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Ilyas Acet; Mehmet Altan Kurnaz – Journal of Theoretical Educational Science, 2025
The research examined the effect of context-based comics on the grounded mental model (GMM) development of sixth-grade students. Fifty-nine students were included in the study, which was conducted with a quasi-experimental design. A context-based comic (CbC) was used to teach the experimental group, whereas the course was taught using existing…
Descriptors: Grade 6, Elementary School Students, Cartoons, Instructional Materials
Lucy Bunning; Yuzhe Feng – TESOL Journal, 2025
Multilingual students learning English face changes in developing intercultural communicative competence outside the classroom. This Classroom Exploration, informed by frameworks of intercultural communicative competence, willingness to communicate, and cultural adaptation, explores the use of reflection comics in a service-learning course for…
Descriptors: English Learners, Communication Skills, Intercultural Communication, Student Attitudes
Thu Ngo; Len Unsworth – Research in the Teaching of English, 2025
Language arts and literacy curricula around the world have been advocating for the teaching and learning of literature in multiple forms. However, apparently in much of classroom practice, little attention has been given to distinguishing the literary distinctiveness of multiple forms of ostensibly the same story. Developing an appreciation of the…
Descriptors: Literary Devices, Printed Materials, Cartoons, Novels
Laura Alfrey; Thomas Quarmby; Oliver Hooper – Journal of Teaching in Physical Education, 2025
Purpose: This paper responds to two questions: (a) What are the possibilities and tensions associated with using arts-based methods to support research with children and young people in physical education (PE)? and (b) How can the pedagogical attributes of embodiment in PE inform research with children and young people? Method: Three PE…
Descriptors: Physical Education, Children, Youth, Cartoons
Fotini Bonoti; Maria Papadopoulou; Panagiota Lytaki – Journal of Visual Literacy, 2024
The present study aimed to investigate whether preschoolers can recognise the emotions conveyed in panels of the Asterix comic series. The sample consisted of 40 pre-school children (22 boys and 18 girls), aged 52-72 months. They were presented with 8 panels, which in pairs conveyed the emotions of happiness, sadness, fear and anger. Adult raters…
Descriptors: Young Children, Cartoons, Emotional Response, Psychological Patterns
Leah S. Mahler; Richard E. Mayer – Journal of Computer Assisted Learning, 2024
Background: Emotional design of multimedia lessons involves adding features that are intended to increase learner enjoyment and promote learning--such as adding narrative, anthropomorphizing non-human elements, and using warm colours. Objective: The present study extends this work to examine the potential of Japanese animation (anime) for…
Descriptors: Multimedia Instruction, Animation, Cartoons, Science Instruction
Emanuela Gemelli; Eva Olmedo-Moreno; Álvaro Manuel Úbeda-Sánchez; Clemente Rodríguez-Sabiote – SAGE Open, 2024
The main aims of the present research were to: (1) describe the scientific outputs indexed in the Scopus and Web of Science databases, from now on WoS, regarding the use of comic books as didactic resources in the teaching-learning of the sciences, and; (2) establish the conceptual structure of scientific output regarding the use of comic books as…
Descriptors: Bibliometrics, Scientific Research, Science Education, Science Instruction
Rohit Kumar; Debayan Dhar – Education and Information Technologies, 2024
Numerous researches support the widely accepted notion that the reading experience between digital and printed literature differs. This study intends to investigate if this applies to reading comic books and to assess any differences in learning comprehension. The research methodology includes a systematic literature review to frame research…
Descriptors: Cartoons, Electronic Publishing, Printed Materials, High School Students
Ryan Brown – Geography Teacher, 2024
In this student analysis, Ryan Brown examines two critical themes from the global migration literature found throughout Leila Abdelrazaq's graphic novel "Baddawi," including the "geographical lens" and "citizenship and belonging." The author intertwines these themes throughout her story by depicting her father Ahmad's…
Descriptors: Literature Reviews, Novels, Cartoons, Refugees
Christine Wusylko; Zhen Xu; Kara M. Dawson; Pavlo D. Antonenko; Do Hyong Koh; Minyoung Lee; Amber E. Benedict; Swarup Bhunia – Journal of Research on Technology in Education, 2024
This article describes the use of a comic book to anchor a cryptology and cybersecurity curriculum for upper elementary students. Perceptions about the comic book from 138 students across 11 afterschool programs were examined using survey, classroom observation, and interviews. Data analysis revealed that the comic book created a…
Descriptors: Technology, Computer Security, Information Security, Cartoons
Eun Young Yeom – Journal of Adolescent & Adult Literacy, 2025
This case study examines how translanguaging, reading, and discussing culturally relevant graphic novels written in English, and dialogic interactions can support immigrant youth's self-exploration and English learning, especially within English language teaching (ELT) in South Korea (henceforth, Korea). This study illuminates the case of a weekly…
Descriptors: Code Switching (Language), Translation, Bilingualism, Culturally Relevant Education
Yusuf Akin; Neslihan Usta; Ayjennet Allaberdiyeva – International Journal of Education in Mathematics, Science and Technology, 2025
This research aims to investigate the effect of instruction supported by mathematical internet memes on 8th-grade students' mathematics anxiety and motivation. The research consisted of a pre-test post-test quasi-experimental design conducted for two weeks. The research sample consists of 8th-grade students who study in a state school in Turkey.…
Descriptors: Mathematics Instruction, Instructional Effectiveness, Grade 8, Internet
Shania Putri Apriani; S. Supriyatin; R. Rusdi – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
This study investigates the effectiveness of siproman digital comics as a learning medium to enhance critical and creative thinking skills in biology, specifically on the human reproductive system. Recognizing the importance of these skills in the 21st century and their current low levels among students, this research employed Educational Design…
Descriptors: Cartoons, Electronic Publishing, Critical Thinking, Creative Thinking
Lamminpää, Jaakko; Vesterinen, Veli-Matti; Puutio, Katja – Research in Science & Technological Education, 2023
Background: Draw-A-Scientist Test (DAST) has been one of the most used instruments to study conceptions of scientists and science. It has been especially useful for charting the conceptions of younger children who might lack the skills to express themselves in writing. However, recent studies suggest that instead of children's conceptions of the…
Descriptors: Freehand Drawing, Cartoons, Scientific Attitudes, Evaluation Methods
Wong, Simpson W. L.; Li, Wang-On; Cheung, Anisa – Reading and Writing: An Interdisciplinary Journal, 2023
Children with developmental language disorder (DLD) have consistently showed poor performances in reading comprehension. Extending from previous studies that presented pure-text, this study aims to test the performances of graphic novel reading. We tested 24 Chinese children who have been diagnosed as DLD and 24 typical readers matched with age…
Descriptors: Developmental Delays, Language Impairments, Reading Comprehension, Cartoons

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