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Chris Vicari – International Journal of Designs for Learning, 2020
The American Museum of Natural History (AMNH) in New York City implemented a science-based curriculum pairing augmented reality (AR) with a student-designed escape room experience to support astronomy learning. AR has the potential to simplify complex systems into digestible concepts. Designing an escape room experience provided students with an…
Descriptors: Student Empowerment, Design, Science Instruction, Computer Simulation
Blanca Puig; Maria Evagorou – International Journal of Designs for Learning, 2020
A major aim of science education reform documents (Achieve, 2013) is for K-12 students to engage in scientific practices to facilitate a better understanding of the processes and the aspects of doing science (Bybee, 2014). In this design case we present the design of a teaching unit on a socio-scientific issue (SSI) that can potentially engage…
Descriptors: Instructional Design, Science Instruction, Science and Society, Science Process Skills
Feiya Luo; Pavlo Antonenko; Natercia Valle; Emily Sessa; Gordon Burleigh; Lorena Endara; Stuart McDaniel; Sarah Carey; E. Christine Davis – International Journal of Designs for Learning, 2020
This design case discusses the complex collaborative design reasoning processes involved in developing an online interactive learning tool for learners of all ages to explore and understand the role of flagellate plants in our society. The learning tool consists of a main website (the "Voyager") and an interactive, dynamic map of the…
Descriptors: Interdisciplinary Approach, Instructional Design, Web Sites, Plants (Botany)
Daniel Edelen; Heather Simpson; Sarah B. Bush – Mathematics Teacher: Learning and Teaching PK-12, 2020
Creating opportunities for students to learn mathematics in authentic ways is key to positioning them as the problem solvers of tomorrow. Outside the classroom, mathematics does not exist in a vacuum but rather as an integrated part of everyday life. This work centers on meaningfully engaging students in grade-level mathematics content and…
Descriptors: STEM Education, Art Education, Mathematics Education, Elementary School Students
Irvin, Amanda; Marshall, Kate; Carr, Stephen – Journal of Faculty Development, 2016
Technology is changing the landscape of higher education. As the editors of this special issue have noted, technology has been particularly useful when trying to solve problems. At Texas Christian University (TCU), we employed technology to create a tool that would help standardize the evaluation of teaching while still offering enough flexibility…
Descriptors: Feedback (Response), Classroom Observation Techniques, Test Construction, Lesson Observation Criteria
Lindert, Lisa; Su, Bude – Educational Technology, 2016
Integrating and documenting formal and informal learning experiences is challenging using the current Shareable Content Object Reference Model (SCORM) eLearning standard, which limits the media and data that are obtained from eLearning. In response to SCORM's limitations, corporate, military, and academic institutions have collaborated to develop…
Descriptors: Instructional Design, Learning Experience, Computer System Design, Electronic Learning
Dimitrova, Vania; Brna, Paul – International Journal of Artificial Intelligence in Education, 2016
STyLE-OLM (Dimitrova 2003 "International Journal of Artificial Intelligence in Education," 13, 35-78) presented a framework for interactive open learner modelling which entails the development of the means by which learners can "inspect," "discuss" and "alter" the learner model that has been jointly…
Descriptors: Artificial Intelligence, Technology Uses in Education, Intelligent Tutoring Systems, Interaction
Kim, Hyunjung; Lee, Hyunju – International Journal of Art & Design Education, 2016
The notion of design thinking is becoming more concrete nowadays, as design researchers and practitioners study the thinking processes involved in design and employ the concept of design thinking to foster better solutions to complex and ill-defined problems. The goal of the present research is to develop a cognitive activity-based design…
Descriptors: Visual Arts, Novices, Guidelines, Correlation
Counselman-Carpenter, Elisabeth; Redcay, Alex – Journal of Teaching and Learning with Technology, 2019
This article presents the results of a 2-year exploratory case study on the impact of the "flipped" classroom design on generalist and advanced-practice social work skills in a large urban graduate university setting and looks at the role physical space plays in student perceptions of learning outcomes. Quantitative data were obtained…
Descriptors: School Role, Curriculum Design, Curriculum Implementation, Physical Environment
Langan, Dean; Higgins, Julian P. T.; Jackson, Dan; Bowden, Jack; Veroniki, Areti Angeliki; Kontopantelis, Evangelos; Viechtbauer, Wolfgang; Simmonds, Mark – Research Synthesis Methods, 2019
Studies combined in a meta-analysis often have differences in their design and conduct that can lead to heterogeneous results. A random-effects model accounts for these differences in the underlying study effects, which includes a heterogeneity variance parameter. The DerSimonian-Laird method is often used to estimate the heterogeneity variance,…
Descriptors: Simulation, Meta Analysis, Health, Comparative Analysis
Pike, Ronald E.; Brown, Brandon – Information Systems Education Journal, 2019
Cloud computing has grown immensely in the past decade and is becoming increasingly important to organizations. The Computer Information Systems (CIS) program at Cal Poly Pomona has gone through a re-visioning process that included the addition of a course on IT infrastructure to address the growth of cloud computing and resulting changes in IS/IT…
Descriptors: Information Technology, Undergraduate Study, Computer Science Education, Information Systems
Ko, Po Yuk – Educational Action Research, 2019
"Lesson Study" and "Learning Study" are popular teacher professional development models across the world. Drawing on an extensive review of research and literature, this paper aims to identify the features of the two models to contrast and establish their similarities and differences particularly with regard to their…
Descriptors: Faculty Development, Models, Teacher Collaboration, Teaching Methods
Tay, Ai Jing; Saleh, Salmiza – Journal of Education and Learning, 2019
Advancement of science and technology in many areas has made progress on human lives more developed than the ancient time. A strong science education would be able to equip our younger generation with the skills needed to ensure them for securing a better job in future. Thus, this study is to compare the science teachers' instructional practices…
Descriptors: Science Teachers, Science Instruction, Educational Practices, Foreign Countries
Kazanidis, Ioannis; Pellas, Nikolaos; Fotaris, Panagiotis; Tsinakos, Avgoustos – British Journal of Educational Technology, 2019
While "flipping" a classroom has gained attention in K-12 and Secondary school programs, there has been relatively no explicit focus on its effectiveness as a teaching method for instructional media design courses in Higher Education. The purpose of this quasi-experimental study was to determine the effectiveness of the flipped classroom…
Descriptors: Blended Learning, Educational Media, Instructional Design, Instructional Effectiveness
Baldwin, Sally; Ching, Yu-Hui – International Review of Research in Open and Distributed Learning, 2019
The evaluation of online courses is an important step in providing quality online courses. There are a variety of national and statewide evaluation tools used to help guide instructors and course designers of online courses (e.g., Quality Matters, OSCQR). This paper discusses a newly released course evaluation instrument from Canvas, the second…
Descriptors: Online Courses, Course Evaluation, Curriculum Design, Check Lists

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