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Kadijevich, Djordje – Journal of Educational Computing Research, 2000
Examines male and female high school students' attitudes toward computers in relation to gender and computer experience. Findings revealed: males showed a more positive attitude toward computers even when computer experience was controlled; females were less interested in computer science (CS) than males, however no gender differences were found…
Descriptors: Computer Attitudes, Computer Literacy, Computer Science Education, Computer Uses in Education
Lorenzo, George – Distance Education Report, 2001
Describes the first online undergraduate certificate program in programming which was created specifically for the deaf and hard-of-hearing at Rochester Institute of Technology's (RIT's) National Technical Institute for the Deaf College. Explains modifications to videotaped lectures as well as possible future plans. (LRW)
Descriptors: Accessibility (for Disabled), Computer Science Education, Futures (of Society), Hearing Impairments
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Vodounon, Maurice A. – Journal of Computers in Mathematics and Science Teaching, 2004
The primary purpose of this study was to analyze different perceptions displayed by novice programmers in the C++ programming language, and determine if modularization ability could be improved by an instructional treatment that concentrated on solving computer programs from previously existing modules. This study attempted to answer the following…
Descriptors: College Students, Academic Achievement, Student Attitudes, Programming Languages
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Sajaniemi, Jorma; Kuittinen, Marja – Computer Science Education, 2005
Roles of variables is a new concept that captures tacit expert knowledge in a form that can be taught in introductory programming courses. A role describes some stereotypic use of variables, and only ten roles are needed to cover 99% of all variables in novice-level programs. This paper presents the results of an experiment where roles were…
Descriptors: Programming, Teaching Methods, Scientific Concepts, Introductory Courses
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Dunning, Jeremy; Bhattacharya, Sunand; Daniels, David; Dunning, Katherine – Forum on Public Policy Online, 2007
Science and technology, when applied to educational excellence, have become part of the arts and humanities of tomorrow. The interactive multimedia technology tools available to educators today provide an opportunity to build into the distance or traditional course through learning objects, highly interactive experiential exercises that allow the…
Descriptors: Technology Uses in Education, Educational Technology, Higher Education, Partnerships in Education
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Costelloe, Eileen; Sherry, Elisabeth; Magee, Patricia – Electronic Journal of e-Learning, 2007
Teaching programming to novices has proved challenging for both learner and lecturer due to the abstraction and complexity of the subject matter. The work described in this paper is part of an EU funded Minerva project called TUPULO (Teaching Undergraduate Programming Using Learning Objects) which aims to address the challenges faced by novice…
Descriptors: Programming, Undergraduate Study, Resource Units, Constructivism (Learning)
Sarsani, Mahender Reddy – Journal on School Educational Technology, 2007
Tremendous changes are taking place in the world which certainly influence the system of education, and teacher education too cannot remain immune to these global changes. Information Technology (IT] is affecting teachers, individuals and society. Digital learning has opened the doors of classrooms and made knowledge accessible even for those…
Descriptors: Student Attitudes, Preservice Teachers, Teacher Education, Computer Science Education
Kuzu, Abdullah; Akbulut, Yavuz; Sahin, Mehmet Can – Online Submission, 2007
This paper introduces an evaluation tool prepared to examine the quality of visuals in course-books. The tool is based on Mayer's Cognitive Theory of Multimedia Learning (i.e. Generative Theory) and its principles regarding the correct use of illustrations within text. The reason to generate the tool, the development process along with the…
Descriptors: Multimedia Materials, Learning Theories, Test Construction, Test Reliability
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Connolly, Thomas M.; MacArthur, Ewan; Stansfield, Mark; McLellan, Evelyn – Computers & Education, 2007
This paper presents the results of a 3-year quasi-experimental study of three Masters courses in computing. The purpose of this study was to investigate the extent to which the teaching and learning of these courses were enhanced by being developed and delivered in an online format as compared to face-to-face full-time and part-time delivery. Key…
Descriptors: Program Effectiveness, Dropout Rate, Distance Education, Online Courses
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Armoni, Michal; Gal-Ezer, Judith – Journal of Computers in Mathematics and Science Teaching, 2006
Nondeterminism is an essential concept in mathematics and one of the important concepts in computer science. It is also among the most abstract ones. Thus, many students find it difficult to cope with. In this article, we describe some didactic considerations, which guided the development of a "Computational Models" course for high school…
Descriptors: Computer Science, Student Attitudes, High School Students, Mathematical Concepts
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Williams, Jo; Chinn, Susan J. – Journal of Information Systems Education, 2009
Increased attention to student engagement and active learning strategies have become particularly relevant in today's classroom environments. These approaches are also considered to be meaningful when teaching "net generation" students who have different styles and expectations. This study attempts to address these challenges through the…
Descriptors: Learning Strategies, Experiential Learning, Active Learning, Information Technology
McInerney, Valentina; And Others – 1994
This research emerged from an effort to develop a theory of computer anxiety relevant to beginning adult learners in a range of university disciplines. To this end, the first step was to design and refine an instrument which was reliable and valid for this population. The development of the "a priori" model of computer anxiety used in this study…
Descriptors: Adult Learning, Attitude Measures, Computer Anxiety, Computer Science Education
Overbaugh, Richard C. – 1993
This curriculum is proposed to enhance problem-solving ability through learning to program in BASIC. Current research shows development of problem-solving skills from learning to program in BASIC. Successful treatments have been based on contemporary problem-solving theory, top-down, modular programing, and rigorous length and intensity. The…
Descriptors: Computer Science Education, Computer Software, Curriculum Development, High Schools
Madison, Sandra Kay – 1995
Parameter passing is the mechanism by which various program modules share information in a complex program; this paper was a study of novice programmers' understanding of the parameter construct. The bulk of the data was collected from interviews with eight college students enrolled in a state university introductory computer programming course.…
Descriptors: College Students, Computer Literacy, Computer Science Education, Computer System Design
Quade, Ann M. – 1996
This study examined the roles which note-taking method (either pencil and paper or an online computer notepad) and style (verbatim, paraphrasing, etc.) play in retention and depth of processing during computer-delivered instruction. Participants were 112 junior and senior undergraduates from a southern Minnesota university whose major was computer…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Science Education, Correlation
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