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Neo, Tse-Kian; Neo, Mai; Teoh, Belinda Soo-Phing – Turkish Online Journal of Distance Education, 2010
The inclusion of digital multimedia into teaching and learning has changed instructional strategies in the classroom. While this course has been traditionally given in lecture-based environment, an attempt was made to move it towards a more multimedia-mediated environment to provide a student-centred approach in teaching the principles of…
Descriptors: Foreign Countries, Instructional Design, Multimedia Instruction, Computer Science Education
Rigas, Dimitrios; Alharbi, Abdulrhman – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to investigate the usability (effectiveness, efficiency and user satisfaction) of e-feedback interfaces. The experiment compares a traditional visual approach with a multimodal approach in order to determine the impact of multimodal metaphors upon the user's understanding, reasoning and engagement with the…
Descriptors: Feedback (Response), User Satisfaction (Information), Learner Engagement, Writing Exercises
Wang, Yushun; Zhuang, Yueting – International Journal of Distance Education Technologies, 2008
Online interaction with 3D facial animation is an alternative way of face-to-face communication for distance education. 3D facial modeling is essential for virtual educational environments establishment. This article presents a novel 3D facial modeling solution that facilitates quasi-facial communication for online learning. Our algorithm builds…
Descriptors: Computer Mediated Communication, Educational Technology, Electronic Learning, Animation
Plant, E. Ashby; Baylor, Amy L.; Doerr, Celeste E.; Rosenberg-Kima, Rinat B. – Computers & Education, 2009
Women's under-representation in fields such as engineering may result in part from female students' negative beliefs regarding these fields and their low self-efficacy for these fields. In this experiment, we investigated the use of animated interface agents as social models for changing male and female middle-school students' attitudes toward…
Descriptors: Student Attitudes, Self Efficacy, Computer Interfaces, Engineering
Gerald, Stephanie; Antonacci, David M. – EDUCAUSE Quarterly, 2009
User-created virtual worlds, such as Second Life, are a hot topic in higher education. Thousands of educators are currently exploring and using Second Life, and hundreds of colleges and universities have purchased and developed their own private islands in Second Life, including the University of Kansas Medical Center (KUMC). Because it is so easy…
Descriptors: Computer Simulation, Virtual Classrooms, Computer Uses in Education, Video Technology
Korakakis, G.; Pavlatou, E. A.; Palyvos, J. A.; Spyrellis, N. – Computers & Education, 2009
This research aims to determine whether the use of specific types of visualization (3D illustration, 3D animation, and interactive 3D animation) combined with narration and text, contributes to the learning process of 13- and 14- years-old students in science courses. The study was carried out with 212 8th grade students in Greece. This…
Descriptors: Animation, Foreign Countries, Grade 8, Case Studies
Hayward, Stan – Visual Education, 1977
Advice for would-be animators who are inhibited by lack of drawing skills. (STS)
Descriptors: Animation, Film Production, Production Techniques
Hayward, Stan – Visual Education, 1976
Suggests 18 methodical ways to encourage originality in animation scriptwriting. (Author/ER)
Descriptors: Animation, Guides, Scripts, Writing (Composition)
Peer reviewedde la Loza, Sandra – Aztlan: A Journal of Chicano Studies, 2004
Taco de Sesos is a digitally animated fotonovella with the help of which the archetype of the "Maria" is explored. "La Maria" is represented as the heroic figure that quietly suffers a myriad of physical and symbolic violences.
Descriptors: Animation, Novels, Social Problems, Violence
Záhorec, Ján; Hašková, Alena; Munk, Michal – Informatics in Education, 2010
In their paper the authors deal with the vital issues of creation and application of electronic teaching materials for natural science subjects teaching. They describe an experimental examination of qualitative impact of these aids on education. The authors present a part of research results, which they obtained in a major research focused on…
Descriptors: Electronic Learning, Educational Technology, Technology Uses in Education, Student Attitudes
Scheiter, Katharina; Gerjets, Peter; Schuh, Julia – Instructional Science: An International Journal of the Learning Sciences, 2010
In this paper the augmentation of worked examples with animations for teaching problem-solving skills in mathematics is advocated as an effective instructional method. First, in a cognitive task analysis different knowledge prerequisites are identified for solving mathematical word problems. Second, it is argued that so called hybrid animations…
Descriptors: Foreign Countries, Prerequisites, Task Analysis, Problem Solving
Munyofu, Mine; Swain, William J.; Ausman, Bradley D.; Lin, Huifen; Kidwai, Khusro; Dwyer, Francis – Learning, Media and Technology, 2007
The purpose of this exploratory and small-scale study was to examine the instructional effects of different chunking strategies used to complement animated instruction in terms of facilitating achievement of higher order learning objectives. Eighty-five students were randomly assigned to three treatment groups: animated program instruction, simple…
Descriptors: Computer Assisted Instruction, Learning Strategies, Animation, Teaching Methods
Aldahmash, Abdulwali H.; Abraham, Michael R. – Journal of Chemical Education, 2009
Using animated computer-generated graphics to assist instruction has recently attracted the attention of educators and educational researchers. The specific focus of this study is to compare the influence of animated visuals with static visuals on college students' understanding of organic reaction mechanisms in chemistry. This study also focuses…
Descriptors: College Students, Kinetics, Organic Chemistry, Correlation
Rasch, Thorsten; Schnotz, Wolfgang – Learning and Instruction, 2009
New technologies enable flexible combinations of text and interactive or non-interactive pictures. The aim of the present study was to investigate (a) whether adding pictures to texts is generally beneficial for learning or whether it can also have detrimental effects, (b) how interactivity of pictures affects learning, (c) whether the…
Descriptors: Visualization, Instructional Effectiveness, Outcomes of Education, Visual Aids
Schiller, Shu Z. – Journal of Information Systems Education, 2009
Guided by the principles of learner-centered teaching methodology, a Second Life project is designed to engage students in active learning of virtual commerce through hands-on experiences and teamwork in a virtual environment. More importantly, an assessment framework is proposed to evaluate the learning objectives and learning process of the…
Descriptors: Student Attitudes, Learning Motivation, Virtual Classrooms, Teaching Methods

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