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O'Connor, Bridget N.; And Others – Office Systems Research Journal, 1996
Includes "Foreword" (O'Connor, Fidoten); "Organizational and End-User Information Systems (OEIS)" (Regan); "Curriculum Development" (Bronner); "OEIS Model Curriculum" (O'Connor); "OEIS Model Curriculum: A Template for Implementation" (Moses, Rehwaldt); "Status of Model Curricula Development" (Caouette, Lutz); "Training in Industry and Education"…
Descriptors: Action Research, Business Education, Computer Science Education, Core Curriculum
Sorensen, Barbara – Winds of Change, 1999
The Summer Institute in Computer Science (SICS) at the University of California in Irvine invites Native American community college students to spend 6 weeks studying computer science. The students live on campus and intern with a large corporation, sharpening computer skills and establishing mentoring relationships with business professionals.…
Descriptors: American Indian Education, College Programs, Community, Computer Literacy
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de Villiers, M. R. – South African Journal of Higher Education, 1998
Reviews current directions and developments in cognitive theory and instructional design, highlighting cognitive science, constructivism, component-based instruction, customization, and creativity. In a practical implementation, a computerized interactive learning environment which has been developed for university freshmen in theoretical computer…
Descriptors: Cognitive Psychology, College Freshmen, Computer Assisted Instruction, Computer Science Education
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Nett, Bernhard – Journal of Educational Computing Research, 2005
This article demonstrates the evaluation of a German Computer and Law (C&L) seminar, which has been conducted in an experimental, distributed manner with five institutes co-operating. The evaluation was dedicated to the question, in which way the course supported cooperative learning among the students of the different participating…
Descriptors: Virtual Classrooms, Cooperative Learning, Online Courses, Institutes (Training Programs)
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Ben-Ari, Mordechai – Computer Science Education, 2004
Sociocultural theories of learning such as Wenger and Lave's situated learning have been suggested as alternatives to cognitive theories of learning like constructivism. This article examines situated learning within the context of computer science (CS) education. Situated learning accurately describes some CS communities like open-source software…
Descriptors: Communities of Practice, Constructivism (Learning), Computer Science Education, Textbooks
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Al-Rawi, Akram; Lansari, Azzedine; Bouslama, Faouzi – Journal of Information Technology Education, 2005
Academic institutions worldwide are constantly trying to refine or even reinvent their Information Systems (IS) curricula to address the needs of industry and government. As many IS curricula emerge, a number of them do not satisfy well recognized standards and even lack critical components. Furthermore, a highly competitive Information Technology…
Descriptors: Curriculum Development, Holistic Approach, Information Systems, Information Technology
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Heo, Misook; Chow, Anthony – Educational Technology & Society, 2005
The purpose of the study was to investigate the impact of an experimental online learning tool on student performance. By applying cognitive load theory to online learning, the experimental tool used was designed to minimize cognitive load during the instructional and learning process. This tool enabled students to work with programming code that…
Descriptors: Feedback (Response), Control Groups, Graduate Students, Online Courses
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Jadud, Matthew C. – Computer Science Education, 2005
Syntactically correct code does not fall from the sky; the process that leads to a student's first executable program is not well understood. At the University of Kent we have begun to explore the "compilation behaviours" of novice programmers, or the behaviours that students exhibit while authoring code; in our initial study, we have…
Descriptors: Introductory Courses, Programming, Student Behavior, Educational Technology
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Chalup, Stephan K.; Mellor, Drew; Rosamond, Fran – Computer Science Education, 2005
Hex is a challenging strategy board game for two players. To enhance students' progress in acquiring understanding and practical experience with complex machine intelligence and programming concepts we developed the Machine Intelligence Hex (MIHex) project. The associated undergraduate student assignment is about designing and implementing Hex…
Descriptors: Undergraduate Students, Student Attitudes, Programming, Questionnaires
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Ali, Sanwar – Mathematics and Computer Education, 2005
Teaching is a scholarly activity and a life-long learning process with no single method or pedagogy that is always most effective. Applications of teaching pedagogies properly vary from content-based to discipline-based areas. In this paper, various teaching pedagogies, including scaffolding, concept mapping, constructivism, and learning…
Descriptors: Teacher Effectiveness, Problem Based Learning, Learning Strategies, Constructivism (Learning)
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Issa, Theodora, Ed.; McKay, Elspeth, Ed.; Isias, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers and posters of the International Conferences on Internet Technologies & Society (ITS 2016), Educational Technologies (ICEduTech 2016) and Sustainability, Technology and Education (STE 2016), which have been organised by the International Association for Development of the Information Society and…
Descriptors: Conferences (Gatherings), Foreign Countries, Internet, Educational Technology
National Science Foundation, Arlington, VA. Directorate for Education and Human Resources. – 1994
These proceedings report the efforts of National Science Foundation researchers to disseminate innovations in undergraduate education. Section 1 contains forewords and keynote addresses by Robert F. Watson, Neal F. Lane, and Luther S. Williams. Section 2 contains overviews on dissemination and publishing including "Full-Scale Implementation: The…
Descriptors: Biology, Chemistry, College Curriculum, College Instruction
Jo, Miheon L. – 1995
The purpose of this study was to investigate the present status of computer use and educators' attitudes toward computers in South Korean schools. The questionnaire, mailed to 300 urban and rural elementary, middle, and high schools (response rate: 61 percent) consisted of: (1) demographic data on respondents; (2) computer-using teachers'…
Descriptors: Access to Information, Case Studies, Computer Attitudes, Computer Literacy
Ahmed, Aqeel M. – 1992
Teaching of computer programming in elementary and secondary schools has become a very popular activity. The purpose of this paper is to review and analyze the empirical research on the benefits of learning computer programming on students' cognition abilities. The paper focuses on the question: Do the skills of computer programming transfer to…
Descriptors: Cognitive Ability, Cognitive Development, Computer Science Education, Computer Uses in Education
Waxman, Jerry – 1996
This paper presents a high-level course in computing for non-majors offered at Queens College (New York). The course focuses on the acquisition and presentation of data and information. For data acquisition, the course will give the students high-level mastery of the Internet. For the presentation of information, the students will learn multimedia…
Descriptors: Authoring Aids (Programming), Computer Science Education, Computer Software, Electronic Publishing
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