Publication Date
| In 2026 | 1 |
| Since 2025 | 1428 |
| Since 2022 (last 5 years) | 7764 |
| Since 2017 (last 10 years) | 18221 |
| Since 2007 (last 20 years) | 37862 |
Descriptor
| Instructional Design | 20587 |
| Foreign Countries | 16789 |
| Curriculum Design | 15918 |
| Teaching Methods | 14048 |
| Higher Education | 12222 |
| Research Design | 10162 |
| Program Design | 9800 |
| Design | 8485 |
| Educational Technology | 7405 |
| Elementary Secondary Education | 7404 |
| Models | 6426 |
| More ▼ | |
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 5165 |
| Teachers | 3834 |
| Researchers | 1668 |
| Administrators | 1516 |
| Policymakers | 713 |
| Students | 353 |
| Media Staff | 215 |
| Community | 111 |
| Parents | 109 |
| Counselors | 59 |
| Support Staff | 52 |
| More ▼ | |
Location
| Australia | 1869 |
| Canada | 1494 |
| United Kingdom | 1194 |
| Turkey | 996 |
| California | 882 |
| United States | 830 |
| China | 720 |
| United Kingdom (England) | 692 |
| Taiwan | 617 |
| Texas | 546 |
| New York | 492 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 35 |
| Meets WWC Standards with or without Reservations | 65 |
| Does not meet standards | 82 |
Keith Sawyer – MIT Press, 2025
"Learning to See" is an engaging and profound account of how professional artists and designers create and how they teach others to do it. Keith Sawyer, a leading creativity researcher, spent over ten years interviewing a hundred professors who've taught in 50 different colleges, universities, and institutes. He also interviewed students…
Descriptors: Artists, Art Teachers, Design, Art Education
Tarattakan Pachumwon; Thada Jantakoon; Rukthin Laoha – Higher Education Studies, 2025
This study introduces CAILE, a design thinking-driven conceptual framework for a Creative AI Learning Environment, designed to enhance programming skills. Evaluates clarity, appropriateness, and feasibility through expert judgment. Phase 1 synthesized 34 peer-reviewed studies (2019-2025) to articulate CAILE's structure across three layers: Inputs…
Descriptors: Creativity, Artificial Intelligence, Technology Uses in Education, Programming
Ahmet Akay; Ali Akçaova – SAGE Open, 2025
Considering the growing environmental challenges faced today, the need to raise awareness among younger generations about environmental issues is increasingly emphasized. As future leaders, university students are expected to cultivate a sensitivity to these concerns, making education during their academic years pivotal. This study aims to assess…
Descriptors: College Students, Knowledge Level, Consciousness Raising, Conservation (Environment)
Aranka Bijl; Sebastiaan de Klerk; Bernard P Veldkamp; Eva de Schipper; Saskia Wools – Journal of Educational Technology Systems, 2025
Workers in many vocations rely on a wide range of information to solve problems, including Dutch municipal enforcement officials (MEOs) who require this skill when planning surveillance routes. The present study focused on the development of a digital simulation game intended for assessing domain-specific information problem solving (IPS) in…
Descriptors: Foreign Countries, Career and Technical Education, Problem Solving, Computer Games
Li Li; Wichaya Yoshida; Jiraporn Chano – Higher Education Studies, 2025
The purpose of this study is to develop a hand-drawing curriculum to promote the students' creativity for Vocational College, so as to study its implementation effect. The participants were 40 students were sampled by cluster random sampling method majoring in interior design from the Guangxi Electrical Polytechnic Institute in Nanning, Guangxi in…
Descriptors: Foreign Countries, Art Education, Freehand Drawing, Creativity
Heather Turner, Editor; Emma Rose, Editor – Routledge, Taylor & Francis Group, 2025
Outlining a process approach, this book offers a theoretical and pedagogical framework for how to teach user experience (UX) from a technical and professional communication (TPC) perspective. Recognizing that pedagogy is local to an institution, context, and community, the collection includes teaching cases and stories that demonstrate how…
Descriptors: Instructional Design, Experiential Learning, Student Experience, Instructional Innovation
Tri Mikael Tran; Misa Bakajic; Madeleine Pullman – Higher Education: The International Journal of Higher Education Research, 2025
The popularity of ChatGPT raises concerns about the impacts of artificial intelligence (AI) on higher education. While past research explored how ChatGPT, a widely recognized text-based generative AI, can improve productivity and efficiency in education, little is yet known about its impact on course design. Utilizing Bloom's taxonomy and Biggs'…
Descriptors: Influence of Technology, Artificial Intelligence, Technology Uses in Education, Curriculum Design
Sarah J. Kaka; Ryan Suskey; Lauren M. Colley – Social Studies and the Young Learner, 2025
Micro-inquiries are a streamlined adaptation of the Inquiry Design Model (IDM) and C3 Framework that break down rich, meaningful content and skill explorations into short lessons that teachers can include in "less" than a single lesson. Recognizing that full IDM implementations can be time-consuming and challenging for elementary…
Descriptors: Social Studies, Teaching Methods, Inquiry, Design
Rose Leighton; Didi Griffioen; Jan Elen – Innovative Higher Education, 2025
How lecturers in higher education handle, or curate, educational resources during course design, has become increasingly important with the growing amount of digitally available educational materials. Despite the recognition of curation in educational literature and the development of two conceptual models, there is a lack of empirical knowledge…
Descriptors: College Faculty, Educational Resources, Higher Education, Curriculum Design
Arif Hasan; Sandeep Raghuwanshi; Hiren Harsora; Prabhat Kumar; Vivek Gupta; Ardhendu Shekhar Singh – Discover Education, 2025
Purpose: The present research is interested in evaluating the Unified Theory of Acceptance and Use of Technology (UTAUT) model and its extra predictors to examine those factors which determine the millennials and elearning issue. The relationship between behaviour intentions (BI) and further process of adopting elearning is the result on which the…
Descriptors: Electronic Learning, Age Groups, Intention, Technology Uses in Education
Carvalho, Lucila; Yeoman, Pippa – Journal of New Approaches in Educational Research, 2021
Contemporary educational practices have been calling for pedagogical models that foreground flexibility, agency, ubiquity, and connectedness in learning. These models have, in turn, been stimulating redevelopments of educational infrastructure--with physical contours reconfigured into novel complex learning spaces at universities, schools,…
Descriptors: Instructional Design, Educational Innovation, Educational Environment, Physical Environment
Osler, James Edward, II – Journal of Educational Technology, 2021
This paper provides a novel instructional methodology that is designed to conceptually address the four main challenges faced by 21st century students, who must learn in a multitude of educational settings (face to face, hybrid and online). The online learning neuroscience supported instructional methodology detailed in this article also provides…
Descriptors: Electronic Learning, Engineering, Instructional Innovation, Blended Learning
Sansone, Nadia; Cesareni, Donatella; Bortolotti, Ilaria; McLay, Katherine Frances – Education Sciences, 2021
To have a positive impact on students' development of crucial skills, blended university courses need careful planning to fruitfully integrate learning settings as well as methodologies. The authors adopted Design-Based Research to design a blended university course based on the Trialogical Learning Approach, and then to redesign it according to…
Descriptors: Instructional Design, Blended Learning, Teaching Methods, Undergraduate Students
Iranmanesh, Aminreza; Onur, Zeynep – International Journal of Art & Design Education, 2021
Virtual design studio (VDS) has been a part of the discourse of architectural pedagogy for the past two decades. VDS has been showcased as a potential educational tool in schools of architecture often in controlled, pre-designed experiments. However, the global COVID-19 pandemic has forced most schools to move their design studios into virtual…
Descriptors: Studio Art, Design, Architectural Education, Electronic Learning
Willis, Julie – Oxford Review of Education, 2021
The government school has held an integral part in the Australian idea of progressive society, a locus of community definition and pride that is the backbone of social infrastructure. Yet, it took decades from the establishment of the Australian British colonies from 1788 to establish a system of general education. The Australian school had modest…
Descriptors: Educational Facilities Design, Public Schools, Educational History, Foreign Countries

Direct link
Peer reviewed
