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Barak, Moshe; Zadok, Yair – International Journal of Technology and Design Education, 2009
This paper presents a study about learning and the problem solving process identified among junior high school pupils participating in robotics projects in the Lego Mindstorm environment. The research was guided by the following questions: (1) How do pupils come up with inventive solutions to problems in the context of robotics activities? (2)…
Descriptors: Problem Solving, Robotics, Teaching Methods, Technology Education
Lien, Brian – Technology Teacher, 2009
While looking for labs for his pre-engineering class, the author came across an idea for a marine engineering project from the Future Scientists and Engineers of America website. The author thought the lab looked fun, and it was not too expensive. These were two important criteria as he chose labs for the class. Another important criteria he had…
Descriptors: Engineering Education, Engineering, Laboratory Experiments, Robotics
Fitzpatrick, Paul; Needham, Amy; Natale, Lorenzo; Metta, Giorgio – Infant and Child Development, 2008
Robots and humans receive partial, fragmentary hints about the world's state through their respective sensors. These hints--tiny patches of light intensity, frequency components of sound, etc.--are far removed from the world of objects which we feel and perceive so effortlessly around us. The study of infant development and the construction of…
Descriptors: Infants, Robotics, Visual Perception, Perceptual Development
Bidarra, Jose; Martins, Olimpio – Journal of Research on Technology in Education, 2011
In this paper we present Geodromo, a prototype of an educational multimedia system, part of the Portuguese "Ciencia Viva" (Live Science) educational program, which is aimed at young people and designed with innovative characteristics. The project is based on a robotic multimedia simulator and an online puzzle game aimed at the…
Descriptors: Foreign Countries, Discovery Learning, Geology, Parks
Hernando, M.; Galan, R.; Navarro, I.; Rodriguez-Losada, D. – IEEE Transactions on Education, 2011
After 10 years of organizing the Cybertech robotics competition, this paper presents this unique and innovative educational experience of teaching engineering at Universidad Politecnica de Madrid (UPM), Spain. Cybertech is not only a well-known robotic contest in Spain due to the "Robotaurus" bullfighting, but is also a whole academic…
Descriptors: Foreign Countries, Robotics, Instructional Innovation, Interdisciplinary Approach
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2018
For the forty-first time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Kansas City, Missouri. The Proceedings of AECT's Convention are published in two volumes. Volume 1 contains twenty-seven…
Descriptors: Instructional Design, Educational Technology, Technology Uses in Education, Higher Education
Piotrowski, Mark; Kressly, Rich – Technology Teacher, 2009
This article describes a cooperative classroom robotics challenge named "IED Cleanup". This classroom challenge was created to incorporate a humanitarian project with the use of a robotics design system in order to remove simulated IEDs (Improvised Explosive Devices) to a detonation zone within a specified amount of time. Throughout the activity,…
Descriptors: Cooperative Learning, Robotics, Technology Education, Science Instruction
Vallance, Michael; Martin, Stewart; Wiz, Charles; van Schaik, Paul – International Journal of Virtual and Personal Learning Environments, 2010
Science education is concerned with the meaningful pursuit of comprehension, knowledge and understanding of scientific concepts and processes. In Vygotskian social constructivist learning, personal interpretation, decision-making and community cooperation fosters long-term understanding and transference of learned concepts. The construction of…
Descriptors: Instructional Design, Science Instruction, Science Education, Computer Simulation
Tuchscherer, Tyson – National Aeronautics and Space Administration (NASA), 2010
The Calculator Controlled Robots activities are designed to engage students in hands-on inquiry-based missions. These activities address National science and technology standards, as well as specifically focusing on mathematics content and process standards. There are ten missions and three exploration extensions that provide activities for up to…
Descriptors: Graphing Calculators, Educational Technology, Robotics, Discovery Learning
Leung, Chun Ming; Tsang, Eva Y. M.; Lam, S. S.; Pang, Dominic C. W. – EDUCAUSE Quarterly, 2010
Universities are increasingly looking into self-service systems with intelligent digital agents to supplement or replace labor-intensive services, such as academic counseling. The Open University of Hong Kong has developed an intelligent online system that instantly responds to enquiries about career development, learning modes, program/course…
Descriptors: Counseling Services, Learning Modalities, Foreign Countries, Natural Language Processing
Bush, Robert C. – Facilities Manager, 2008
This article discusses the trend facing today's scientific laboratories: that the more specialized the lab, the more expensive it is, and the less accessible it becomes. Or conversely, the more accessible a lab needs to be, the fewer resources can be dedicated per capita, and the less specialized it becomes. From a numerical standpoint, "real"…
Descriptors: Science Laboratories, Educational Facilities, Costs, College Science
Rusk, Natalie; Resnick, Mitchel; Berg, Robbie; Pezalla-Granlund, Margaret – Journal of Science Education and Technology, 2008
This paper suggests new strategies for introducing students to robotics technologies and concepts, and argues for the importance of providing multiple entry points into robotics. In particular, the paper describes four strategies that have been successful in engaging a broad range of learners: (1) focusing on themes, not just challenges; (2)…
Descriptors: Students, Robotics, Learning Motivation, Student Participation
Johnson, Richard T.; Cotton, Samuel E. – Technology Teacher, 2008
For educational purposes it is not necessary to use expensive commercial-grade equipment to teach students about commonly used sensors. Schools frequently have limited funds for acquiring educational materials; therefore, purchasing sensors identical to those used in large-scale industry is not an option. By purchasing small-scale components that…
Descriptors: Computer Assisted Instruction, Purchasing, Electronics, National Standards
Rursch, Julie A.; Luse, Andy; Jacobson, Doug – IEEE Transactions on Education, 2010
The IT-Adventures program is dedicated to increasing interest in and awareness of information technology among high school students using inquiry-based learning focused on three content areas: cyber defense, game design programming, and robotics. The program combines secondary, post-secondary, and industry partnerships in educational programming,…
Descriptors: Inquiry, Service Learning, Active Learning, High School Students
Ewers, Timothy G. – Journal of Extension, 2010
4-H youth development programs nationwide are responding to the 4-H National Science, Engineering, and Technology (4-H SET) Initiative to involve more youth in Science, Engineering, and Technology activities. The goal is to increase the numbers of youth choosing to pursue SET careers. This article describes a program that is having great success…
Descriptors: Youth Programs, Elementary Secondary Education, Robotics, Science Activities