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Wouters, Pieter; Paas, Fred; van Merrienboer, Jeroen J. G. – Instructional Science: An International Journal of the Learning Sciences, 2010
Animated models explicating how a problem is solved and why a particular method is chosen are expected to be effective learning tools for novices, especially when abstract cognitive processes or concepts are involved. Cognitive load theory was used to investigate how learners could be stimulated to engage in genuine learning activities. It was…
Descriptors: Observational Learning, Cognitive Processes, Teaching Methods, Difficulty Level
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Curch, Lisa M. – Gerontology & Geriatrics Education, 2010
Prime-time animation is a television genre that frequently reflects on issues that are significant in contemporary society, including aging issues. Using such programs to present aging-related content can be a constructive pedagogical device, offering a means of actively engaging students. This article provides a brief overview of the use of…
Descriptors: Aging (Individuals), Animation, College Instruction, Popular Culture
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Thomassen, Aukje; Rive, Pete – Learning, Media and Technology, 2010
The theory and lessons of knowledge exchange, in both a physical and virtual environment, suggest a framework for understanding the specific requirements for a digital design class in "Second Life". Through teaching and observing students who were asked to complete a machinima project, our research provided examples of the strengths and…
Descriptors: Foreign Countries, Virtual Classrooms, Computer Simulation, Role Playing
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Adegoke, Benson Adesina – Electronic Journal of Research in Educational Psychology, 2010
Introduction: This article examined the effect of multimedia instruction on students' learning outcomes (achievement and interest) in secondary school physics. Method: The sample comprised of 517 (294 boys and 223 girls) students who came from 12 senior secondary schools in Ibadan Educational Zone 1, Oyo State, Nigeria. Their ages ranged between…
Descriptors: Experimental Groups, Control Groups, Animation, Mathematics Achievement
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Rundgren, Carl-Johan; Tibell, Lena A. E. – International Journal of Science and Mathematics Education, 2010
Images, diagrams, and other forms of visualization are playing increasingly important roles in molecular life science teaching and research, both for conveying information and as conceptual tools, transforming the way we think about the events and processes the subject covers. This study examines how upper secondary and tertiary students interpret…
Descriptors: Animation, Science Activities, Group Discussion, Biological Sciences
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Zhang, Lingxian; Zhang, Xiaoshuan; Duan, Yanqing; Fu, Zetian; Wang, Yanwei – Turkish Online Journal of Educational Technology - TOJET, 2010
This paper presents a method of assessment on how Human-Computer Interaction (HCI) and animation influence the psychological process of learning by comparing a traditional web design course and an e-learning web design course, based on the Change of Internal Mental Model of Learners. We constructed the e-learning course based on Gagne's learning…
Descriptors: Foreign Countries, Electronic Learning, Learning Theories, Animation
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Kayaoglu, M. Naci; Dag Akbas, Raside; Ozturk, Zeynep – Turkish Online Journal of Educational Technology - TOJET, 2011
This study attempts to investigate whether a difference exists between learning vocabulary via animation and via traditional paper-based method. This small scale study was conducted at Karadeniz Technical University in academic year 2009-2010. Two pre-intermediate classes were randomly selected as the experimental group (n = 17), and control group…
Descriptors: Foreign Countries, Experimental Groups, Control Groups, Student Attitudes
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Maher, Damian – Learning, Media and Technology, 2011
The purpose of the study reported on here was to explore ways in which the interactive whiteboard (IWB) can support students' understanding of texts. A Year 3 and a Year 4 primary school class in New South Wales, Australia, is the focus of the research. A qualitative case study was carried out using multimodal analysis focusing on the use of an…
Descriptors: Foreign Countries, Student Needs, Teaching Methods, Suburban Schools
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Yang, Quan; Miller, Michael; Bai, Kang – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2011
The purpose of this study was to determine if animated illustrations would increase the recall and comprehension of a subject matter, English as a foreign language (EFL), among Chinese college students. The study was specifically designed to identify the influence of graphics on Chinese EFL students' learning by comparing abstract versus concrete…
Descriptors: Animation, College Students, Test Items, Instructional Effectiveness
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Arnold, Pip; Pfannkuch, Maxine; Wild, Chris J.; Regan, Matt; Budgett, Stephanie – Journal of Statistics Education, 2011
Computer simulations and animations for developing statistical concepts are often not understood by beginners. Hands-on physical simulations that morph into computer simulations are teaching approaches that can build students' concepts. In this paper we review the literature on visual and verbal cognitive processing and on the efficacy of…
Descriptors: Foreign Countries, Statistics, Learning Theories, Cues
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Urban, Michael J., Ed.; Falvo, David A., Ed. – IGI Global, 2016
The application of technology in classroom settings has equipped educators with innovative tools and techniques for effective teaching practice. Integrating digital technologies at the elementary and secondary levels helps to enrich the students' learning experience and maximize competency in the areas of science, technology, engineering, and…
Descriptors: Elementary Secondary Education, STEM Education, Outcomes of Education, Technology Integration
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Nachimuthu, K. – Journal on School Educational Technology, 2010
The amount of knowledge in the world has doubled in the past 10 years and is doubling every 12 months according to NCTE. Now technology increases conversation, sharing, and learning among and between students and teachers. Today's digital students think of information and communications technology (ICT) as something akin to oxygen: they expect it,…
Descriptors: Teacher Education, Technological Literacy, Learning Theories, Influence of Technology
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Sanchez, Christopher A.; Wiley, Jennifer – Learning and Individual Differences, 2010
Males traditionally outperform females on measures of both visuospatial ability and science achievement. This experiment directly tests a manipulation designed to compensate for such differences through the presentation of relevant illustrations or animations to support the construction of understanding of a specific scientific phenomenon. Males…
Descriptors: Visualization, Science Achievement, Plate Tectonics, Short Term Memory
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Calik, Muammer; Kolomuc, Ali; Karagolge, Zafer – Journal of Science Education and Technology, 2010
This paper reports on an investigation of the effect of conceptual change pedagogy on students' conceptions of "rate of reaction" concepts. The study used a pre-test/post-test non-equivalent comparison group design approach and the sample consisted of 72 Turkish grade-11 students (aged 16-18 years) selected from two intact classrooms.…
Descriptors: Foreign Countries, Intervention, Concept Formation, Teaching Methods
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Hicks, Lisa; Higgins, John – Strategies: A Journal for Physical and Sport Educators, 2010
This article discusses exergaming, a groundbreaking type of video game which is creating a revolution in physical education. Exergaming combines physical activity and video gaming to create an enjoyable and appealing way for students to be physically active. An extremely popular choice in this genre is the music video/dance rhythm game (MVDG). One…
Descriptors: Physical Education, Obesity, Music, Dance
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