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Keeports, David – Physics Education, 2017
Practical solid state diodes and transistors have made glass valve technology nearly obsolete. Nevertheless, valves survive largely because electric guitar players much prefer the sound of valve amplifiers to the sound of transistor amplifiers. This paper discusses the introductory-level physics behind that preference. Overdriving an amplifier…
Descriptors: Science Instruction, Acoustics, Physics, Music
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Berson, Ilene R.; Berson, Michael J.; Snow, Bert – Social Education, 2017
Game-based learning not only contributes to a learning environment that is interesting and engaging for students but also fosters collaboration while meeting educational goals. Recognizing the potential of digital games to promote primary-source use for discovery and problem-solving, the Library of Congress established funding to advance the…
Descriptors: Primary Sources, Computer Software, Computer Assisted Instruction, Educational Games
McDermott, Scott D. – ProQuest LLC, 2017
This research study uses geographic information retrieval (GIR) to georeference toponyms and points-of-interest (POI) names from a travel journal. Travel journals are an ideal data source with which to conduct this study because they are significant accounts specific to the author's experience, and contain geographic instances based on the…
Descriptors: Travel, Diaries, Proximity, Geographic Information Systems
Kaltman, Eric – ProQuest LLC, 2017
Computer games are now a significant cultural phenomenon, and a significant artistic output of humanity. However, little effort and attention have been paid to how the medium of games and interactive software developed, and even less to the historical storage of software development documentation. This thesis borrows methodologies and practices…
Descriptors: Computer Games, Computer Software, Interaction, Cultural Influences
Miko, Jeffrey Allen – ProQuest LLC, 2017
Inadequate software development collaboration processes can allow technical debt to accumulate increasing future maintenance costs and the chance of system failures. The purpose of this qualitative case study was to explore collaboration strategies software development leaders use to reduce the amount of technical debt created by software…
Descriptors: Qualitative Research, Case Studies, Computer Software, Cooperation
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Langbeheim, Elon; Abrashkin, Ariel; Steiner, Ariel; Edri, Haim; Safran, Samuel; Yerushalmi, Edit – Physical Review Physics Education Research, 2020
This article describes the redesign of a project-based course on soft and biological materials to include computational modeling. Including the construction of computational models in the course is described as a shift from constructivism--a theory that characterizes the development of formal reasoning, to constructionism--a theory that focuses on…
Descriptors: Physics, Science Instruction, Educational Change, Curriculum Design
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Alm, Antonie; Nkomo, Larian M. – International Journal of Computer-Assisted Language Learning and Teaching, 2020
In 2016, a number of language applications released chatbots to complement their programmes. Used primarily in informal learning settings, chatbots enable language learners to engage in conversational speaking practice, which can be perceived as less threatening than face-to-face interactions with native speakers. This study takes a closer look at…
Descriptors: Informal Education, Second Language Learning, Second Language Instruction, Computer Mediated Communication
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Li, Shanpeng; Gu, Wentao; Liu, Lei; Tang, Ping – Journal of Speech, Language, and Hearing Research, 2020
Purpose: Sarcasm is a specialized speech act in daily vocal communication usually characterized by unique prosodic features, but the role of voice quality in expressing sarcasm has not been explored much. The goal of this study is to explore the voice quality features of Mandarin sarcastic speech in comparison to sincere speech. Method: Fifteen…
Descriptors: Language Usage, Mandarin Chinese, Speech Communication, Comparative Analysis
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Rezaeian, Mahbubeh; Seyyedrezaei, Seyyed Hassan; Barani, Ghasem; Seyyedrezaei, Zari Sadat – International Journal of Language Testing, 2020
Individuals are controlled by tests in every advanced society when they want to be admitted in educational courses, to proceed from one stage to the next, or to be given a certificate (Shohamy, 2001b). Accordingly, the present study was carried out to construct and validate educational, social, and psychological consequences questionnaires of…
Descriptors: High Stakes Tests, English (Second Language), Second Language Learning, Factor Analysis
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Kovarik, Michelle L.; Clapis, Julia R.; Romano-Pringle, K. Ana – Journal of Chemical Education, 2020
One challenge of teaching chemical analysis is the proliferation of sophisticated, but often impenetrable, instrumentation in the modern laboratory. Complex instruments, and the software that runs them, distance students from the physical and chemical processes that generate the analytical signal. A solution to this challenge is the introduction…
Descriptors: Spectroscopy, Science Instruction, Teaching Methods, Science Laboratories
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Corritore, Cynthia; Love, Betty – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: This study reports the outcome of how a first pilot semester introductory programming course was designed to provide tangible evidence in support of the concept of Student Ownership of Learning (SOL) and how the outcomes of this programming course facilitate effective student learning. Background: Many instructors want to create or…
Descriptors: Introductory Courses, Programming, Computer Science Education, Management Information Systems
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Ahn, Byunghoon; Harley, Jason M. – British Journal of Educational Technology, 2020
Learning analytics (LA) incorporates analyzing cognitive, social and emotional processes in learning scenarios to make informed decisions regarding instructional design and delivery. Research has highlighted important roles that emotions play in learning. We have extended this field of research by exploring the role of emotions in a relatively…
Descriptors: Nonverbal Communication, Computer Software, LGBTQ People, Data Analysis
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Phillips, J. G.; Currie, J.; Ogeil, R. P.; Vaeau, F. – British Journal of Guidance & Counselling, 2020
As health-related mobile apps have proliferated in recent years in USA and Australia, counsellor opinions were solicited to aid development of therapeutic apps. After being informed of the therapeutic potential of time and location-based reminders, 33 drug and alcohol counsellors from New Zealand and Australia answered an anonymous online survey.…
Descriptors: Counselor Attitudes, Psychotherapy, Telecommunications, Handheld Devices
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Yu, Chih-Hung; Wu, Cheng-Chih; Wang, Jye-Shyan; Chen, Hou-Yu; Lin, Yu-Tzu – Educational Technology & Society, 2020
This study proposed a video-based reflective learning approach using motion-tracking sensors to facilitate the learning of tennis skills in a college physical education class by beginning players. The motion-tracking sensors, synchronized with a smartphone video application, were attached to tennis rackets for collecting the students' shot-data.…
Descriptors: Racquet Sports, Physical Education, Video Technology, Reflection
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Lerma-Noriega, Claudia-A.; Flores-Palacios, María-L.; Rebolledo-Méndez, Genaro – Comunicar: Media Education Research Journal, 2020
InContext is a custom-designed mobile application for writing assignments intended for university students in journalism and research methodology courses. In these disciplines, it has been observed that there is a need for an educational and technological tool to guide the writing of text using preloaded templates in which students can input text…
Descriptors: Handheld Devices, Computer Software, Learning Strategies, Educational Technology
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