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Peer reviewedAndolsek, Diane L. – International Journal of Instructional Media, 1995
Provides an overview of virtual reality from an education perspective. Defines the technology in terms of equipment and participatory experience, examines the potential applications of virtual reality in education and training, and considers the concerns and limitations of the technology. Overall, research indicates that virtual reality offers…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Simulation, Computer Software
Peer reviewedLevine, Lawrence E. – T.H.E. Journal, 2002
Addresses the use of technology to enhance teaching and learning in a classroom environment. Discusses classroom setups, including networks and Internet connections; utilizing resources, including lecture notes, software demonstrations, and simulations; the use of laptop computers; and examples of technology use where students don't have access to…
Descriptors: Access to Computers, Classroom Environment, Computer Networks, Computer Simulation
Peer reviewedMurphy, Karen L.; Gazi, Yakut – Educational Media International, 2001
Describes a study that investigated project-based learning that included role plays, discussions, and simulations in graduate-level Web-based courses. Highlights include a theoretical framework; characteristics of activities that enable students to meet learning objectives; strategies that student facilitators and student participants use to…
Descriptors: Behavioral Objectives, Discussion (Teaching Technique), Graduate Study, Learning Activities
Peer reviewedBodzin, Alec M; Park, John C. – Meridian, 1999
Illustrates how the Dick and Carey systems approach model (1990) can still be used as part of the instructional design and developmental process in an inquiry-based online constructivist learning environment. Focuses on the Shell Island Dilemma, a scientific inquiry simulation on the Carolina Coastal Science Web site. (AEF)
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Environmental Education
Peer reviewedRuhe, John A.; Allen, William R. – Journal of Teaching in International Business, 2001
Examines some of the unique problems faced by global teams and describes two simulations that have been successfully used to assist students in understanding key elements in effective global and cross-cultural team management. The first simulation focuses on a virtual global team situation; the second, using the same teams at a later date, expands…
Descriptors: Administrator Education, Business Administration Education, Cross Cultural Training, Foreign Countries
Peer reviewedZola, John; Ioannidou, Andri – Social Education, 2000
Discusses how the students at New Vista High School in Boulder, Colorado, created simulations and embedded them in web pages. The process has helped them better understand social studies content. Considers examples of student projects, addresses the benefits of using computer simulations, and highlights the challenges of using this technology.…
Descriptors: Computer Uses in Education, Educational Benefits, Group Activities, High Schools
Goodman, Jodi S.; Wood, Robert E. – Journal of Applied Psychology, 2004
Although increasing feedback specificity is generally beneficial for immediate performance, it can undermine certain aspects of the learning needed for later, more independent performance. The results of the present transfer experiment demonstrate that the effects of increasing feedback specificity on learning depended on what was to be learned,…
Descriptors: Feedback (Response), Learning Processes, Intervention, Task Analysis
Ochoa, Theresa A.; Gottschall, Holly; Stuart, Shannon K. – Journal of Educational Multimedia and Hypermedia, 2004
Special education policy requires schools to make disciplinary decisions concerning students with disabilities within a multidisciplinary team. In order to respond to this mandate, teacher educators must ensure that teachers have group collaboration and decision making skills. This article describes a multimedia problem-based learning module…
Descriptors: Decision Making Skills, Learning Modules, Teacher Education, Problem Based Learning
Pijls, Monique; Dekker, Rijkje; van Hout-Wolters, Bernadette – International Journal of Computers for Mathematical Learning, 2003
Investigations with the computer can have different functions in the mathematical learning process, such as to let students explore a subject domain, to guide the process of reinvention, or to give them the opportunity to apply what they have learned. Which function has most effect on mathematical level raising? We investigated that question in…
Descriptors: Probability, Investigations, Mathematical Concepts, Secondary School Students
Li, S. C.; Law, N.; Lui, K. F. A. – Journal of Computer Assisted Learning, 2006
While simulations have widely been used to facilitate conceptual change in learning science, results indicate that significant disparity or gap between students' prior conceptions and scientific conceptions still exists. To bridge the gap, we argue that the applications of computer simulation in science education should be broadened to enable…
Descriptors: Computer Simulation, Science Education, Concept Formation, Models
Kuhn, Markus; Hoppe, Ulrich; Lingnau, Andreas; Wichmann, Astrid – Innovations in Education and Teaching International, 2006
Discovery learning in mathematics in the domain of probability based on hands-on experiments is normally limited because of the difficulty in providing sufficient materials and data volume in terms of repetitions of the experiments. Our cooperative, computational modelling and simulation environment engages students and teachers in composing and…
Descriptors: Probability, Discovery Learning, Secondary School Students, Foreign Countries
Geraedts, Caspar L.; Boersma, Kerst Th. – International Journal of Science Education, 2006
Although many research studies report students' Lamarckian misconceptions, only a few studies present learning and teaching strategies that focus on the successful development of the concept of natural selection. The learning and teaching strategy for upper secondary students (aged 15-16) presented in this study conducted in The Netherlands is…
Descriptors: High School Students, Foreign Countries, Evolution, Misconceptions
Kotey, Bernice; Anderson, Philip H. – Industry and Higher Education, 2005
The performance of distant students in a simulation exercise for a Small Business Management (SBM) course was compared with that of internal students and the demographic and psychological variables associated with the performance of each student group were examined. Distant students matched or exceeded the performance of internal students in…
Descriptors: Computer Uses in Education, College Students, Age Differences, Work Experience
Psycharis, Sarantos; Daflos, Athanasios – Primary Science Review, 2005
Computer-aided modelling and investigations can bring the real world into classrooms and facilitate its exploration, in contrast to acquiring factual knowledge from textbooks. Computer modelling puts a whole new "spin" on science education, redefining and reshaping the classroom learning experience. The authors used information and…
Descriptors: Investigations, Textbooks, Learning Experience, Internet
Pena, Elizabeth D.; Spaulding, Tammie J.; Plante, Elena – American Journal of Speech-Language Pathology, 2006
Purpose: The normative group of a norm-referenced test is intended to provide a basis for interpreting test scores. However, the composition of the normative group may facilitate or impede different types of diagnostic interpretations. This article considers who should be included in a normative sample and how this decision must be made relative…
Descriptors: Guides, Simulation, Language Impairments, Child Language

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