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Wannapiroon, Naphong; Pimdee, Paitoon – Education and Information Technologies, 2022
Qualitative and quantitative research methods were undertaken to examine and develop a digitally based virtual classroom learning environment (VCLE) for Thai undergraduate students' creative thinking and innovation enhancement in science, technology, engineering, arts, and math (STEM/STEAM) disciplines. The research methodology was divided into…
Descriptors: Undergraduate Students, Art Education, STEM Education, Foreign Countries
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Yilmaz, Adem; Yanarates, Erkan – International Journal of Curriculum and Instruction, 2022
In this research, it is aimed to examine the effect of STEM activities developed within the scope of a science course on the inquiry and innovative thinking skills of secondary school 7th-grade students. In this context, quantitative and qualitative research approaches were used together. In the quantitative dimension of the research, the…
Descriptors: STEM Education, Science Instruction, Grade 7, Inquiry
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Jauk, Emanuel; Eberhardt, Lisa; Koschmieder, Corinna; Diedrich, Jennifer; Pretsch, Jürgen; Benedek, Mathias; Neubauer, Aljoscha C. – Creativity Research Journal, 2019
This article introduces a new scale for the assessment of Appreciation for Creative Personality (ACP). The ACP scale is a brief 13-item forced-choice measure that assesses interindividual differences in the preference for interacting with creative people. ACP is considered an important factor of creative climate at the level of interpersonal…
Descriptors: Foreign Countries, Personality Traits, Personality, Creativity
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Bartolucci, Marco; Mattioli, Francesco; Batini, Federico – International Journal of Game-Based Learning, 2019
In recent years, the authors have witnessed the rebirth of board games. This contribution aims to investigate the educational potential of non-random board games in two ways: the comparison of performances of "expert adult players" and "adult non-players" through a correlation study (n=45) and the comparison between the results…
Descriptors: Games, Expertise, Adults, Children
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Maheshwari, Anil K.; Werd, Margaret Rose P. – Creativity Research Journal, 2019
This paper reports on the effect of architectural design of a workplace on the creativity of its users. A technical services company relocated from a conventional office building to one designed according to Maharishi Vastu (MVA), a natural system of architecture based on alignment with the energy fields of the sun and the earth. The company's…
Descriptors: Architecture, Design, Work Environment, Creativity
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Steele, Patricia; Johnston, Elizabeth; Lawlor, Andrew; Smith, Cassandra; Lamppa, Sonja – Journal of Educational Technology Systems, 2019
In the 21st century, easy access to visually rich, immersive, student-centered, virtual applications could augment or replace text-based learning. However, the new developments are offset by the lack of insight into pedagogies needed to guide educators through a visual learning environment. The purpose of this directed content analysis was to…
Descriptors: Computer Simulation, Teaching Methods, Visual Learning, Content Analysis
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Dere, Zeynep – Universal Journal of Educational Research, 2019
Early childhood education institutions are referred to preschool, nursery school and practicum schools that educate young children. Preschool curriculum was developed for children in the preschool education institutions to provide a rich learning experience and to help healthy growth. Creativity is fundamental for the preschool curriculum and can…
Descriptors: Preschool Children, Nursery Schools, Creativity, Preschool Education
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Qian, Meihua; Yang, Rui; Barbot, Baptiste – AERA Online Paper Repository, 2019
There are many ways to assess creativity. The most commonly used measures of creativity include divergent thinking tests and a variety of self-report instruments. In the meantime, teacher rating has been playing an increasingly important role in selecting creative students. However, the relationships among various creativity assessment approaches…
Descriptors: Creativity Tests, Self Evaluation (Individuals), Creative Thinking, Cognitive Tests
Siegle, Del; McCoach, D. Betsy; Gubbins, E. Jean; Callahan, Carolyn – Grantee Submission, 2019
In this research, school and district gifted coordinators in three states reported on the gifted curriculum in their schools. We also use state administrative data to examine the achievement growth from 3rd to 5th grade for gifted and non-gifted students. We find a limited use of a gifted mathematics and language arts curriculum for gifted…
Descriptors: Academically Gifted, Gifted Education, Academic Achievement, Elementary School Students
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Chi Wai Jason Chen; Kit Mei Jammie Lo – Journal for STEM Education Research, 2019
The purpose of this study was to examine creative thinking and learning in arts-infused education by using the invention kit "Makey Makey" as a platform for Human-Centred Design Instrument (HCDI). Data were collected from 249 adolescents (n = 249) from a Hong Kong secondary school in a participatory design format. They were selected for…
Descriptors: STEM Education, Art Education, Intellectual Property, Adolescents
Wendy Boyd, Editor; Susanne Garvis, Editor – Springer, 2025
This book explores pedagogical practices for early childhood education around the world in a collective of practices. The motivation for this book was to collect pedagogical practices from around the world to showcase the important work of early childhood teachers. Each country in this book shares unique features of their pedagogical work to show…
Descriptors: Early Childhood Education, Early Childhood Teachers, Educational Practices, Cultural Differences
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Long, L. L., III; Sun, L. – Engineering Design Graphics Journal, 2018
Nationwide, leaders in business and industry have increasingly acknowledged the importance of entrepreneurship. Several areas of the country showcase the importance of entrepreneurship such as Silicon Valley in California where a large number of start-up companies in science, technology, engineering and math (STEM) fields are located. To meet the…
Descriptors: Entrepreneurship, Creative Thinking, Critical Thinking, Thinking Skills
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Laprise, Richard – Music Educators Journal, 2018
Can you think of a research-supported strategy that simultaneously encourages critical and creative thinking; develops knowledge, skills, and affect; promotes meaningful connection with music; and creates lifelong learners? Problem-based learning (PBL) effectively meets and exceeds these criteria by providing an engaging opportunity for students…
Descriptors: Problem Based Learning, Music, Music Education, Thinking Skills
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Bartholomew, Scott R.; Ruesch, Emily Yoshikawa – Technology and Engineering Teacher, 2018
Research has shown that once a potential solution to a problem has settled into one's mind, it can be difficult to break from the original idea and move in a different direction (Cardoso & BadkeSchaub, 2009; Jansson & Smith, 1991). When designers are given examples (whether as models, photographs, sketches, or drawings), they often fixate…
Descriptors: Design, Creative Thinking, Creativity, Problem Solving
Kettler, Todd; Lamb, Kristen N.; Mullet, Dianna R. – Prufrock Press Inc., 2018
"Developing Creativity in the Classroom" applies the most current theory and research on creativity to support the design of teaching and learning. Creative thinking and problem solving are at the heart of learning and application as students prepare for innovation-driven careers. This text debunks myths about creativity and teaching…
Descriptors: Creativity, Creative Development, Creative Thinking, Problem Solving
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