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Kamil Arif Kirkiç; Zehra Sedef Korkmaz; Selçuk Dogan; Ümran Yazicilar Nalbantoglu; Sina Güzin Cengiz – Tuning Journal for Higher Education, 2024
Since the pandemic, the importance of faculty development has been taken much more attention and has gone from being an 'expectation' to a 'requirement'. Therefore, universities have started to step toward faculty development, which is also necessary. A wide variety of professional learning activities has been used for faculty development purposes…
Descriptors: Faculty Development, Online Courses, Instructional Effectiveness, Instructional Design
Jian-Guo Jiang; Qing-Shen Li; Xin Guan – Interactive Learning Environments, 2024
Experimental learning is one kind of contextual learning, which places learners in a variety of virtual or real contexts to acquire knowledge, gain ability and experience, and generates emotion through experiencing and perceiving, communicating and exploring, and self-reflecting. Applying VR technology to experiential learning involves both…
Descriptors: Experiential Learning, Computer Simulation, Global Approach, Technology Uses in Education
Elizabeth Catherine Bruner – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore how instructional designers in higher education in the United States described their experiences with collective affective emergent states (team cohesion and collective efficacy) when collaborating with faculty to design online courses. The foundation for the study was the…
Descriptors: Instructional Design, Partnerships in Education, Teacher Collaboration, College Faculty
Suthida Chamrat; Pongsathorn Suyamoon – Journal of Technology and Science Education, 2024
The objective of this research was to examine the impact of STEM activity based on DIY, Tinker and Maker frameworks on developing teacher interns' competency in science instructional design and implementations. These activities involve the integration of science, technology, engineering, and mathematics principles, fostering self-regulated…
Descriptors: STEM Education, Hands on Science, Experiential Learning, Preservice Teachers
Jose´ Nunes da Silva Ju´nior; Maria Elenir Nobre Pinho Ribeiro; Antonio Jose´ Melo Leite Junior; Maria Clara de Oliveira Alexandre; Francisco Serra Oliveira Alexandre; Andre´ Jalles Monteiro – Journal of Chemical Education, 2024
This work provides information about the design, implementation, and assessment of the instructional role of a bilingual (English and Portuguese) web-based board game designed to assist Brazilian Mechanical Engineering undergraduate students in reviewing the content related to thermodynamics, chemical equilibrium, and chemical kinetics. The game…
Descriptors: Educational Games, Web Sites, Chemistry, Science Education
Dhanush S. Bejjarapu; Yize Chen; Jiyan Xu; Eric Shaffer; Nishant Garg – Journal of Chemical Education, 2024
Recent advancements in computer graphics and hardware have driven the resurgence of virtual reality (VR). Past literature has reported the use of VR in education, especially for teaching spatially complex concepts. However, there are limited data available on the precise role of VR game design elements. In this study, we introduce a new VR game,…
Descriptors: Physical Sciences, Chemistry, Computer Simulation, Educational Games
Patricia Yu – ProQuest LLC, 2024
This qualitative case study conducted under the informed exploration phase of design-based research explored the design process of an online teacher professional development (OTPD) prototype course for Korean language teachers to adopt a multiliteracies-based pedagogy in the K-12 context. This study is a response to the lack of research on…
Descriptors: Instructional Design, Faculty Development, Multiple Literacies, Teaching Methods
Brett Cook-Snell – International Journal of Designs for Learning, 2024
This design case presents my experiences, successes, and challenges, in the design and delivery of a six-week special topics course on culturally inclusive instructional design. The course was delivered synchronously with a diverse group of 15 individuals enrolled in the instructional design and technology degree program. The focus of the course…
Descriptors: Instructional Design, Courses, Inclusion, Culturally Relevant Education
Suritno Fayanto; I Nyoman Sudana Degeng; Syaad Patmanthara; Saida Ulfa – Science Education International, 2024
Design-Based Learning and computational thinking (CT) are two key components that support each other specifically in the learning process involving the development of experimental design. Both components emphasize the importance of integration between computational thinking and design-based learning to support a creative, innovative and data…
Descriptors: Computation, Thinking Skills, Teacher Effectiveness, Courses
Everett, Jeff – ProQuest LLC, 2023
The purpose of this quantitative correlational study was to determine if and to what extent an ELL student's SBELP-RC could predict his or her ACPELA-RC, ACPELA-WP, and ACP-A1. Study participants were ELL students in Grades 9 to 12, attending a Northern Virginia high school. A further purpose of this study was to investigate if and to what extent…
Descriptors: Prediction, State Standards, Scores, Instructional Design
Moss, Amber; Swank, Jacqueline M.; Schuermann, Hope – Teaching of Psychology, 2023
Introduction: Individuals in various career fields will interact with people who have experienced trauma while engaging in their work responsibilities, and many have limited, if any, trauma training. Therefore, there is a need to provide trauma training within undergraduate degree programs. Statement of Problem: Online learning is a viable method…
Descriptors: Undergraduate Study, Undergraduate Students, Trauma, Course Content
Ginns, Paul; Muscat, Katherine; Naylor, Ryan – Educational and Developmental Psychologist, 2023
Objective: When students learn or solve problems, attentional resources are depleted; rest breaks may restore cognitive functioning in support of learning. Research framed by attention restoration theory holds that exposure to natural environments may be another means to restore attentional resources. The study investigated the effects of…
Descriptors: Intervals, Attention, Learning Processes, Problem Solving
Capotosto, Lauren; Carrasquillo, Rosa Elena; Vargas, Madeline – Journal on Excellence in College Teaching, 2023
The authors describe an instructional model of interdisciplinarity that aims to simultaneously develop undergraduate students' disciplinary knowledge and foster integrative skills. Two faculty members taught separate undergraduate courses in history and microbiology during which students came together at multiple points throughout the semester.…
Descriptors: Interdisciplinary Approach, Science Instruction, History Instruction, Teaching Methods
Beirne, Elaine; Brown, Mark; Nic Giolla Mhichíl, Mairéad; Mac Lochlainn, Conchúr – Online Learning, 2023
The COVID-19 pandemic has taught us that being able to learn online is now a crucial life skill and cannot be left to chance. Pedagogical interventions are critical to support students in building their digital skills and confidence, given identified links between online learning readiness and academic success. Based on this premise, the purpose…
Descriptors: MOOCs, Instructional Design, Student Participation, Educational Cooperation
Nurrijal; Setyosari, Punaji; Kuswandi, Dedi; Ulfa, Saida – Electronic Journal of e-Learning, 2023
The Creative Problem Solving (CPS) process is a conceptual model that focuses on using higher-order thinking skills in order to overcome authentic problems during learning. The CPS process offers a structured methodology to enhance every learner's solid critical, creative, and innovative thinking skill. The application of the CPS method has been…
Descriptors: Creative Thinking, Problem Solving, Instructional Design, Higher Education