that is currently happening has not been able to develop mathematical creative thinking skills and increase students' self-regulated learning. The…
Descriptors: Creative Thinking, Mathematics, Thinking Skills, Learning Strategies
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Mercier, Maxence; Lubart, Todd – Journal of Creative Behavior, 2021
The current study aimed to investigate whether board games could be used to improve creative potential. Games have proven to be effective learning tools, and some studies have indicated positive links between creativity and other types of games, namely video games and role-playing games. However, less is known regarding board games' potential…
Descriptors: Games, Game Based Learning, Play, Instructional Effectiveness
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Miller, Christine; Cruz, Laura; Kelley, Jacob – Journal of Effective Teaching in Higher Education, 2021
Can creativity be taught? Multiple sources attest that the business community values creativity in potential new hires, but a signature pedagogy of teaching for creativity in business classes has not yet emerged. To contribute to a body of evidence-based practice, this study assessed the impact of several in-class activities that were deployed…
Descriptors: Creative Thinking, Problem Solving, Class Activities, Undergraduate Students
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Richard, Veronique; Ben-Zaken, Sigal; Siekanska, Malgorzata; Tenenbaum, Gershon – Journal of Creative Behavior, 2021
Creativity is considered to be an embodied concept, where internal psychological and external behavioral processes are intertwined. Creativity enhancement programs often target the cognitive side of this bi-dimensionality leaving the impact of motor interventions underexplored. To address this gap in the literature, we tested the effectiveness of…
Descriptors: Creativity, Program Effectiveness, Psychomotor Skills, Creative Thinking
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Güven, Ilknur; Alpaslan, Beyza – Turkish Online Journal of Educational Technology - TOJET, 2022
In this research, it was aimed to examine the effects of interdisciplinary science activities on 5th grade students' creative problem-solving skills and 21st century skills. The study group consisted of 50 5th grade students, 26 girls and 24 boys, were studying at a public school in Ankara, Çankaya district in the 2018-2019 academic year. The…
Descriptors: Interdisciplinary Approach, Science Activities, Grade 5, Elementary School Students
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Fleer, Marilyn – Research in Science Education, 2022
Preschool environments offer an abundance of opportunities for exploring the physical world where children can learn "engineering concepts" and "principles" (theories or laws). Yet how teachers design motivating conditions for engineering thinking has not been fully investigated. The study reported in this paper examined how…
Descriptors: Preschool Education, Engineering, Preschool Teachers, Preschool Children
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Bulut, Derman; Samur, Yavuz; Cömert, Zeynep – Smart Learning Environments, 2022
In the 2020s, it is clear that children now spend most of their days in front of the screen. During screen time, playing games is one of the most important activities of children. However, technology is developing day by day and innovations are quickly becoming a natural part of life. Therefore, children now need to be creative people who produce…
Descriptors: Grade 5, Grade 6, Creative Thinking, Educational Technology
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Alptekin, Ayse; Sarikaya, Aysegül; Güler, Mustafa – Early Child Development and Care, 2022
The aim of the present study is to analyze the relationship between the social skills and creativity of children aged between 7 and 11 years. 312 children, aged 7-11 years and their mothers were the participants of the present study. Torrance Tests of Creative Thinking (TToCT) Verbal and Nonverbal tasks fluency Form A was administered to the…
Descriptors: Interpersonal Competence, Creativity, Elementary School Students, Mothers
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Kiyici, Gülbin; Kahraman, Nurcan – Science Insights Education Frontiers, 2022
This study aims to analyze the reliability generalization of the computational thinking scale. There are five dimensions of computational thinking: creativity, algorithmic thinking, cooperativity, critical thinking, and problem-solving. A Bonett transformation was used to standardize the reliability coefficient of Cronbach's alpha. A…
Descriptors: Meta Analysis, Generalization, Computation, Thinking Skills
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Prasertsang, Parichart; Komal, Autchareya; Nilvon, Sayfon; Worapun, Wittaya; Lamjuanjit, Yuttachak – Journal of Educational Issues, 2022
The main purpose of this research was to develop 3rd grade students' creativity to meet a criterion of 70% by using the STEM Education-based learning management. The target sample included six 3rd grade students of Dongsankaewdongsamran School, Chanuman District, Amnat Charoen Province, Thailand. This research took place in the second semester in…
Descriptors: Foreign Countries, Grade 3, STEM Education, Creative Thinking
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Keles, Taliha – Journal of Pedagogical Research, 2022
The aim of this survey design study was three-fold. First, to investigate the creative problem-solving attributes of high school students. Second, to examine whether any inter-relationships exist between subdimensions of creative problem-solving attributes. Third, to determine whether high school students' creative problem-solving attributes vary…
Descriptors: High School Students, Creativity, Problem Solving, Creative Thinking
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Grajzel, Katalin; Dumas, Denis; Acar, Selcuk – Journal of Creative Behavior, 2022
One of the best-known and most frequently used measures of creative idea generation is the Torrance Test of Creative Thinking (TTCT). The TTCT Verbal, assessing verbal ideation, contains two forms created to be used interchangeably by researchers and practitioners. However, the parallel forms reliability of the two versions of the TTCT Verbal has…
Descriptors: Test Reliability, Creative Thinking, Creativity Tests, Verbal Ability
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