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Showing 3,811 to 3,825 of 6,331 results Save | Export
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Walsh, John P.; Sun, Jerry Chih-Yuan; Riconscente, Michelle – CBE - Life Sciences Education, 2011
Digital technologies can improve student interest and knowledge in science. However, researching the vast number of websites devoted to science education and integrating them into undergraduate curricula is time-consuming. We developed an Adobe ColdFusion- and Adobe Flash-based system for simplifying the construction, use, and delivery of…
Descriptors: Curriculum Development, Undergraduate Students, Student Interests, Online Courses
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Rich, Samantha Rozier; Komar, Stephen; Schilling, Brian; Tomas, Stacy R.; Carleo, Jenny; Colucci, Susan J. – Journal of Extension, 2011
As clientele needs diversify, Extension educators are examining new technologies, including online tools, to deliver educational programming and resources. Using agritourism as the educational topic, the study reported here sought to evaluate participants' acceptance of online educational programming (webinars) and the effectiveness of the…
Descriptors: Extension Education, Program Effectiveness, Programming, Internet
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Hutson, Garrett – Journal of Experiential Education, 2011
A session that has a theme of outcomes of experiential programs in varied contexts is both exciting and pressing. The three studies in Session IV all addressed relevant issues to experiential programming and all the authors were faced with the empirical challenge of demonstrating how and/or if their programs achieve what they say they are going to…
Descriptors: Experiential Learning, Programming, Program Effectiveness, Volunteers
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Helm, Susana; Baker, Charlene K. – Journal of Ethnic & Cultural Diversity in Social Work, 2011
Objective: This article highlights the importance of incorporating ethnocultural contexts in prevention research and programming. We provide a case example from our research in youth violence prevention in Hawai'i. Methods: Data were collected in multiethnic communities on O'ahu. Focus groups were conducted with high school-aged youths of Native…
Descriptors: Violence, Prevention, Focus Groups, Programming
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Yu, Chong Ho; Jannasch-Pennell, Angel; DiGangi, Samuel – Qualitative Report, 2011
The objective of this article is to illustrate that text mining and qualitative research are epistemologically compatible. First, like many qualitative research approaches, such as grounded theory, text mining encourages open-mindedness and discourages preconceptions. Contrary to the popular belief that text mining is a linear and fully automated…
Descriptors: Grounded Theory, Qualitative Research, Content Analysis, Information Retrieval
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Hawke, Catherine – Social Education, 2011
Many commentators have noted that the 2010 Supreme Court term was without the "fireworks" of recent years and, therefore, this year the Court garnered limited media attention and national interest. Contributing to this limited attention was the fact that the term ended with no retirements or looming confirmation battles. In addition, the term's…
Descriptors: Constitutional Law, Court Litigation, Courts, Mass Media
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Bloch, Janel – Business Communication Quarterly, 2011
Because of its potential for humor and drama, job interviewing is frequently portrayed on television. This article discusses how scenes from popular television series such as "Everybody Loves Raymond," "Friends," and "The Mary Tyler Moore Show" can be used to teach effective job interview skills in business communication courses. Television…
Descriptors: Business Communication, Discussion, Employment Interviews, Gender Issues
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Baytak, Ahmet; Land, Susan M. – Educational Technology Research and Development, 2011
This study employed a case study design (Yin, "Case study research, design and methods," 2009) to investigate the processes used by 5th graders to design and develop computer games within the context of their environmental science unit, using the theoretical framework of "constructionism." Ten fifth graders designed computer games using "Scratch"…
Descriptors: Computer Software, Programming, Learning Processes, Grade 5
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Soon, Wanmei; Ye, Heng-Qing – International Journal of Mathematical Education in Science and Technology, 2011
In this article, we examine the use of a new binary integer programming (BIP) model to detect arbitrage opportunities in currency exchanges. This model showcases an excellent application of mathematics to the real world. The concepts involved are easily accessible to undergraduate students with basic knowledge in Operations Research. Through this…
Descriptors: Undergraduate Students, Operations Research, Numbers, Programming
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Zacharis, N. Z. – IEEE Transactions on Education, 2011
This study investigated the effectiveness of virtual pair programming (VPP) on student performance and satisfaction in an introductory Java course. Students used online tools that integrated desktop sharing and real-time communication, and the metrics examined showed that VPP is an acceptable alternative to individual programming experience.…
Descriptors: Programming, Instructional Effectiveness, Achievement Gains, Electronic Learning
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Lazarinis, Fotis; Green, Steve; Pearson, Elaine – Interactive Learning Environments, 2011
In this article, we present the characteristics and the design of a modular personalized multimedia testing tool based fully on XML learning specifications. Personalization is based on the characteristics of the individual learners, thus the testing paths are tailored to their needs and goals. The system maintains learner profiles rich in content…
Descriptors: Multimedia Materials, Computer Assisted Testing, Computer Software Evaluation, Computer Software
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Hwang, Kao-Shing; Hsiao, Wen-Hsu; Shing, Gaung-Ting; Chen, Kim-Joan – IEEE Transactions on Education, 2011
For the past several years, a team in the Department of Electrical Engineering (EE), National Chung Cheng University, Taiwan, has been establishing a pedagogical approach to embody embedded systems in the context of robotics. To alleviate the burden on students in the robotics curriculum in their junior and senior years, a training platform on…
Descriptors: Laboratory Manuals, Instructional Materials, Programming, Engineering
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Sun, Koun-Tem; Lin, Ching-Ling; Wang, Sheng-Min – International Journal of Science and Mathematics Education, 2010
The relative positions of the sun, moon, and earth, their movements, and their relationships are abstract and difficult to understand astronomical concepts in elementary school science. This study proposes a three-dimensional (3-D) virtual reality (VR) model named the "Sun and Moon System." This e-learning resource was designed by…
Descriptors: Foreign Countries, Electronic Learning, Elementary School Science, Computer Simulation
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Karavirta, Ville – ACM Transactions on Computing Education, 2009
Online learning material that students use by themselves is one of the typical usages of algorithm animation (AA). Thus, the integration of algorithm animations into hypertext is seen as an important topic today to promote the usage of algorithm animation in teaching. This article presents an algorithm animation viewer implemented purely using…
Descriptors: Electronic Learning, Web Based Instruction, Animation, Hypermedia
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Kim, Byeongsu; Kim, Taehun; Kim, Jonghoon – Journal of Educational Computing Research, 2013
The paper-and-pencil programming strategy (PPS) is a way of representing an idea logically by any representation that can be created using paper and pencil. It was developed for non-computer majors to improve their understanding and use of computational thinking and increase interest in learning computer science. A total of 110 non-majors in their…
Descriptors: Teaching Methods, Nonmajors, Computer Science, Thinking Skills
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