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Black, Dan; Zeigler, Jodi – Tech Directions, 2011
As educators, the authors believe in guiding students towards the life skills, knowledge, and expertise they need to succeed in life and in the workforce of the 21st century. With that in mind, they have created a project in which students drive their own learning through creativity and collaborative work to develop an efficient product. Through…
Descriptors: Middle School Students, Learning Activities, Group Activities, Robotics
Stutler, Susan Lee – Gifted Child Today, 2011
Dabrowski's Theory of Overexcitabilities suggests that gifted and creative children experience the world via heightened levels of psychomotor, sensual, intellectual, emotional, and imaginational intensity. According to Dabrowski and Piechowski (1977), "intellectual, emotional, and imaginational linkages are the basis for highly creative…
Descriptors: Imagination, Story Telling, Space Sciences, Gifted
Laughlin, Sara Rose – ProQuest LLC, 2013
Inspiring and motivating students to pursue science, technology, engineering, and mathematics education continues to be an important educational focus in the United States. Robotics programs are one strategy developed to accomplish this goal. This causal comparative study focused on investigating whether a causal relationship exists between…
Descriptors: Robotics, Mathematics Instruction, Comparative Analysis, Causal Models
Samuels, Peter; Haapasalo, Lenni – International Journal of Mathematical Education in Science and Technology, 2012
LOGO and turtle graphics were an influential movement in primary school mathematics education in the 1980s and 1990s. Since then, technology has moved forward, both in terms of its sophistication and pedagogical potential; and learner experiences, preferences and ways of thinking have changed dramatically. Based on the authors' previous work and a…
Descriptors: Virtual Classrooms, Robotics, Mathematics Education, Mathematics
Gura, Mark – Learning & Leading with Technology, 2012
Lego robotics is engaging, hands-on, and encompasses every one of the NETS for Students. It also inspires a love of science, technology, engineering, and mathematics (STEM) and provides the experience students need to use digital age skills in the real world. In this article, the author discusses how schools get involved with Lego Robotics and…
Descriptors: Student Participation, Robotics, Educational Technology, Learning Motivation
The Malleability of Spatial Ability under Treatment of a FIRST LEGO League-Based Robotics Simulation
Coxon, Steve V. – Journal for the Education of the Gifted, 2012
A stratified random sample of volunteer participants (N = 75) aged 9 to 14 was drawn from 16 public school districts' gifted programs, including as many females (n = 28) and children from groups traditionally underrepresented in gifted programs (n = 18) as available. Participants were randomly divided into an experimental (n = 38) and a control…
Descriptors: Public Education, Gifted, Programs, Robotics
McGill, Monica M. – ACM Transactions on Computing Education, 2012
One of the goals of using robots in introductory programming courses is to increase motivation among learners. There have been several types of robots that have been used extensively in the classroom to teach a variety of computer science concepts. A more recently introduced robot designed to teach programming to novice students is the Institute…
Descriptors: Educational Technology, Computer Software, Gender Differences, Student Interests
Sekar, J. M. Arul; Rajendran, K. K. – Online Submission, 2010
Network technology provides access to various sources of information from across the world. Network technology allows the higher education system to bring the lab to the classroom, rather than making students move to separate classrooms when they need to use computers. It, therefore, saves cost and makes students more productive. Students and…
Descriptors: Computer Networks, Technology Uses in Education, Higher Education, Internet
Bers, Marina U. – Early Childhood Research & Practice, 2010
This article describes the TangibleK robotics program for young children. Based on over a decade of research, this program is grounded on the belief that teaching children about the human-made world, the realm of technology and engineering, is as important as teaching them about the natural world, numbers, and letters. The TangibleK program uses…
Descriptors: Young Children, Computer Science, Engineering, Kindergarten
Aliane, N. – IEEE Transactions on Education, 2010
This paper presents an interactive module for learning both the fundamental and practical issues of servo systems. This module, developed using Simulink in conjunction with the Matlab graphical user interface (Matlab-GUI) tool, is used to supplement conventional lectures in control engineering and robotics subjects. First, the paper introduces the…
Descriptors: Foreign Countries, Engineering Education, Learning Modules, Robotics
LeBlanc, Cheryl – Tech Directions, 2011
A robotics team from Muncie, Indiana--the PhyXTGears--is made up of high school students from throughout Delaware County. The group formed as part of the FIRST Robotics program (For Inspiration and Recognition of Science and Technology), an international program founded by inventor Dean Kamen in which students work with professional engineers and…
Descriptors: Mentors, Robotics, High School Students, Science Activities
Bers, Marina Umaschi; Seddighin, Safoura; Sullivan, Amanda – Journal of Technology and Teacher Education, 2013
Prior work has shown that early childhood educators demonstrate a lack of knowledge and understanding about technology and engineering, and about developmentally appropriate pedagogical approaches to bring those disciplines into the classrooms. This paper reports a study in which 32 early childhood educators participated in an intensive three-day…
Descriptors: STEM Education, Early Childhood Education, Knowledge Base for Teaching, Developmentally Appropriate Practices
Karp, Tanja; Maloney, Patricia – American Journal of Engineering Education, 2013
In this paper, we describe the successful implementation of an afterschool LEGO robotics program for elementary and middle school students that is annually offered by the Whitacre College of Engineering at Texas Tech University. Three events are held on campus: the kickoff, a trial run, and the competition, spread over a period of eight weeks. In…
Descriptors: Robotics, Elementary School Students, STEM Education, Middle School Students
Wang, Yi Hsuan; Young, Shelley S.-C.; Jang, Jyh-Shing Roger – Educational Technology & Society, 2013
In this study, the researchers attempted to extend the concept of learning companions from the virtual world to the real physical environment and made a breakthrough in technique development of tangible learning robots. The aim of this study was to explore an innovative way by combining the speech recognition technology with educational robots in…
Descriptors: Foreign Countries, Robotics, Educational Technology, English (Second Language)
Hsiao, Hsien-Sheng; Chang, Cheng-Sian; Lin, Chien-Yu; Hsu, Hsiu-Ling – Interactive Learning Environments, 2015
This study focused on an intelligent robot which was viewed as a language teaching/learning tool to improve children's reading ability, reading interest, and learning behavior. The iRobiQ, with its multimedia contents, was employed to encourage children to read, speak, and answer questions. Fifty-seven pre-kindergarteners participated in this…
Descriptors: Robotics, Artificial Intelligence, Teaching Methods, Reading Ability