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Boyle, Fiona; Walsh, Joseph; Riordan, Daniel; Geary, Cathal; Kelly, Padraig; Broderick, Eilish – Education Sciences, 2022
Universities are coming under increasing pressure to re-invent the way that engineering is taught in order to produce graduates that are capable of meeting the skills needs of the country's industries. This paper described an active project where Design Thinking (DT) methodology is being applied in a novel way to Engineering Curriculum…
Descriptors: Engineering Education, Curriculum Development, Design, Innovation
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Yalçin, Vakkas; Öztürk, Oguzhan – Southeast Asia Early Childhood, 2022
In this study, the effects of D-STEM activities on the 21st-century skills of pre-school children aged 3-4 were investigated. The research was carried out in a mixed design, both quantitative (experimental design with experimental and control groups (N:84) with pretest-posttest and retention test) and qualitative (observation and researcher…
Descriptors: Preschool Children, STEM Education, Learning Activities, 21st Century Skills
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Haj-Yahya, Aehsan; Olsher, Shai – International Journal of Mathematical Education in Science and Technology, 2022
This study investigated the experience of preservice mathematics teachers working with example-eliciting tasks (EET) on an online formative assessment platform. The study focused on the effect of working with EETs on the preservice teachers' (PSTs) professional noticing of learners' mathematical thinking. Participants included nine PSTs studying…
Descriptors: Preservice Teachers, Mathematics Teachers, Foreign Countries, Instructional Design
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Ozis, Fethiye; Parks, Shannon Lynn Isovitsch; Sills, Deborah Lynne; Akca, Mustafa; Kirby, Christine – International Journal of Sustainability in Higher Education, 2022
Purpose: This paper aims to analyze how a tangram activity improved students' abilities to explain sustainability, articulate a positive perception of sustainable design and relate sustainability with innovation in engineering design. Design/methodology/approach: The concept of paradigm shift was introduced in the classroom by using a tangram…
Descriptors: Sustainability, Engineering Education, Learning Activities, College Students
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Halls, Jonathan G.; Tomás, Carmen; Owen, John S.; Hawwash, Kamel – European Journal of Engineering Education, 2022
Over recent decades, literature on assessment in higher education has intensified generating a wealth of frameworks to inform practice. Generic frameworks for assessment practice are sometimes perceived as missing subject-specific considerations. This literature review proposes to: (a) map the current landscape of assessment in engineering…
Descriptors: Engineering Education, Higher Education, Educational Practices, Design
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Wörner, Salome; Kuhn, Jochen; Scheiter, Katharina – Review of Educational Research, 2022
Conducting experiments fosters conceptual understanding in science education. In various studies, combinations of real (hands-on) and virtual (computer-simulated) experiments have been shown to be especially helpful for gaining conceptual understanding. The present systematic review, based on 42 experimental studies, focuses on the following: (1)…
Descriptors: Science Education, Science Experiments, Computer Simulation, Conventional Instruction
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Liu, Zhichun; Jeong, Allan C. – Educational Technology Research and Development, 2022
Prior studies on game-based learning provide limited and mixed results in the transfer of skills learned during game play to contexts outside of the game. This study tested the effects of playing a blocked-based programming educational game implemented with in-game cognitive supports on students' ability to learn and apply computational thinking…
Descriptors: Thinking Skills, Computation, Game Based Learning, Educational Games
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Cindioglu, Hasane Ceren; Gursel Dino, Ipek; Surer, Elif – International Journal of Technology and Design Education, 2022
Immersive Virtual Environments (IVEs), particularly Mixed-Reality (MR) technologies, continue to have an increasing impact on design processes and design education. This study focuses on MR's potentials in Basic Design (BD) education and its influence on novice designers' design thinking abilities. In this study, through a newly developed MR-based…
Descriptors: Computer Simulation, Simulated Environment, Design, Thinking Skills
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Sala-Sebastià, Gemma; Breda, Adriana; Farsani, Danyal – Journal on Mathematics Education, 2022
This work aims to identify the criteria to design activities based on problem-solving tasks that emerge when future early childhood education teachers jointly plan their activities and reflect on them. The participants were 76 students from the Didactics of mathematics subject that was carried out in the 2nd year of the Early Childhood Education…
Descriptors: Early Childhood Education, Teacher Education, Preservice Teacher Education, Problem Solving
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Guanes, Giselle; Wang, Linjue; Delaine, David A.; Dringenberg, Emily – European Journal of Engineering Education, 2022
Engineering design decisions have non-trivial implications, and empathic approaches are one way that engineers can understand and translate the perspectives of diverse stakeholders. Prior literature demonstrates that students must develop empathic skills and beliefs that these skills are important to embody empathic approaches in meaningful ways.…
Descriptors: Undergraduate Students, Engineering Education, Student Attitudes, Beliefs
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Cheung, Alan; Keung, Chrysa; Tam, Winnie – Teachers and Teaching: Theory and Practice, 2022
This study explores kindergarten teachers' beliefs about and practices of play-based learning with a focus on the mediation of teachers' capacity building with designing a play curriculum. Quantitative data are collected through a questionnaire with three cohort samples of 90 kindergartens who participated in a university-school partnership…
Descriptors: Preschool Teachers, Kindergarten, Play, Curriculum Design
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Fowler, Cynthia – Studies in Art Education: A Journal of Issues and Research in Art Education, 2022
Ralph Pearson's Design Workshop was a center of progressive art education in New York. However, based on the correspondence courses that he developed, he was able to reach artists and art educators across the United States. Women artists and art educators dominated his courses and went on to play an important role in spreading progressive art…
Descriptors: Art Education, Women Faculty, Artists, Art Teachers
Budhrani, Kiran – ProQuest LLC, 2022
Attention is being given to improving the design of undergraduate gateway courses (i.e., entry-level, introductory) in the fields of science, technology, engineering, and mathematics (STEM), particularly those facing challenges of large enrollment and high failure rates. Effective course design has been noted as a key strategy for improving the…
Descriptors: STEM Education, College Faculty, Instructional Design, Knowledge Level
Kevin Granger – ProQuest LLC, 2022
The purpose of this study was to investigate historically Black colleges and universities (HBCUs) athletic administrators' (i.e., Directors of Athletics, Senior Women Administrators, Commissioners) perceptions of curriculum development and design of a graduate (doctoral) level curriculum for athletic programs. Few studies were reported in the…
Descriptors: Black Colleges, College Athletics, Administrator Attitudes, Curriculum Development
Paul J. Dizona – ProQuest LLC, 2022
Missing data is a common challenge to any researcher in almost any field of research. In particular, human participants in research do not always respond or return for assessments leaving the researcher to rely on missing data methods. The most common methods (i.e., Multiple Imputation and Full Information Maximum Likelihood) assume that the…
Descriptors: Pretests Posttests, Research Design, Research Problems, Dropouts
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