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Bush, Alan J.; Gresham, Larry G. – Journal of Applied Communication Research, 1986
Synthesizes existing knowledge regarding the communication effects of animation and empirically assesses some of these effects. Results of this confirm that animation can be a viable method of advertising. (SRT)
Descriptors: Advertising, Animation, Commercial Art, Communication Research
Tester, Jerry V. – Man/Society/Technology, 1973
Two light polarized filters used with an overhead projector can create the suggestion of movement in transparencies. The technique is described and sources of polarized materials are given. (MS)
Descriptors: Animation, Instructional Materials, Overhead Projectors, Production Techniques
Fresnault-Deruelle, Pierre – Francais dans le Monde, 1982
The cartoon's evolution as a reflection of social history and popular culture is examined. Form (linear, film-like, etc.) and content (history, humor, fiction, commentary) and their interrelationship are considered. (MSE)
Descriptors: Animation, Cartoons, Comics (Publications), Cultural Context
Lubar, David – Creative Computing, 1982
Some aspects of animation that are on the Apple-microcomputer are presented. Shape tables are described and several programs that illustrate important concepts are included. The concept of animation is viewed as being very simple and the process is clearly detailed. (MP)
Descriptors: Animation, Computer Programs, Computer Science, Computer Science Education
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Cox, Carole – Language Arts, 1982
Describes the methodology and results of a study of the preferences of fourth- and fifth-grade children for film form and technique. Indicates that children prefer narrative/live action films, followed by narrative/animation, nonnarrative/live action, and nonnarrative/animation. (HTH)
Descriptors: Animation, Cartoons, Childhood Attitudes, Childhood Interests
Machovec, George S., Ed. – Online Libraries and Microcomputers, 1995
Examines HotJava and Java, World Wide Web technology for use on the Internet. HotJava, an interactive, animated Web browser, based on the object-oriented Java programming language, is different from HTML-based browsers such as Netscape. Its client/server design does not understand Internet protocols but can dynamically find what it needs to know.…
Descriptors: Animation, Computer Software Development, Computer Software Reviews, Internet
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Thompson, Teresa L.; Zerbinos, Eugenia – Sex Roles: A Journal of Research, 1995
Analyzed 175 episodes of 41 different cartoons to determine gender representation in children's cartoons. Findings show stereotypical representations of males and females, with males being given more prominence and appearing and talking more frequently. Pre- and post-1980 comparisons show a trend towards much less stereotypical gender portrayal,…
Descriptors: Animation, Cartoons, Characterization, Childrens Television
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Parkash, Dharam; Mathur, Puja – British Journal of Educational Technology, 2001
Discusses a study that focused on assessing with children the story outline for developing an animated story about children's fear of the dark. Describes interviews and observations that showed children's reactions to fear of the dark and their response toward the planned visuals for the animation. (LRW)
Descriptors: Animation, Childhood Attitudes, Childrens Literature, Evaluation Methods
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Perez, Roberto; Solomon, Howard – Journal of Educational Multimedia and Hypermedia, 2005
The purpose of this study was to examine the effect of a Socratic animated agent on user performance in a computer-based CD player disassembly simulation. Vocational Education students were randomly assigned to one of two versions of the simulation. One version offered text-based feedback in the form of statements; the other one featured an…
Descriptors: Computer Assisted Instruction, Animation, Teaching Methods, Computer Simulation
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Crooks, Steven M.; Verdi, Michael P.; White, David R. – Journal of Educational Technology Systems, 2005
This study examined the effects of contiguity and feature animation on the recall, map reconstruction, inference performance, and en-route behavior of university students studying a computer-delivered reference map with associated text. Participants were randomly assigned to six versions of a computer program created by crossing three contiguity…
Descriptors: Inferences, Computer Software, Geography Instruction, Animation
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Rodriguez, Armando A.; Metzger, Richard P.; Cifdaloz, Oguzhan; Dhirasakdanon, Thanate; Welfert, Bruno – International Journal of Mathematical Education in Science and Technology, 2004
This paper describes an interactive modelling, simulation, animation, and real-time control (MoSART) environment for a class of 'cart-pendulum' electromechanical systems that may be used to enhance learning within differential equations and linear algebra classes. The environment is useful for conveying fundamental mathematical/systems concepts…
Descriptors: Mathematics Instruction, Mathematical Models, Motion, Animation
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Mayer, Richard E.; Hegarty, Mary; Mayer, Sarah; Campbell, Julie – Journal of Experimental Psychology: Applied, 2005
In 4 experiments, students received a lesson consisting of computer-based animation and narration or a lesson consisting of paper-based static diagrams and text. The lessons used the same words and graphics in the paper-based and computer-based versions to explain the process of lightning formation (Experiment 1), how a toilet tank works…
Descriptors: Active Learning, Multimedia Instruction, Animation, Narration
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Enz, Sibylle; Zoll, Carsten; Vannini, Natalie; Schneider, Wolfgang; Hall, Lynne; Paiva, Ana; Aylett, Ruth – Electronic Journal of e-Learning, 2008
Addressing the problems of bullying in schools, this paper presents a novel and highly innovative pedagogical approach, building on the immersive power of virtual role-play. Educational role-play is widely accepted as a powerful instrument to change attitudes and behaviour, but faces some difficulties and disadvantages when applied to sensitive…
Descriptors: Bullying, Elementary School Students, Prevention, Intervention
Atan, Kamel Ariffin Mohd.; Suncheleev, Rustem; Shitan, Mahendran; Mustafa, Mohd. Shafie Bin – Online Submission, 2008
Recent years it has an explosive development of IT technologies. However, the problem of natural integration of modern technologies in teaching and learning mathematics is far from its final solution. In teaching mathematics at universities, these capabilities either are ignored or have extremely limited applications. In our study, we consider…
Descriptors: Animation, Student Attitudes, Foreign Countries, Calculus
Law, Linda E. – Learning & Leading with Technology, 2006
This article talks about fulldome video, a new technology which has been adopted fairly extensively by the larger, well-funded planetariums. Fulldome video, also called immersive projection, can help teach subjects ranging from geology to history to chemistry. The rapidly advancing progress of projection technology has provided high-resolution…
Descriptors: Projection Equipment, Space Exploration, Simulated Environment, Computer Simulation
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