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Rusli, Muhammad; Atmojo, Yohanes Priyo – Journal of Education and Practice, 2015
This research represents the development research using the references of previous research results related to the development of interactive multimedia learning (learner controlled), specially about the effectiveness and efficiency of multimedia learning of a content that developed by pointer animation implementation showing the content in…
Descriptors: Animation, Multimedia Instruction, Learner Controlled Instruction, Computer Science Education
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Zipke, Marcy – Education and Information Technologies, 2017
Two experiments explored the effects of reading digital storybooks on tablet computers with 25 preschoolers, aged 4-5. In the first experiment, the students' word recognition scores were found to increase significantly more when students explored a digital storybook and employed the read-aloud function than when they were read to from a comparable…
Descriptors: Electronic Publishing, Educational Technology, Technology Uses in Education, Handheld Devices
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Paravati, Gianluca; Lamberti, Fabrizio; Gatteschi, Valentina; Demartini, Claudio; Montuschi, Paolo – IEEE Transactions on Learning Technologies, 2017
Computer-supported assessment tools can bring significant benefits to both students and teachers. When integrated in traditional education workflows, they may help to reduce the time required to perform the evaluation and consolidate the perception of fairness of the overall process. When integrated within on-line intelligent tutoring systems,…
Descriptors: Animation, Educational Technology, Technology Uses in Education, Evaluation Methods
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Xinogalos, Stelios; Satratzemi, Maya; Malliarakis, Christos – Education and Information Technologies, 2017
Teaching and learning programming constitutes a challenge. Although several teaching approaches and programming tools have been proposed, it seems that they have limited impact on classroom practice. This article investigates students' perceptions on five educational programming environments that are widely used and the features that any…
Descriptors: Computer Science Education, Programming, Introductory Courses, Student Attitudes
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Kelly, Resa M.; Akaygun, Sevil; Hansen, Sarah J. R.; Villalta-Cerdas, Adrian – Chemistry Education Research and Practice, 2017
In this qualitative study, we examined how a group of seventeen first semester General Chemistry students responded when they were shown contrasting molecular animations of a reduction-oxidation (redox) reaction between solid copper and aqueous silver nitrate for which they first viewed a video of the actual experiment. The animations contrasted…
Descriptors: Qualitative Research, Chemistry, Molecular Structure, Science Instruction
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Rusli, Muhammad; Negara, I. Komang Rinartha Yasa – Turkish Online Journal of Distance Education, 2017
The effectiveness of a learning depends on four main elements, they are content, desired learning outcome, instructional method and the delivery media. The integration of those four elements can be manifested into a learning module which is called multimedia learning or learning by using multimedia. In learning context by using computer-based…
Descriptors: Animation, Multimedia Instruction, Cognitive Style, Programming
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Amagir, Aisa; Groot, Wim; Maassen van den Brink, Henriëtte; Wilschut, Arie – Citizenship, Social and Economics Education, 2019
Using a framework for educational design research, this article reports and evaluates the (process of the) design of a financial education program. The program is designed for high school students in the prevocational track in the Netherlands. The aim of the program is to improve students' financial knowledge, attitudes, self-efficacy, and…
Descriptors: Foreign Countries, Program Design, Money Management, Vocational Education
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Johansson, K. Erik – Physics Education, 2013
With real particle collision data available on the web, the amazing dynamics of the fundamental particles of the standard model can be explored in classrooms. Complementing the events from the ATLAS experiment with animations of the fundamental processes on the quark and gluon level makes it possible to better understand the invisible world of…
Descriptors: Models, Experiments, Animation, Physics
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Basawapatna, Ashok – Educational Technology & Society, 2016
Simulation and modeling activities, a key point of computational thinking, are currently not being integrated into the science classroom. This paper describes a new visual programming tool entitled the Simulation Creation Toolkit. The Simulation Creation Toolkit is a high level pattern-based phenomenological approach to bringing rapid simulation…
Descriptors: Phenomenology, Computer Simulation, Thinking Skills, Programming
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Álvarez-Rúa, Carmen; Borge, Javier – Journal of Chemical Education, 2016
Thermodynamic processes are complex phenomena that can be understood as a set of successive stages. When treating processes, classical thermodynamics (and most particularly, the Gibbsian formulation, predominantly used in chemistry) only pays attention to initial and final states. However, reintroducing the notion of process is absolutely…
Descriptors: Undergraduate Study, Science Education, Chemistry, Thermodynamics
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Danker, Stephanie; French, Kelley – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2016
Art can provide a vehicle for animating learning. Teachers bring ideas to life through curriculum, while artists realize their ideas through images, often translating between forms, media and spaces. This paper describes the context, content and format of a residential Summer Arts Academy for gifted and talented middle and high school students,…
Descriptors: Middle School Students, High School Students, Summer Programs, Art Education
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Romero-Hall, E.; Watson, G. S.; Adcock, A.; Bliss, J.; Adams Tufts, K. – Journal of Computer Assisted Learning, 2016
This research assessed how emotive animated agents in a simulation-based training affect the performance outcomes and perceptions of the individuals interacting in real time with the training application. A total of 56 participants consented to complete the study. The material for this investigation included a nursing simulation in which…
Descriptors: Simulated Environment, Animation, Computer Uses in Education, Educational Technology
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Stevens, Irma E.; Moore, Kevin C. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2016
This report discusses the results of semi-structured clinical interviews with ten prospective secondary mathematics teachers who were provided with dynamic images of Ferris wheels. We asked the students to graph the relationship between the distance a rider traveled around the Ferris wheel and the height of the rider from the ground. We focus on…
Descriptors: Semi Structured Interviews, Preservice Teachers, Secondary School Teachers, Mathematics Teachers
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Turner, Stephen; Dabney, Alan R. – Teaching Statistics: An International Journal for Teachers, 2015
Statistical inference relies heavily on the concept of sampling distributions. However, sampling distributions are difficult to teach. We present a series of short animations that are story-based, with associated assessments. We hope that our contribution can be useful as a tool to teach sampling distributions in the introductory statistics…
Descriptors: Statistics, Statistical Analysis, Inferences, Sampling
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Laaser, Wolfram; Toloza, Eduardo A. – International Review of Research in Open and Distributed Learning, 2017
The article argues that the ongoing usage of audio visual media is falling behind in terms of educational quality compared to prior achievements in the history of distance education. After reviewing some important steps and experiences of audio visual digital media development, we analyse predominant presentation formats on the Web. Special focus…
Descriptors: Video Technology, Educational Technology, Technology Uses in Education, Higher Education
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