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Aslan Efe, Hulya; Yucel, Sait; Baran, Medine; Oner Sunkur, Meral – Asia-Pacific Forum on Science Learning and Teaching, 2012
The present study conducted to establish effective environmental education investigated the influence of the project-based environmental education method supported with computer animations and of the traditional environmental education method on students' environmental literacy and on their self-efficacy beliefs in giving environmental education.…
Descriptors: Foreign Countries, Environmental Education, Active Learning, Student Projects
MacDonald, Nora M.; Bigelow, Susan – Journal of Family and Consumer Sciences, 2010
In today's high technology, globally interdependent world, we must educate students to achieve to their highest capacity. The goal of this middle school fashion design project was to develop a classroom environment that promoted teaching for creativity. We examined the following questions. What was the students' perception of their (a)…
Descriptors: Middle School Students, Clothing, Student Projects, Classroom Environment
Quagliana, David F. – Tech Directions, 2010
This article describes an electrical technology experiment that shows students how to determine the cost of using an electrical appliance. The experiment also provides good math practice and teaches basic electricity terms and concepts, such as volt, ampere, watt, kilowatt, and kilowatt-hour. This experiment could be expanded to calculate the cost…
Descriptors: Fuel Consumption, Electronic Equipment, Energy, Experiments
Dewhurst, Marit – Art Education, 2010
"What do you really mean by social justice art education?" This question constantly causes confusion among not only the students, but also the educators, researchers, and artists working at the intersection of art, education, and social justice. The labels for this work come in many shapes, among them, activist art, community-based arts, new…
Descriptors: Social Justice, Art Education, Social Change, Activism
Alozie, Nonye; Eklund, Jennifer; Rogat, Aaron; Krajcik, Joseph – American Biology Teacher, 2010
How can science instruction help students and teachers engage in relevant genetics content that stimulates learning and heightens curiosity? Project-based science can enhance learning and thinking in science classrooms. We describe how we use project-based science features as a framework for a genetics unit, discuss some of the challenges…
Descriptors: Genetics, Science Instruction, Student Projects, Teaching Methods
Booth, Gina – Arts & Activities, 2010
This article describes Clay Cuffman, a simple clay-sculpture project that requires two or three sessions, and works for students from the upper-elementary level through high school. It takes about 1.5 pounds of clay per student--about the size of a small grapefruit. The Cuffman project is a great way for upper-elementary through high-school…
Descriptors: Ceramics, Sculpture, Human Body, Studio Art
Piper, Jon K.; Krehbiel, Dwight – Journal of STEM Education: Innovations and Research, 2015
To attract and retain more academically qualified students to science and mathematics, we developed a merit-based scholarship program for incoming students with STEM interests. Scholarship recipients participate for the first two years in an interdisciplinary learning community and declare a STEM major by the sophomore year. STEM Learning…
Descriptors: STEM Education, Undergraduate Students, Interdisciplinary Approach, Seminars
Musa, Sajid; Ziatdinov, Rushan; Sozcu, Omer Faruk; Griffiths, Carol – European Journal of Contemporary Education, 2015
Computer animation in the past decade has become one of the most noticeable features of technology-based learning environments. By its definition, it refers to simulated motion pictures showing movement of drawn objects, and is often defined as the art in movement. Its educational application known as educational computer animation is considered…
Descriptors: Animation, Personality Traits, Computer Graphics, Interdisciplinary Approach
Ryan, Susan M.; Yuan, Susan J.; Karambelas, Alex M.; Lampugnale, Luke E.; Parrott, Bernard J.; Sagar, Cora E.; Terry, Taylor V. – Canadian Journal of Action Research, 2015
This article describes an undergraduate Participatory Action Research (PAR) course in which students with and without intellectual disabilities collaborated as co-researchers in order to explore various aspects of the university experience. The article describes the university course as well as presents results of the students' PAR projects. The…
Descriptors: Mental Retardation, Undergraduate Students, Participatory Research, Action Research
Han, Sunyoung; Capraro, Robert; Capraro, Mary Margaret – International Journal of Science and Mathematics Education, 2015
The purpose of this study was to investigate whether participating in science, technology, engineering, and mathematics (STEM) project-based learning (PBL) activities effected students who had varied performance levels and to what extent students' individual factors influenced their mathematics achievement. STEM PBL has been a critical challenge…
Descriptors: STEM Education, Active Learning, Student Projects, Student Characteristics
Achuonye, Keziah Akuoma – Educational Research and Reviews, 2015
This descriptive survey is hinged on predominant teaching strategies in schools, implications for curriculum implementation in Mathematics, Science and Technology. Target population consisted of teachers in primary, secondary and tertiary schools. However, purposive sample of 900 respondents was drawn from the six BRACED states namely Bayelsa,…
Descriptors: Surveys, STEM Education, Elementary School Teachers, Secondary School Teachers
Brine, John; Kaneko, Emiko; Heo, Younghyon; Vazhenin, Alexander; Bateson, Gordon – Research-publishing.net, 2015
In 2014, the University of Aizu was accepted for participation in Japan's national TOP Global University (TGU) initiative. In this paper, we describe our use of video interviewing to prepare Japanese students for our Global Experience Gateway study abroad TGU project. Our university specializes in computer science education at undergraduate and…
Descriptors: Video Technology, Interviews, English (Second Language), Second Language Learning
Salinas, Jesús; Marín, Victoria I.; Escandell, Catalina – International Journal of Virtual and Personal Learning Environments, 2013
This paper presents an exploratory study on the potential for offering students elements to construct their own personal learning environments, by integrating an institutional virtual learning environment and an e-portfolio system. The study was conducted in the University of the Balearic Islands (Spain) and 73 students enrolled on a graduate…
Descriptors: Higher Education, Educational Technology, Technology Uses in Education, Electronic Publishing
Stark, Emily – Journal of the National Collegiate Honors Council, 2013
Colleges and universities have long emphasized undergraduate research experiences as valuable activities for students. Collegiate honors programs in particular have embraced the role of student research as an integral experience for high-ability students, leading the way in developing the thesis-based model of undergraduate research that is…
Descriptors: Honors Curriculum, Partnerships in Education, Nonprofit Organizations, Student Research
Randall, Daniel L.; Johnson, Jacquelyn C.; West, Richard E.; Wiley, David A. – Educational Technology, 2013
In this article, the authors present an example of a project-based course within a studio environment that taught collaborative innovation skills and produced an open-source project management textbook for the field of instructional design and technology. While innovation plays an important role in our economy, and many have studied how to teach…
Descriptors: Instructional Design, Open Source Technology, Program Administration, Textbook Publication

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