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Ibrahim Cetin; Tarik Otu – International Journal of Computer Science Education in Schools, 2023
The purpose of the current study was to explore the effect of modality (constructionist mBlock, Scratch, and Python interventions) on six-grade students' computational thinking, programming attitude, and achievement. The pre-test and post-test quasi-experimental design was used to explore the research questions. The study group consisted of 105…
Descriptors: Computation, Thinking Skills, Student Attitudes, Programming
Arif Rachmatullah; Jessica Vandenberg; Sein Shin; Eric Wiebe – ACM Transactions on Computing Education, 2023
The current study compared American, Korean, and Indonesian middle and high school students' CS attitudes. Concurrently, this study also examined whether the items in the CS attitudes scale exhibit country and gender measurement biases. We gathered data on CS attitudes from middle and high school students in the US, Korea, and Indonesia. The…
Descriptors: Foreign Countries, Middle School Students, High School Students, Computer Science
Emeka Ejikeme – ProQuest LLC, 2023
The U.S. National Institute of Standards and Technology (NIST) identified that approximately 1.8 million cybersecurity positions were vacant in 2021 because of a lack of professionals with the required skill sets and who remained in their jobs long enough to contribute to their organizations' cybersecurity needs. Also shown was the rising global…
Descriptors: Best Practices, Computer Security, College Graduates, Computer Literacy
Ruppert, Janet – ProQuest LLC, 2023
Teenagers today are coming of age under unprecedented, pervasive networks of institutional mass surveillance technologies. Surveillance technologies spreading in youth spaces are impacting young people's prospects today and are expected to continue in the future. Additionally, today's teenagers will be tomorrow's decision-makers, tasked with…
Descriptors: Social Justice, Observation, Telecommunications, Algorithms
Jadwiga A. Carlson – ProQuest LLC, 2023
Women are underrepresented in science, technology, engineering, and math (STEM) in higher education institutions and the technology field and vulnerable to attrition. The reviewed literature suggests that the impact of other factors, beyond students' academic performance, leading to well-being and success and affecting female students' retention…
Descriptors: College Students, College Graduates, Alumni, Computer Science Education
The Determinants of Impact of Personal Traits on Computational Thinking with Programming Instruction
Yuan-Chen Liu; Tzu-Hua Huang; Chia-Ling Sung – Interactive Learning Environments, 2023
Computational thinking is an important skill in computer science since the 1960s, and it is closely related to problem solving. Almost all research related to computational thinking mentions problem solving. Although some research has been conducted on computational thinking, few studies examined the impact of personal traits on students'…
Descriptors: Personality Traits, Computation, Thinking Skills, Programming
Christopher Hundhausen; Phill Conrad; Olusola Adesope; Ahsun Tariq – ACM Transactions on Computing Education, 2023
Assessing team software development projects is notoriously difficult and typically based on subjective metrics. To help make assessments more rigorous, we conducted an empirical study to explore relationships between subjective metrics based on peer and instructor assessments, and objective metrics based on GitHub and chat data. We studied 23…
Descriptors: Teamwork, Computer Software, Undergraduate Students, Computer Science Education
Yuening Zhang; Dylan Yu – Issues in Science and Technology Librarianship, 2023
Journal coverage is an important factor to consider when evaluating a database. In this study, we counted the number of articles (including early access articles) in newly-launched journals (2018-2022) from two major association publishers in engineering and computer science: the Institute of Electrical and Electronics Engineers (IEEE) and the…
Descriptors: Journal Articles, Engineering, Computer Science, Professional Associations
Caines Turnipseed, Melissa Arlette – ProQuest LLC, 2023
The computer science industry and college degree programs for computer science throughout the country suffer from the "pipeline shrinkage problem", which describes the declining number of qualified people in various industries (Kordaki & Berdousis, 2014). For computer science, the specific population decline relates to a shortage of…
Descriptors: High School Students, Females, Computer Science Education, Career Pathways
Barua, Antara Mahanta; Bharali, Sruti Sruba – Asian Association of Open Universities Journal, 2023
Purpose: The purpose of the case study is to investigate the perception of computer science learners at Krishna Kanta Handiqui State Open University (KKHSOU) regarding the use of gamification and to identify the challenges in implementing gamified teaching-learning processes in open and distance learning (ODL) institutions.…
Descriptors: Gamification, Electronic Learning, Computer Science Education, College Students
Tapprich, William E.; Reichart, Letitia; Simon, Dawn M.; Duncan, Garry; McClung, William; Grandgenett, Neal; Pauley, Mark A. – Biochemistry and Molecular Biology Education, 2021
The lack of an instructional definition of bioinformatics delays its effective integration into biology coursework. Using an iterative process, our team of biologists, a mathematician/computer scientist, and a bioinformatician together with an educational evaluation and assessment specialist, developed an instructional definition of the…
Descriptors: Scoring Rubrics, Definitions, Genetics, Biology
Ghosh, Biswadip – Journal of Information Systems Education, 2021
Established retailers are facing growing competitive pressure from pure internet startups that are leveraging eCommerce marketplaces hosted by Amazon, Facebook, Alibaba, eBay, etc. Some traditional retailers, such as Best Buy, Macy's, and Walmart, have created an effective competitive response to these pure eCommerce startups by adapting their…
Descriptors: Retailing, Internet, Information Technology, Organizational Change
Fields, Deborah A.; Kafai, Yasmin B.; Morales-Navarro, Luis; Walker, Justice T. – British Journal of Educational Technology, 2021
Much attention in constructionism has focused on designing tools and activities that support learners in designing fully finished and functional applications and artefacts to be shared with others. But helping students learn to debug their applications often takes on a surprisingly more instructionist stance by giving them checklists, teaching…
Descriptors: High School Students, Design, Programming, Textiles Instruction
Yilmaz Ince, Ebru – International Journal of Technology in Teaching and Learning, 2021
This survey study examines students' perceptions on learning programming with CodinGame. Participants included 71 students at Department of Computer Programming Isparta University of Applied Sciences in Turkey. Both quantitative and qualitative research methods were used. In order to collect quantitative data, the questionnaire method was used,…
Descriptors: Student Attitudes, Programming, Game Based Learning, College Students
Mangaroska, Katerina; Martinez-Maldonado, Roberto; Vesin, Boban; Gaševic, Dragan – Journal of Computer Assisted Learning, 2021
Multimodal data have the potential to explore emerging learning practices that extend human cognitive capacities. A critical issue stretching in many multimodal learning analytics (MLA) systems and studies is the current focus aimed at supporting researchers to model learner behaviours, rather than directly supporting learners. Moreover, many MLA…
Descriptors: Computer Science Education, Student Attitudes, Learning Modalities, Learning Analytics