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Lu, Liangyue; Sides, Meredith L. C. – Practitioner to Practitioner, 2022
In this paper, the authors will discuss the application of ADDIE, a five-step instructional design model. ADDIE prescribes the generic, systematic, dynamic, and flexible instructional design process, which offers educators a productive approach to education. The authors will illustrate how to apply the model in a college-level reading lesson.…
Descriptors: Instructional Design, Models, College Students, Reading Instruction
Ko, Mon-Lin Monica; Hall, Allison; Goldman, Susan R. – Cognition and Instruction, 2022
Collaborative design (co-design) involving practitioners and researchers is emerging as a productive context for addressing theoretical as well as practical issues of teaching and learning. Co-design affords learning opportunities for "all" participants, although the focus has typically been on teachers. In this study, the Interconnected…
Descriptors: Researchers, Cooperation, Professional Development, Instructional Design
Cai, Qijie; Moallem, Mahnaz – TechTrends: Linking Research and Practice to Improve Learning, 2022
Merrill's first principles of instruction (FPI) are considered as fundamental principles for improving instructional effectiveness regardless of context, approach, or audience. However, very little research explores in detail the process of implementing FPI in course design. In this case study, we provide specific descriptions of how we applied…
Descriptors: Online Courses, Graduate Study, Educational Principles, Instructional Design
Abdullah, M. Almanie – Cypriot Journal of Educational Sciences, 2022
The aim was to investigate the role of online stakeholder groups, Instructional Design and Student satisfaction in predicting Quality of distance education during the COVID-19 pandemic. A survey method was used. The online stakeholder groups, Instructional Design and Student satisfaction are the IVs, while the dependent variable is Quality of…
Descriptors: Predictor Variables, Educational Quality, Distance Education, COVID-19
Anupam, Aditya – Learning, Media and Technology, 2022
In this paper, I ask: 'Can digital games support the learning of scientific inquiry as a situated practice? If so, how?' To approach this question, I draw upon feminist, STS, and pragmatist scholarship to develop a framework that can be used to analyze how a learning environment has been designed to teach scientific inquiry, as well as how it can…
Descriptors: Computer Games, Educational Games, Science Instruction, Instructional Design
Uygur, Mutlu – Science Education International, 2022
The study aimed to investigate the effects of a STEM-based course design on students' attitudes toward STEM and a science course. STEM activities were prepared per learning outcomes relating to the "illumination and sound technologies" learning domain in the Grade 4 science course. The study was carried out based on an experiment and…
Descriptors: STEM Education, Instructional Design, Student Attitudes, Science Instruction
Abramenka-Lachheb, Victoria; Ozogul, Gamze – Online Learning, 2022
This study investigated similarities and differences in faculty's interpretation of authentic learning and how their interpretations were manifested into their design and implementation practices in competency-based, fully online courses. From a theoretical perspective, designing for authentic learning calls for a holistic approach, which…
Descriptors: Instructional Design, Authentic Learning, Online Courses, Competency Based Education
Jackson, David W. – International Journal of Science Education, Part B: Communication and Public Engagement, 2022
Student engagement is a central concept for educational practitioners, researchers, and evaluators, especially working with learners historically minoritised in science developing their self-efficacy. Design-oriented projects in invention education show potential for promoting equitable engagement, partly by building upon learners' sociocultural…
Descriptors: Elementary School Students, Learner Engagement, Self Efficacy, Camps
Papanikolaou, Kyparisia A.; Makri, Katerina; Sofos, Ioannis; Tzelepi, Maria G.; Zalavra, Eleni – Australasian Journal of Educational Technology, 2022
Although previous research highlights the complementary relationship of learning design with TPACK, this is not the case for TPACK informing the development of digital learning design tools. In this paper, we present PeerLAND (Peer Evaluation of LeArNingDesigns). This learning design tool interweaves design and peer evaluation in an integrated…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Instructional Design, Peer Evaluation
Garrone-Shufran, Stephanie – Multicultural Education, 2022
In this article, the author discusses the redesign of a final course in the graduate program sequence for English as a second language (ESL) teacher licensure, a course designed to address issues and trends in the field, to focus specifically on advocacy for English language learners (ELs)--both why it is necessary and how it can be enacted by…
Descriptors: English (Second Language), Language Teachers, English Language Learners, Advocacy
Godino, Juan D.; Burgos, María; Gea, María M. – International Journal of Mathematical Education in Science and Technology, 2022
The notions of meaning and sense, which are closely related to understanding, play an essential role in educational processes in general and, therefore, in the teaching and learning of mathematics. However, the terms 'meaning' and 'sense' are unevenly used in the theory of language, semiotics, philosophy and psychology. After describing the main…
Descriptors: Mathematics Education, Educational Theories, Models, Teaching Methods
McGregor, Heather E.; Karn, Sara; Evans, Rebecca S.; Pind, Jackson – Canadian Social Studies, 2022
To demonstrate how the history classroom could become an important site for addressing climate change, this article describes the piloting of three lessons. Our qualitative case study occurred in an elective environmental education course with teacher candidates who participated in the lessons and were invited to provide feedback. We describe the…
Descriptors: History Instruction, Climate, Environmental Education, Preservice Teachers
Wang, Annie; Thompson, Meredith; Roy, Dan; Pan, Katharine; Perry, Judy; Tan, Philip; Eberhart, Rik; Klopfer, Eric – Interactive Learning Environments, 2022
This study focuses on an educational game titled "Cellverse," a two-player cross-platform VR project intended to teach high school biology students about cell structure and function. In "Cellverse," players work in pairs to explore a human lung cell and diagnose and treat a dangerous genetic disorder. "Cellverse" is…
Descriptors: Educational Games, Computer Games, Computer Simulation, Instructional Design
Moodley, Kimera; van Wyk, Mari; Robberts, Anna; Wolff, Eugenie – International Journal of Education and Development using Information and Communication Technology, 2022
The COVID-19 pandemic has affected teaching and learning globally. An increase in distance learning through online digital platforms and electronic devices has created a drastic change in education. The implication of online learning continuing post pandemic is prominent. An exploratory study of the educational experience of online learning…
Descriptors: Student Experience, Distance Education, Electronic Learning, Instructional Design
Siggard, Reagan; Dupin-Bryant, Pamela A.; Mills, Robert J.; Olsen, David H. – Journal of Information Systems Education, 2022
The SQL-Explore Learning Module detailed in this teaching tip provides an opportunity for students to apply database course knowledge beyond solving traditional pre-determined Structured Query Language (SQL) coding questions. In this unique constructivist activity using the apropos 5E Instructional Model, students explore tables to locate data…
Descriptors: Programming Languages, Databases, Coding, Tables (Data)