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Iva Sarifah; Ahmad Muhajir; Arita Marini; Gusti Yarmi; Desy Safitri; Leola Dewiyani – Journal of Education and Learning (EduLearn), 2025
This study aims to develop a mobile game using the QuizWhizzer application to improve fifth graders' learning interest in mathematics at Kalibata 04 Elementary School, South Jakarta, Indonesia. The contribution of this study is to enhance the interest in mathematics learning for students in all elementary schools in South Jakarta, Indonesia. This…
Descriptors: Telecommunications, Handheld Devices, Grade 5, Student Interests
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Meiyan Huang; Tang Yongquan – Journal of Computer Assisted Learning, 2025
Aim: In recent years, the integration of cutting-edge technology into professional sports training (ST) has revolutionized the way athletes prepare for competition. The study aims to quantitatively analyse the impact of cutting-edge technology on enhancing performance, efficiency, and outcomes in professional ST programs. Purpose: The purpose of…
Descriptors: Athletics, Technology, Influence of Technology, Training
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Danyang Zhang; Sara Hennessy; Pascual Pérez-Paredes – Computer Assisted Language Learning, 2025
The enormous importance of second language learning, paired with the rapid development of mobile-assisted language learning, has led to the increasing use of mobile dictionaries by English as a Foreign Language (EFL) learners at Chinese universities. Although many studies have explored the role of dictionaries in English language learning, few…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Dictionaries
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Radka Nacheva – Acta Educationis Generalis, 2025
Introduction: Over 1 billion people worldwide have disabilities, necessitating their inclusion in health systems and workplaces. Artificial intelligence (AI) is revolutionizing accessibility and digital inclusion for these individuals, improving everyday tasks and enabling autonomous mobility. AI can be applied to visually impaired, reduced…
Descriptors: Students with Disabilities, Artificial Intelligence, Access to Computers, Educational Technology
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Raganeswari Ramasamy; Mariam Mohamad; Mageswaran Sanmugam; Hooi Chee Mei – Malaysian Journal of Learning and Instruction, 2025
Purpose: Mobile learning has several applications that can be advantageous in the field of education. They play a significant role in technology assisted learning. Employing mobile learning in teaching writing skills offers communication, collaboration, and fun learning. It also creates a conducive learning environment among the students.…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Secondary School Students
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Chorng-Shiuh Koong; Chih-Hung Chen; Yu-Tzu Chen; Gwo-Haur Hwang – Journal of Computer Assisted Learning, 2025
Background: Rhythm is the fundamental element of music and one of the indispensable aspects of training in music education, making it highly valued. However, due to the limitations of teaching hours and the large number of students in each class, it is difficult to foster the rhythm ability of elementary school students. Objectives: Hence, this…
Descriptors: Music Education, Telecommunications, Handheld Devices, Teaching Methods
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Yujun Xu – Journal of Adventure Education and Outdoor Learning, 2024
This paper provides an alternative lens of viewing digital technologies and networked spaces in outdoor intercultural learning, by introducing the Taoist philosophy of Ziran (nature) and Wuwei (inaction). The application of digital technology to outdoor learning has become prevailing and triggered critical debates and discussions among scholars…
Descriptors: Foreign Countries, Aquatic Sports, Handheld Devices, Student Journals
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Yujie Zhou; Liping Deng – Australasian Journal of Educational Technology, 2024
Smartphone multitasking is prevalent in university classrooms, yet the nature and characteristics of this behavior have not been sufficiently understood. This empirical study explores in-class smartphone multitasking behaviors using diverse research approaches to achieve a more authentic and holistic understanding of this pervasive behavior.…
Descriptors: Handheld Devices, Telecommunications, Student Behavior, Time Management
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Chunying Gao; Fuxing Wang; Jiaxue Chen; Yu Tong; Yinghe Chen – Mind, Brain, and Education, 2024
Children are increasingly using educational apps, but little research has been conducted to determine their effectiveness. The current study compared the effect of an interactive touchscreen app to the effect of a noninteractive video about the app on young children's Chinese characters learning and executive functions (EFs). In a mixed…
Descriptors: Preschool Children, Emergent Literacy, Chinese, Educational Games
Chia Hsuan Tsai – ProQuest LLC, 2024
Navigating indoors without a map can be challenging, especially for visually impaired individuals in unfamiliar settings. Many existing indoor navigation methods rely on building maps, pre-deployed infrastructure (like BLE beacons or RFID), or visual-based systems that require a clear line of sight to a camera. These requirements can make…
Descriptors: Blindness, Visual Impairments, Handheld Devices, Computer Oriented Programs
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Tony John Mays; Ricky Zhiyong Cheng – Journal of Learning for Development, 2024
There are too few teachers and schools to meet the need for quality universal basic education. Therefore, alternative approaches to education provision need to be explored, such as open and distance learning methods and development and provision of curriculum-based Open Educational Resources (OER). However, distribution of printed materials is…
Descriptors: Distance Education, Electronic Learning, Open Education, Open Educational Resources
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Alper Aslan; Yigit Emrah Turgut – E-Learning and Digital Media, 2024
This study aims to investigate the use of mobile devices including smartphones and tablets in terms of mediation types of parents who have young children. In this case study, which is one of the qualitative research methods, criterion sampling was adopted for the selection of the study group. The fact that parents of 4-7-year-old children who use…
Descriptors: Foreign Countries, Young Children, Handheld Devices, Case Studies
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Vanessa Oliver; Sarah Flicker – Sex Education: Sexuality, Society and Learning, 2024
Addressing sexting in sexual health education classrooms is one way of supporting young people to become good sexual citizens and to emphasise respect and consent in their sexual practices and in their lives. While a fair amount of research has worked with youth to understand their motivations for sexting, less research has been conducted with…
Descriptors: Foreign Countries, Sex Education, Handheld Devices, Health Education
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Regina Kaplan-Rakowski; Deborah Cockerham; Richard E. Ferdig – British Journal of Educational Technology, 2024
Multisensory-rich VR experiences, which encompass visual, auditory, and haptic stimuli, have the potential to enhance engagement, motivation, and learning. However, extensive sensory stimuli could also compromise learning through sensory overload. In museum settings, visitors who are inundated with excessive stimuli such as unrelated background…
Descriptors: Multisensory Learning, Computer Simulation, Handheld Devices, Learner Engagement
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Amjad Islam Amjad; Sarfraz Aslam; Umaira Tabassum – European Journal of Education, 2024
Mobile learning (M-learning), ChatGPT and social media are integral to university education, improving accessibility, personalization and interactive engagement in the learning process. This paper aimed to investigate the role of M-learning, ChatGPT and social media in university students' academic performance. It was a cross-sectional…
Descriptors: Telecommunications, Handheld Devices, Electronic Learning, Social Media
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