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Jue Wu; David H. Uttal – Science Education, 2024
The gender imbalance in computer science (CS) is one of the most challenging issues in American education. CS is the only science, technology, engineering, and mathematics (STEM) field in which women's representation has steadily declined in recent decades. In this study, we explored one potential approach that could be effective in increasing…
Descriptors: Private Colleges, Computer Science, Females, STEM Education
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Yang, Fan; Akanbi, Temitope; Chong, Oscar Wong; Zhang, Jiansong; Debs, Luciana; Chen, Yunfeng; Hubbard, Bryan J. – Journal of Civil Engineering Education, 2024
Computing technology is reshaping the way in which professionals in the architecture, engineering, and construction industries conduct their business. The execution of construction tasks is changing from traditional 2D to 3D building information modeling (BIM)-based concepts. The use of BIM is expanded and enriched by the introduction of advanced…
Descriptors: Civil Engineering, Engineering Education, Programming Languages, Construction Management
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Chung-Yuan Hsu; Meng-Jung Tsai – Journal of Educational Computing Research, 2024
This research aimed to investigate the structural relationships among teachers' computational thinking (CT), design thinking (DT), robotics teaching beliefs, and robotics pedagogical content knowledge (RPCK). A total of 98 in-service and pre-service teachers who participated in a robotics teaching professional development workshop served as the…
Descriptors: Robotics, Computer Science Education, Factor Analysis, Technological Literacy
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Sanal Kumar T. S.; R. Thandeeswaran – Education and Information Technologies, 2024
The COVID-19 pandemic has forced a significant increase in the utilization of video-based e-learning platforms for programming education. These platforms never considered the essential attributes of student characteristics and learning preferences while designing such a problematic subject having high dropout and failure rates. The traditional…
Descriptors: Blended Learning, Electronic Learning, Higher Education, Programming
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Sandie Han; Nadia Stoyanova Kennedy; Diana Samaroo; Urmi Duttagupta – PRIMUS, 2024
This paper describes the implementation of a STEM scholarship program which utilized a holistic approach to providing a multi-dimensional student support system. The program has been successful in encouraging and supporting women in Applied Mathematics and Computer Science by offering a diverse suite of extracurricular opportunities, actively…
Descriptors: Undergraduate Students, Females, Mathematics Education, Computer Science Education
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Donald M. Johnson; Will Doss; Christopher M. Estepp – Natural Sciences Education, 2024
Microcontrollers are widely used in agriculture, yet most undergraduate agriculture students do not have the programming skills necessary to make use of these devices in their academic programs or careers. However, generative artificial intelligence (AI) chatbots, such as ChatGPT, have the ability to write complex microcontroller programs when…
Descriptors: Undergraduate Students, Agricultural Education, Programming, Artificial Intelligence
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Shetay Ashford-Hanserd; Lillianna Franco Carrera; Twyla D. Hough; Toni D. Moreno; April J. Mouton; Ila Wallace – Career and Technical Education Research, 2024
To promote racial and gender equity in the field of science, technology, engineering, mathematics, and computing (STEM+C), we investigated prominent influences on historically underrepresented minority (HURM) women's persistence in undergraduate education. With the underrepresentation of Black and Hispanic women in the computing workforce, this…
Descriptors: STEM Education, Undergraduate Students, Females, African American Students
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Meghan L. McSherry; Becca A. Leininger; Maria L. Johnson; AnnMarie P. Thomas; Susan Outlaw; Douglas C. Orzolek – Journal of Science Education for Students with Disabilities, 2024
The purpose of this research project was to design, deliver, and informally assess the content and methodology of an introductory online course for the educators of Deaf and Hard of Hearing students (N=20) that focused on the block-based coding language, Scratch. Prior work by The Playful Learning Lab examined various STEM resources and their…
Descriptors: Deafness, Hard of Hearing, Online Courses, Summer Programs
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Asmaa Bengueddach; Djamila Hamdadou – International Society for Technology, Education, and Science, 2024
The COVID-19 pandemic, an unprecedented global health crisis, has not only significantly impacted public health but has also caused substantial disruptions to conventional education systems. In response to these challenges, our institution has undertaken innovative measures within the realm of education. A pivotal aspect of our response involves…
Descriptors: Personal Autonomy, Online Courses, Educational Change, Coding
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Borka Jerman Blažic; Andrej Jerman Blažic – International Society for Technology, Education, and Science, 2024
Based on an exhaustive study from 2001-2003 involving 14 high schools in the EU, a definition of the educational content and the aligned methodology for high school levels was developed for two areas--cyber safety and cybersecurity--with the aim of improving the knowledge and skills of students and their teachers. Available sources, including…
Descriptors: Teaching Methods, Computer Science Education, Information Security, Computer Security
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Calandra, Brendan; Renken, Maggie; Cohen, Jonathan David; Hicks, Timothy; Ketenci, Tuba – TechTrends: Linking Research and Practice to Improve Learning, 2021
In this study, the authors analyzed data from a sample of thirty-two middle school students from an urban school district in the southeastern United States who used MIT's App Inventor to design, create, and remix mobile apps during an afterschool program for one school year. This paper focuses on computer science learning outcomes as measured by…
Descriptors: Middle School Students, Urban Schools, After School Programs, Computer Science Education
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Hardin, Caroline D. – ACM Transactions on Computing Education, 2021
Hackathons, the time-bound collaborative project-based computer science competitions increasingly popular with computer science students, are one of the largest-scale innovations in computing education of the past decade. This research examined three hackathons and 46,500 surveys to find that educational benefits were unequal between genders in…
Descriptors: Gender Differences, Cooperative Learning, Active Learning, Student Projects
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Arawjo, Ian; Mogos, Ariam – ACM Transactions on Computing Education, 2021
Even in the turn toward justice-oriented pedagogy, computing education tends to overlook the quality of intergroup relationships, which risks entrenching division. In this article, we establish an intercultural approach to computing education, informed by intercultural and peace education, prejudice reduction, and the sociology of racism and…
Descriptors: Intergroup Relations, Computer Science Education, Social Justice, Cultural Awareness
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Phelps, David; Santo, Rafi – ACM Transactions on Computing Education, 2021
Computer Science education (CSed) often aims to position youth as designers, creators, and those with a voice in their world. But do youth have opportunities to design, create, and have voice around the shape of their CSed learning experiences? In this study, we explore ways that school districts engage youth to contribute to the shaping and…
Descriptors: Student Leadership, Leadership Role, Computer Science Education, Educational Change
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Liénardy, Simon; Donnet, Benoit; Leduc, Laurent – Student Success, 2021
This practice report discusses the evolution of a CS1 Course taught at the University of Liège, Belgium. Over the last seven years several teaching activities have been thought to complement traditional theoretical courses and exercise sessions in order to promote students' engagement. The result is aligned with (i) the principles of assessment…
Descriptors: Learner Engagement, Computer Science Education, Introductory Courses, Student Evaluation
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