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Trausan-Matu, Stefan; Dascalu, Mihai; Rebedea, Traian – International Journal of Computer-Supported Collaborative Learning, 2014
Chat conversations and other types of online communication environments are widely used within CSCL educational scenarios. However, there is a lack of theoretical and methodological background for the analysis of collaboration. Manual assessing of non-moderated chat discussions is difficult and time-consuming, having as a consequence that learning…
Descriptors: Computer Mediated Communication, Feedback (Response), Cooperative Learning, Computer Assisted Instruction
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Henriksen, Ellen K.; Bungum, Berit; Angell, Carl; Tellefsen, Catherine W.; Frågåt, Thomas; Bøe, Maria Vetleseter – Physics Education, 2014
In this article, we discuss how quantum physics and relativity can be taught in upper secondary school, in ways that promote conceptual understanding and philosophical reflections. We present the ReleQuant project, in which web-based teaching modules have been developed. The modules address competence aims in the Norwegian national curriculum for…
Descriptors: Quantum Mechanics, Physics, Secondary School Science, Secondary School Curriculum
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Chan, Cecilia K. Y. – Innovations in Education and Teaching International, 2015
Animations have long been perceived as an effective tool in teaching and learning. While students' reception towards animations has often been studied, there is also literature covering how teachers perceive and incorporate animations into their classes. At a research intensive university in Hong Kong, animations on the topic of university…
Descriptors: Foreign Countries, Animation, Educational Assessment, Higher Education
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Wong, Mona; Castro-Alonso, Juan C.; Ayres, Paul; Paas, Fred – Educational Technology & Society, 2015
Humans have an evolved embodied cognition that equips them to deal easily with the natural movements of object manipulations. Hence, learning a manipulative task is generally more effective when watching animations that show natural motions of the task, rather than equivalent static pictures. The present study was completed to explore this…
Descriptors: Gender Differences, Teaching Methods, Animation, Educational Technology
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Yung, Hsin I.; Paas, Fred – Educational Technology & Society, 2015
This study investigated the effects of a pedagogical agent that cued relevant information in a story-based instructional animation on the cardiovascular system. Based on cognitive load theory, it was expected that the experimental condition with the pedagogical agent would facilitate students to distinguish between relevant and irrelevant…
Descriptors: Animation, Cues, Instructional Innovation, Information Literacy
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Su, King-Dow; Yeh, Shih-Chuan – Turkish Online Journal of Educational Technology - TOJET, 2014
The purpose of this study was to give effective assessments of three major physics animations to upgrade college students' learning achievements and attitudes. All college participants were taken from mechanical and civil engineering departments who joined this physics course during the 2011 academic year. Three prime objectives of physics…
Descriptors: Foreign Countries, Physics, Science Instruction, College Science
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Gambari, Amosa Isiaka; Yaki, Akawo Angwal; Gana, Eli S.; Ughovwa, Queen Eguono – InSight: A Journal of Scholarly Teaching, 2014
The study examined the effects of video-based multimedia instruction on secondary school students' achievement and retention in biology. In Nigeria, 120 students (60 boys and 60 girls) were randomly selected from four secondary schools assigned either into one of three experimental groups: Animation + Narration; Animation + On-screen Text;…
Descriptors: Secondary School Students, Science Achievement, Biology, Student Improvement
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Altiparmak, Kemal – International Journal of Mathematical Education in Science and Technology, 2014
In mathematic courses, construction of some concepts by the students in a meaningful way may be complicated. In such circumstances, to embody the concepts application of the required technologies may reinforce learning process. Onset of learning process over daily life events of the student's environment may lure their attention and may…
Descriptors: Animation, Cognitive Processes, Mathematics Instruction, Experimental Groups
Lamb, Janeen; Howard, Sarah; Easey, Michael – Mathematics Education Research Group of Australasia, 2014
The aim of this study is to investigate if providing mathematics education pre-service teachers with animated library tutorials on library and database searches changes their searching practices. This study involved the completion of a survey by 138 students and seven individual interviews before and after library search demonstration videos were…
Descriptors: Preservice Teachers, Library Materials, Library Services, Electronic Libraries
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Rhoades, Mindi – SchoolArts: The Art Education Magazine for Teachers, 2012
A very successful preschool project the author did at Ohio State University's Schoenbaum Family Center combined students' interest in storytelling, drama, and multiple literacies. For this particular project, a classic children's fairy tale was used, though the project is easily adaptable for other stories, texts, content, and age levels. In this…
Descriptors: Studio Art, Art Activities, Fairy Tales, Story Telling
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Feinberg, Lauren – Technology and Engineering Teacher, 2011
This article describes the "Kick Stick" activity from Design Squad Nation, in which kids turn a wooden paint stirrer and circuit into a motorized, spinning arm--then use it to kick a Ping-Pong[R] ball across the floor. Teachers can enrich their students' exploration of circuits and emphasize the engineering design process with "Design Squad…
Descriptors: Engineering, Design, Equipment, Energy
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Chazan, Daniel; Herbst, Patricio – For the Learning of Mathematics, 2011
Video recordings of instruction have been a mainstay for supporting conversations about teaching by representing particularities of instruction and by presenting the viewer with a multitude of details for interpretation. In this essay, we contrast non-fictional videotapes of actual classroom interaction with fictional animations of classroom…
Descriptors: Video Technology, Interaction, Algebra, Essays
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Ozmusul, Mustafa, Ed. – Online Submission, 2019
These proceedings contain the abstracts of papers of EDUSREF 2019, which was held in Ankara, Turkey on 28-29 June 2019. Establishing in 2018 as a scientific initiative; Education, Society & Reform Research (EDUSREF) is an International Conference that aims to bridge the knowledge gap, promote social research esteem, and produce democratic…
Descriptors: English (Second Language), Second Language Instruction, English Teachers, Educational Technology
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Ernst, Hardy; McGahan, William T.; Harrison, John – International Journal of Mobile and Blended Learning, 2015
This paper reports on attempts to incorporate creative visual literacy, by way of student owned technology, and sharing of student-generated multimedia amongst peers to enhance learning in a first year human physiology course. In 2013, students were set the task of producing an animated video, which outlined the pathogenesis of a chosen disease.…
Descriptors: Physiology, Video Technology, Visual Literacy, Science Instruction
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Cheek, Kim A. – Journal of Geoscience Education, 2013
Research about geologic time conceptions generally focuses on the placement of events on the geologic timescale, with few studies dealing with the duration of geologic processes or events. Those studies indicate that students often have very poor conceptions about temporal durations of geologic processes, but the reasons for that are relatively…
Descriptors: Earth Science, Science Instruction, Spatial Ability, Numbers
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