NotesFAQContact Us
Collection
Advanced
Search Tips
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations1
Showing 1,396 to 1,410 of 1,984 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Wass, Sam V.; Porayska-Pomsta, Kaska – Autism: The International Journal of Research and Practice, 2014
In this review, we focus on research that has used technology to provide cognitive training--i.e. to improve performance on some measurable aspect of behaviour--in individuals with autism spectrum disorders. We review technology-enhanced interventions that target three different cognitive domains: (a) emotion and face recognition, (b) language and…
Descriptors: Pervasive Developmental Disorders, Autism, Technology Uses in Education, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Gomez-de-Gabriel, J. M.; Mandow, A.; Fernandez-Lozano, J.; Garcia-Cerezo, A. – IEEE Transactions on Education, 2011
The paper proposes lab work and student competitions based on the LEGO NXT Mindstorms kits and standard LabVIEW. The goal of this combination is to stimulate design and experimentation with real hardware and representative software in courses where mobile robotics is adopted as a motivating platform to introduce mechatronics competencies. Basic…
Descriptors: Engineering Education, Instructional Materials, Undergraduate Students, Undergraduate Study
Peer reviewed Peer reviewed
Direct linkDirect link
Somanader, Mark C.; Saylor, Megan M.; Levin, Daniel T. – Journal of Experimental Child Psychology, 2011
Children use goal-directed motion to classify agents as living things from early in infancy. In the current study, we asked whether preschoolers are flexible in their application of this criterion by introducing them to robots that engaged in goal-directed motion. In one case the robot appeared to move fully autonomously, and in the other case it…
Descriptors: Parent Child Relationship, Motion, Robotics, Technology Uses in Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Rolka, Christine; Remshagen, Anja – International Journal for the Scholarship of Teaching and Learning, 2015
Contextualized learning is considered beneficial for student success. In this article, we assess the impact of context-based learning tools on student grade performance in an introductory computer science course. In particular, we investigate two central questions: (1) does the use context-based learning tools, robots and animations, affect…
Descriptors: Introductory Courses, Computer Science Education, Context Effect, Grades (Scholastic)
Peer reviewed Peer reviewed
Direct linkDirect link
Moriguchi, Yusuke; Minato, Takashi; Ishiguro, Hiroshi; Shinohara, Ikuko; Itakura, Shoji – Journal of Experimental Child Psychology, 2010
Previous studies have shown that observing a human model's actions, but not a robot's actions, could induce young children's perseverative behaviors and suggested that children's sociocognitive abilities can lead to perseverative errors ("social transmission of disinhibition"). This study investigated how the social transmission of disinhibition…
Descriptors: Cues, Robotics, Social Behavior, Inhibition
Peer reviewed Peer reviewed
Direct linkDirect link
Potkonjak, Veljko; Vukobratovi, Miomir; Jovanovi, Kosta; Medenica, Miroslav – Computers & Education, 2010
The implementation of the distance learning and e-learning in technical disciplines (like Mechanical and Electrical Engineering) is still far behind the grown practice in narrative disciplines (like Economy, management, etc.). This comes out from the fact that education in technical disciplines inevitably involves laboratory exercises and this…
Descriptors: Electronic Learning, Mathematical Models, Laboratory Equipment, Distance Education
Peer reviewed Peer reviewed
Direct linkDirect link
Shimada, Sotaro – Brain and Cognition, 2010
It is well established that several motor areas, called the mirror-neuron system (MNS), are activated when an individual observes other's actions. However, whether the MNS responds similarly to robotic actions compared with human actions is still controversial. The present study investigated whether and how the motor area activity is influenced by…
Descriptors: Robotics, Motor Development, Brain Hemisphere Functions, Imitation
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Chen-Yuan – Educational Research and Reviews, 2013
In recent years, researches had shown that the development of problem solving skill became important for education, and the educational robots are capable for promoting students not only understand the physical and mathematical concepts, but also have active and constructive learning. Meanwhile, the importance of situation in education is rising,…
Descriptors: Problem Solving, Learning Theories, Problem Based Learning, Learning Activities
Peer reviewed Peer reviewed
Direct linkDirect link
Kim, Yanghee – Educational Technology & Society, 2013
Affable Reading Tutor (ART) is an online reading lesson designed for children who are starting to comprehend reading. A digital, human-like character (virtual peer) in ART serves as a peer model that demonstrates the use of the reading comprehension strategy called "questioning" to help improve the learners' comprehension of expository…
Descriptors: Reading Instruction, Teaching Methods, Computer Uses in Education, Educational Technology
West, Darrell M.; Bleiberg, Joshua – Brookings Institution, 2013
Advances in technology are enabling dramatic changes in education content, delivery, and accessibility. Throughout history, new technologies have facilitated the exponential growth of human knowledge. In the early twentieth century, the focus was on the use of radios in education. But since then, innovators have seen technology as a way to improve…
Descriptors: Educational Games, Educational Technology, Instructional Materials, Educational Innovation
Saldana, Matt; Rodden, Leslie – Leadership, 2012
In this article, the authors discuss how educators can engage students in real world learning using their academic knowledge and technical skills. They describe how school districts have discovered that the world of robotics can help students use technical skills to solve simulated problems found in the real world, while understanding the…
Descriptors: Teaching Methods, Technology Education, World Problems, Problem Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Hong, Jon-Chao; Yu, Kuang-Chao; Chen, Mei-Yung – International Journal of Technology and Design Education, 2011
The POWERTECH contest in Taiwan was established in an attempt to promote inventiveness and technology to elementary school pupils. The POWERTECH contest is designed as a collaborative learning system for project design. Project design is comprised of technical processes, which include the construction of an artifact and improvement of its…
Descriptors: Foreign Countries, Portfolios (Background Materials), Cooperative Learning, Elementary School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Peter, Orsolya; Fazekas, Gabor; Zsiga, Katalin; Denes, Zoltan – International Journal of Rehabilitation Research, 2011
Robot-mediated physiotherapy provides a new possibility for improving the outcome of rehabilitation of patients who are recovering from stroke. This study is a review of robot-supported upper limb physiotherapy focusing on the shoulder, elbow, and wrist. A literature search was carried out in PubMed, OVID, and EBSCO for clinical trials with robots…
Descriptors: Patients, Measures (Individuals), Robotics, Assistive Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Alf Inge – ACM Transactions on Computing Education, 2011
This article describes an extensive evaluation of introducing a game project to a software architecture course. In this project, university students have to construct and design a type of software architecture, evaluate the architecture, implement an application based on the architecture, and test this implementation. In previous years, the domain…
Descriptors: Student Attitudes, Computer Software, Robotics, Games
Peer reviewed Peer reviewed
Direct linkDirect link
Pop, Cristina A.; Simut, Ramona E.; Pintea, Sebastian; Saldien, Jelle; Rusu, Alina S.; Vanderfaeillie, Johan; David, Daniel O.; Lefeber, Dirk; Vanderborght, Bram – Journal of Educational Computing Research, 2013
Background and Objectives: The aim of this exploratory study is to test whether social stories presented by a social robot have a greater effect than ones presented on a computer display in increasing the independency in expressing social abilities of children with autism spectrum disorders (ASD). Although much progress has been made in developing…
Descriptors: Autism, Pervasive Developmental Disorders, Intervention, Story Telling
Pages: 1  |  ...  |  90  |  91  |  92  |  93  |  94  |  95  |  96  |  97  |  98  |  ...  |  133