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Felleisen, Matthias; Findler, Robert Bruce; Flatt, Matthew; Krishnamurthi, Shriram – Computer Science Education, 2004
The TeachScheme! Project aims to reform three aspects of introductory programming courses in secondary schools. First, we use a design method that asks students to develop programs in a stepwise fashion such that each step produces a well-specified intermediate product. Second, we use an entire series of sublanguages, not just one. Each element of…
Descriptors: Programming, Programming Languages, Computer Science Education, Program Implementation
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Sanders, Kathryn E.; McCartney, Robert – Computer Science Education, 2004
In this paper, we investigate the question of what assessment tools are being used in practice by United States computing programs and what the faculty doing the assessment think of the tools they use. After presenting some background with regard to the design, implementation, and use of assessment, with particular attention to assessment tools,…
Descriptors: Expertise, Science Programs, Program Effectiveness, Computer Science Education
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Scharff, Christelle; Brown, Harold – Computer Science Education, 2004
A novel approach to improving instruction in an introductory computing course for freshmen non-computer-science majors is to couple it with a logic course as part of a Learning Community. Research has shown that effective Learning Communities can lead to higher academic achievement, better retention rates, diminished faculty isolation, and…
Descriptors: Computer Science Education, Logical Thinking, Instructional Improvement, Instructional Effectiveness
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Postner, Lori; Stevens, Reed – Computer Science Education, 2005
In this paper, we explore how students used two resources, the in-class lecture and the online newsgroup, to write computer programs. By focusing on the questions students asked in each setting, we compare these two learning environments. Questions students asked during lecture typically related to the material the instructor was presenting. In…
Descriptors: Programming, Lecture Method, Computer Science Education, Use Studies
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Cook, Diane J.; Huber, Manfred; Yerraballi, Ramesh; Holder, Lawrence B. – Journal of Computing in Higher Education, 2004
The goal of this project is to develop a unique simulation environment that can be used to increase students' interest and expertise in Computer Science curriculum. Hands-on experience with physical or simulated equipment is an essential ingredient for learning, but many approaches to training develop a separate piece of equipment or software for…
Descriptors: Science Curriculum, Interdisciplinary Approach, Games, Curriculum Development
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Liu, Ying Chieh; Burn, Janice M. – Journal of Information Systems Education, 2007
This paper compares the processes of Face-To-Face (FTF) teams and Online Learning Teams (OLTs) and proposes methods to improve the performance of OLTs. An empirical study reviewed the performance of fifteen FTF teams and OLTs and their communication patterns were coded by the TEMPO system developed by Futoran et al. (1989) in order to develop a…
Descriptors: Online Courses, Discourse Analysis, Coding, Guidelines
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Debuse, J.; Lawley, M.; Shibl, R. – Journal of Information Systems Education, 2007
Providing detailed, constructive and helpful feedback is an important contribution to effective student learning. Quality assurance is also required to ensure consistency across all students and reduce error rates. However, with increasing workloads and student numbers these goals are becoming more difficult to achieve. An automated feedback…
Descriptors: Feedback (Response), Assignments, Quality Control, Student Attitudes
Chen, Ming-Pu; And Others – 1996
Some of the elements instructional designers must consider when designing screens for computer based instruction (CBI) include legibility, readability, and particularly font size. The purpose of this study was to determine which size font is most effective for CBI. Participants were 163 undergraduate and graduate students enrolled in an…
Descriptors: College Students, Computer Assisted Instruction, Computer Science Education, Computer System Design
Slawson, Brian – 1994
The HyperGLOB project introduced university-level graphic design students to interactive multimedia. This technology involves using the personal computer to display and manipulate a variety of electronic media simultaneously (combining elements of text and speech, music and sound, still images, motion video, and animated graphics) and allows…
Descriptors: College Students, Computer Graphics, Computer Science Education, Computer Uses in Education
Anderson, Stephen T., Sr. – 1997
This paper describes a college math and computer science educator's experience integrating multimedia materials in classroom instruction. It serves as a "tutorial" for non-computer science educators considering adding multimedia presentations to their instruction. The paper covers: the time commitment for developing and integrating multimedia…
Descriptors: Computer Oriented Programs, Computer Science Education, Computer Software Selection, Computer System Design
Wallace, Andrew R.; Sinclair, Kenneth E. – 1995
New electronic technologies provide powerful tools for managing and processing the rapidly increasing amounts of information available for learning; teachers, however, have often been slow in integrating computers into the curriculum. This study addresses the question of how prospective teachers construct affective and cognitive models about…
Descriptors: Case Studies, Cognitive Structures, Computer Anxiety, Computer Attitudes
Bentley, Carol L. – 1994
A survey was undertaken to acquire information about the preservice training of teachers in technology. The survey considered general information and student characteristics, learning about hardware and software, the dissemination of educational technology, and information about telecommunications technology. Thirty-two surveys were completed by…
Descriptors: Computer Literacy, Computer Science Education, Computer Software, Curriculum
Eastern Iowa Community Coll. District, Davenport. Office of Academic Affairs and Planning. – 1992
In August 1992, the Eastern Iowa Community College District convened a 2-day Developing a Curriculum (DACUM) workshop involving a panel of six computer programmer/analysts (CP/A's) in the identification of specific competencies and tasks expected of CP/A's. To validate the entry-level skills identified, a survey was conducted of 96 businesses…
Descriptors: Community Colleges, Computer Science Education, Curriculum, Curriculum Development
Elmore, Patricia B.; And Others – 1993
The effects of previous mathematics, statistics, and computer science coursework; attitudes toward statistics and computers; and mathematics ability on statistics achievement were studied for 289 college students over 4 semesters. A secondary purpose of the study was to determine the effect of the computer laboratory component of an inferential…
Descriptors: Ability, Attitude Measures, College Students, Computer Centers
Boulet, Marie-Michele – 1993
This paper describes the intelligent advisor system, named CODAMA, used in teaching a university-level systems analysis and design course. The paper discusses: (1) the use of CODAMA to assist students to transfer theoretical knowledge to the practical; (2) details of how CODAMA is applied in conjunction with a computer-aided software engineering…
Descriptors: Advance Organizers, Computer Assisted Instruction, Computer Science Education, Computer Software Development
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