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Larsson, Andreas; Stolpe, Karin – International Journal of Technology and Design Education, 2023
Metaphors in gesture and speech play a pivotal role in the way that programming concepts are presented in the classroom. However, little is known about the function of teachers' metaphors in practice. This study aims to explore teachers' use of metaphors in gesture and speech in a lecture on programming. Based on video observations of three upper…
Descriptors: Programming, Computer Science Education, Figurative Language, Nonverbal Communication
Yvonne Kao; Daniel Murphy; Aleata Hubbard Cheuoua; Priya Kannan; Jennifer Tsan; Kyle E. Jennings; Heather Smith; Shameeka Emanuel; Emily R. Miller – WestEd, 2023
In spring 2022, WestEd conducted a literature review to summarize the major frameworks used in career intentions research and the evidence supporting each framework, as well as to develop an initial set of constructs to guide the development of a brief, culturally sensitive computing career intentions survey measuring individual, situational, and…
Descriptors: Career Planning, Computer Science Education, Test Bias, Self Efficacy
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Ibrahim Abdullah Alshaye; Zaidatun Tasir; Nurul Farhana Jumaat – Open Education Studies, 2023
This study aims to examine the effectiveness of online problem-based learning (PBL) tasks on problem-solving ability (PSA) and programming skills of secondary school students. A quantitative research design of a quasi-experimental research was adopted in this study. A purposive non-random sampling method was used to select two schools. Then, a…
Descriptors: Electronic Learning, Problem Based Learning, Learning Activities, Foreign Countries
Victor Lebora´n; Francisco Rivadulla – Journal of Chemical Education, 2023
The process of diffusion is intimately related to random molecular displacement and is central to many problems in chemistry. Here, we provide an intuitive derivation of the diffusion equation based on the analysis of the random trajectories of particles generated and plotted by simple MATLAB and Python scripts. The codes are very simple and…
Descriptors: Computer Software, Chemistry, Science Instruction, Scientific Concepts
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Wendy Huang; Chee-Kit Looi; Misong Kim – International Journal of Science and Mathematics Education, 2025
Much attention has been paid to computational thinking (CT) as a problem-solving approach across various curricula, particularly in mathematics. Most studies solely used a digital instrument or examined transfer of program solving ability, neglecting the mathematics knowledge domain or how the novel digital instrument functions alongside the…
Descriptors: Epistemology, Computer Uses in Education, Programming, Secondary School Mathematics
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Deise Monquelate Arndt; Ramon Mayor Martins; Jean Carlo Rossa Hauck – Informatics in Education, 2025
Critical thinking is a fundamental skill for 21st-century citizens, and it should be promoted from elementary school and developed in computing education. However, assessing the development of critical thinking in educational contexts presents unique challenges. In this study, a systematic mapping was carried out to investigate how to assess the…
Descriptors: Critical Thinking, Elementary Secondary Education, Computer Science Education, 21st Century Skills
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Xuemin Gao; Yuqin Yang; Yuxia Du; Daner Sun – Journal of Educational Computing Research, 2025
Block-based visual programming tools are widely used in elementary education. Nonetheless, these tools alone may not ensure the spontaneous and efficient acquisition of concepts and skills in computational thinking (CT). Using mind mapping as a form of scaffolding to facilitate the visualization of abstract thinking processes may enhance the…
Descriptors: Computation, Thinking Skills, Programming, Cognitive Mapping
Wenrui Huang; Dajanae Palmer; Ekaete Udoh; Yung Chun; Jason Jabbari – Annenberg Institute for School Reform at Brown University, 2025
The shortage of STEM workers, particularly in computer science, is compounded by the underrepresentation of women and certain minoritized racial/ethnic groups in these fields. Efforts to address worker shortages and broaden participation include improving traditional STEM education pathways and creating alternative pathways. While persistence has…
Descriptors: STEM Education, Programming, Internship Programs, Minority Group Students
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Ernst Bekkering; Patrick Harrington – Information Systems Education Journal, 2025
Generative AI has recently gained the ability to generate computer code. This development is bound to affect how computer programming is taught in higher education. We used past programming assignments and solutions for textbook exercises in our introductory programming class to analyze how accurately one of the leading models, ChatGPT, generates…
Descriptors: Higher Education, Artificial Intelligence, Programming, Textbook Evaluation
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Yin-Rong Zhang; Zhong-Mei Han; Tao He; Chang-Qin Huang; Fan Jiang; Gang Yang; Xue-Mei Wu – Journal of Computer Assisted Learning, 2025
Background: Collaborative programming is important and challenging for K12 students. Scaffolding is a vital method to support students' collaborative programming learning. However, conventional scaffolding that does not fade may lead students to become overly dependent, resulting in unsatisfactory programming performance. Objectives: This study…
Descriptors: Middle School Students, Grade 8, Scaffolding (Teaching Technique), Programming
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Hui-Zhi Hu; Li-Guo Zhang; Jia-Hua Zhang; Di Zhang; Jia-Rui Xie – Education and Information Technologies, 2025
Computer Science (CS) is a vital subject in K-12 education, and acquiring proficiency in CS is essential for nurturing talent. However, current teaching practices often rely on standardized tests to evaluate academic performance, which may not offer a comprehensive and multidimensional assessment of students' competency in learning CS.…
Descriptors: Evaluation Methods, Student Evaluation, Competence, Computer Literacy
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Dwi Maryono; Sajidan; Muhammad Akhyar; Sarwanto; Bayu Tri Wicaksono; Nurcahya Pradana Taufik Prakisya – Discover Education, 2025
This study investigates the integration of adaptive e-learning and gamification through a platform called NgodingSeru.com to improve problem-solving skills in programming among vocational high school students. The adaptive system offers personalized learning by adjusting task difficulty to student's proficiency levels, while gamification elements…
Descriptors: Career and Technical Education Schools, High Schools, High School Students, Electronic Learning
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Teng Ma; Ahmad Samed Al-Adwan; Na Li; Erick Purwanto; Wan Meng; Hai-Ning Liang – IEEE Transactions on Education, 2025
Contribution: This study has proposed a hybrid framework of acceptance and self-determination for the use of digital textbooks in higher education programming courses. The intertwined relationships between acceptance and self-determination factors, and their joint effects on student's engagement and learning performance are all examined.…
Descriptors: Textbooks, Electronic Publishing, College Students, Programming
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Simon D. Weaver; G. Alex Ambrose; Rebecca J. Whelan – Journal of Chemical Education, 2022
Students completing undergraduate majors in chemistry are not typically required to undergo formal training in computer programming or coding. As a result, many chemistry students are graduating without skills in understanding, writing, or manipulating computer code. This skills gap places students at a disadvantage, considering the widespread and…
Descriptors: Coding, Undergraduate Students, Majors (Students), Chemistry
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Fanchamps, Nardie; Slangen, Lou; Specht, Marcus; Hennissen, Paul – IEEE Transactions on Learning Technologies, 2022
This article illustrates that the task design and problem selection are of characteristic influence to evoke sense-reason-act programming (SRA) among primary school pupils when programming robots. Research shows that the task design influences the development of computational thinking (CT). The literature provides evidence that the context, the…
Descriptors: Elementary School Students, Robotics, Programming, Thinking Skills
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