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Klabbers, Jan – Simulation and Games, 1980
Discusses general structure and specification guidelines for interactive simulation/games, which include development of a computer simulation model, embedding the model in an interactive simulation, and embedding the simulation in a game. An outline following these guidelines is presented for the development of DENTIST, a dental health care…
Descriptors: Case Studies, Computer Assisted Instruction, Dental Health, Educational Games
Koch, Christian – Journal of the University Film Association, 1980
Calls for a more contextual understanding of film study, which would recognize that the discipline called "film studies" is above all a communicational system--an open system in continual and reciprocal communication with its environment or context. (JMF)
Descriptors: Audiences, Communication (Thought Transfer), Film Criticism, Film Study
Gardner, Martin – Scientific American, 1979
Discusses some mathematical games concerning the packing of squares. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications
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Beckman, Steven R. – Journal of Economic Education, 2003
Describes a series of matrix choice games that illustrate for students the concepts of monopoly, shared monopoly, Cournot, Bertrand, and Stackelberg behavior given either perfect complements or perfect substitutes. Suggests that the use of the games also allows for student dialogue about international trade and price wars. (JEH)
Descriptors: Competition, Discussion (Teaching Technique), Economics, Economics Education
Kowitz, Gerald T.; Smith, Jay C. – Performance and Instruction, 1989
Discussion of instruction and training to introduce new ideas and to improve performance focuses on the presence of conflict and the theory of games. Topics discussed include learner participation; Theory X; Theory Y; and Theory Z; and game rules, including control, scoring, changing rules, and ending the game. (25 references) (LRW)
Descriptors: Conflict, Game Theory, Improvement Programs, Industry
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Laitin, David D. – Language Problems and Language Planning, 1987
Examines "linguistic normalization" (of Catalan in the Catalonia region of Spain) from a game-theory perspective, in which strategic interaction determines language shift. The linguistic assimilation of non-Catalan-speaking immigrants is less of a problem than is currently believed, although the conflict of interest among the…
Descriptors: Acculturation, Dialects, Foreign Countries, Game Theory
May, Lola – Teaching PreK-8, 1995
Offers examples of games and problem-solving strategies to help students solve word problems in mathematics. Emphasizes the importance of first considering the question the word problem poses and using game techniques to teach students how to transfer those same strategies to solve different math problems. (TJQ)
Descriptors: Elementary Education, Game Theory, Games, Learning Strategies
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Trandel, Gregory A. – Journal of Economic Education, 1999
Illustrates the game-theory concept of a dominant strategy using the MTV-network game show "Singled Out." Describes how the game show works and why this makes it attractive as an example of strategic behavior. Presents examples of how the show is used in class. (DSK)
Descriptors: Critical Thinking, Economics Education, Game Theory, Higher Education
Gura, Ein-ya – Humanistic Mathematics Network Journal, 1998
Describes a high school course created so that it is constructed of four topics dissimilar in character and bearing little mathematical relation to each other, does not demand specific prerequisite knowledge in mathematics, and provides general knowledge of game theory and its concerns. Studies students' grades and attitudes toward the course.…
Descriptors: Course Descriptions, Game Theory, High Schools, Mathematics Curriculum
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Fletcher, Mike; Mooney, Claire – Teaching Mathematics and Its Applications, 2001
Observes the application of probability theory to a game between two players. Shows how basic techniques such as tree diagrams can be used to demonstrate optimum strategies, how the art of bluffing can be quantified, and how this might be applied to a game of poker. (Author/ASK)
Descriptors: Game Theory, Games, Mathematical Models, Mathematics Activities
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Bodo, Peter – Journal of Economic Education, 2002
Developed a simple computer program for the in-class simulation of the repeated prisoner's dilemma game with student-designed strategies. Describes the basic features of the software. Presents two examples using the program to teach the problems of cooperation among profit-maximizing agents. (JEH)
Descriptors: College Students, Economics, Economics Education, Game Theory
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Stinchfield, Randy; Hanson, William E.; Olson, Douglas H. – New Directions for Student Services, 2006
This chapter examines problem and pathological gambling among college students and reports on prevalence rate, risk and protective factors, prevention and intervention, and recommendations for college student personnel and other university administrators.
Descriptors: College Students, Risk, Operations Research, Game Theory
Butler, J. Thomas – 1983
This discussion of the use of games and simulations in instruction includes a number of examples of activities that can be used in the community college classroom. Section I assesses the value of games and simulations as an approach to learning; defines games, simulations, and non-simulation games; considers the advantages and disadvantages of the…
Descriptors: Class Activities, College Instruction, Community Colleges, Educational Games
Johnson, Robert L.; Chatowsky, Anthony P. – Personnel Guidance J, 1969
Descriptors: Counseling Effectiveness, Game Theory, Group Counseling, Group Therapy
Burton, Richard R.; Brown, John Seely – 1978
This paper provides an in-depth view of computer based tutoring/coaching systems and (1) the philosophy behind them, (2) the kinds of diagnostic modeling strategies required to infer a student's shortcomings from observing his behavior, and (3) the range of explicit tutorial strategies needed for directing the tutor to say the right thing at the…
Descriptors: Computer Assisted Instruction, Diagnostic Teaching, Educational Strategies, Game Theory
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