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Rani Van Schoors; Sohum M. Bhatt; Jan Elen; Annelies Raes; Wim Van den Noortgate; Fien Depaepe – International Journal of Designs for Learning, 2024
Due to swift technological changes in society, programming tasks are proliferating in formal and informal education around the globe. However, challenges arise regarding the acquisition of programming skills. Many students are unequipped to develop programming skills due to limited instruction or background and therefore feel insecure when…
Descriptors: Secondary School Students, Grade 1, Individualized Instruction, Electronic Learning
Dagyeom Lee; Youngjun Lee – Informatics in Education, 2024
As our society has advanced in the era of digital transformation, education has been transformed from knowledge-centered to competency-centered to solve future problems in the light of unpredictable changes and events in our lives. Programming education provides the basic knowledge needed, and fosters higher-order thinking skills in the process of…
Descriptors: Problem Solving, Computer Science Education, Programming, Thinking Skills
Jordana George; Parisa Aasi – Information Systems Education Journal, 2024
2022 opened with World War C, the first major cyber world war. Wanting to capitalize on history in the making, Information Systems faculty are integrating real time events to increase student engagement, comprehension, and application of IS concepts. This paper outlines a successful midterm evaluation pivot that leverages current events. We…
Descriptors: Information Systems, Computer Science Education, College Faculty, College Students
Ding-Chau Wang; Yong-Ming Huang – Interactive Learning Environments, 2024
Tiny and affordable computers (e.g. Raspberry Pi and Arduino) have been widely applied to technology-enhanced hands-on learning (THL). However, little scholarly attention has been devoted to the key factors behind students' performance in THL contexts. Therefore, this study not only helped the participants learn computer science through THL, but…
Descriptors: Handheld Devices, Self Efficacy, Educational Technology, Computer Science Education
Yuma Miyazaki; Valdemar Švábenský; Yuta Taniguchi; Fumiya Okubo; Tsubasa Minematsu; Atsushi Shimada – International Educational Data Mining Society, 2024
Digital textbook (e-book) systems record student interactions with textbooks as a sequence of events called EventStream data. In the past, researchers extracted meaningful features from EventStream, and utilized them as inputs for downstream tasks such as grade prediction and modeling of student behavior. Previous research evaluated models that…
Descriptors: Textbooks, Electronic Books, Student Behavior, Time
Zhikai Gao; Gabriel Silva de Oliveira; Damilola Babalola; Collin Lynch; Sarah Heckman – International Educational Data Mining Society, 2024
Promptly and properly addressing students' help requests during office hours is a critical challenge for large CS courses. With a large amount of help requests, instructors often find themselves facing a long office hours queue and need to decide who to help next. Most instructors typically select the earliest arrival students (FCFS), while some…
Descriptors: Teacher Responsibility, Educational Strategies, Higher Education, Computer Science Education
Emmanuel Kwasi Gyamfi; Benjamin Ghansah; Issifu Yidana; Stephen Opoku Oppong; Patricia Ananga; Einstein Kow Essibu; Winston Kwamina Essibu – Discover Education, 2025
The study aimed to explore the preparedness of preservice teacher trainees (PSTTs) in implementing the computing curriculum in Ghana's basic schools. It focused on examining curriculum alignment, contextual conditions, preparedness, and the challenges faced during their training. The study employed a descriptive survey design complemented with…
Descriptors: Foreign Countries, Preservice Teachers, Computer Science Education, Barriers
Gustavo Gutierrez Carreon – Journal of Information Technology Education: Innovations in Practice, 2025
Aim/Purpose: The need for this paper arises from the lack of comprehensive studies comparing the impact of cloud-based versus local database systems on student learning outcomes. Specifically, there is a need to understand how these different approaches affect usability and cognitive load in educational settings, which are critical factors for…
Descriptors: Cognitive Processes, Difficulty Level, Information Storage, Information Technology
Busra Ozmen Yagiz; Ecenaz Alemdag – Education and Information Technologies, 2025
Resilience is a critical personality trait that allows one to deal with difficulties, learn from failures, and maintain a positive attitude during task performance. However, it has not been understudied in a complex and challenging educational domain. The current research intends to address this gap by analyzing the specific characteristics of…
Descriptors: Foreign Countries, Undergraduate Students, Resilience (Psychology), Programming
Sirinda Palahan – IEEE Transactions on Learning Technologies, 2025
The rise of online programming education has necessitated more effective personalized interactions, a gap that PythonPal aims to fill through its innovative learning system integrated with a chatbot. This research delves into PythonPal's potential to enhance the online learning experience, especially in contexts with high student-to-teacher ratios…
Descriptors: Programming, Computer Science Education, Artificial Intelligence, Computer Mediated Communication
Experiencing Enjoyment in Visual Programming Tasks Promotes Self-Efficacy and Reduces the Gender Gap
Robbert Smit; Rahel Schmid; Nicolas Robin – British Journal of Educational Technology, 2025
Secondary school students (N = 269) participated in a daylong visual programming course held in a stimulating environment for start-up enterprises. The tasks were application-oriented and partly creative. For example, a wearable device with light-emitting diodes, (ie, LEDs) could be applied to a T-shirt and used for optical messages. Our research…
Descriptors: Self Efficacy, Gender Differences, Prediction, Student Attitudes
Gayithri Jayathirtha; Gail Chapman; Joanna Goode – Journal of Research on Technology in Education, 2025
We report findings from qualitatively analyzing audio recordings and teacher-generated products from a two-day in-person collaborative design (co-design) workshop where nine experienced high school CS teachers revised parts of an existing introductory high school program toward justice. In response to our research question of how teachers…
Descriptors: Experienced Teachers, Team Teaching, Design, High School Teachers
Theodosios Sapounidis; Sophia Rapti; Julie Vaiopoulou – Journal of Science Education and Technology, 2025
Communication, collaboration, critical thinking, and creativity are regarded as core skills of the twenty-first century required to succeed in life and working frameworks. Meanwhile, new technologies have entered educational settings to facilitate children's development of competencies. During the last decade, several studies have been conducted…
Descriptors: Robotics, Creative Thinking, Critical Thinking, Kindergarten
Allison Master; Taylor Alexander; Jennifer Thompson; Weihua Fan; Andrew N. Meltzoff; Sapna Cheryan – Journal of Research on Technology in Education, 2025
Motivating girls to enroll in computer science (CS) courses is critically important. Stereotypes that girls are less interested than boys in CS may deter girls. Three preregistered experimental studies (N = 1,053) examined causal links between gender-interest stereotypes and middle school students' CS motivation. Experiment 1 showed that…
Descriptors: Females, Womens Education, Middle School Students, Computer Science Education
Gediminas Merkys; Sigitas Vaitkevicius; Daiva Bubeliene; Vaino Brazdeikis – Informatics in Education, 2025
The paper presents graduates results in computer science testing according to their dependence from students' gender, family socioeconomic status, and the type of prosperity of the locality of the school in Lithuania. It was found that the gender of the graduate does not affect the results in computer science test. However, the girls who chooses…
Descriptors: Foreign Countries, Computer Science Education, Gender Differences, Socioeconomic Status

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