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Goold, Annegret; Augar, Naomi; Farmer, James – Journal of Information Technology Education, 2006
In 2005 an existing undergraduate course in project management was converted from face-to-face mode to wholly online mode. Wholly online mode means that there are no face-to-face classes at all, and all teaching and learning is facilitated through an online environment. The revised project management course was designed with an underlying…
Descriptors: Student Attitudes, Action Research, Web Based Instruction, Online Courses
Plaut, Suzanne – Curriculum Inquiry, 2006
Teachers must gauge students' understandings and confusions. Yet most research about teacher thinking neglects teachers' ideas about confusion and students' perspectives about their interactions with their teacher when they are confused. This study examines two high school English teachers' and six of their students' thinking about confusion,…
Descriptors: Student Attitudes, Teacher Attitudes, Teacher Student Relationship, Secondary School Teachers
Guarneri; Carl, Ed.; Davis, James, Ed. – M.E. Sharpe Inc, 2008
This comprehensive resource is an invaluable aid for adding a global dimension to students' understanding of American history. It includes a wide range of materials from scholarly articles and reports to original syllabi and ready-to-use lesson plans to guide teachers in enlarging the frame of introductory American history courses to an…
Descriptors: World History, United States History, Courses, Race
Patton, Madeline – American Association of Community Colleges (NJ1), 2008
This publication presents the following articles: (1) Advanced Technological Education (ATE) Develops Student Recruitment and Retention Strategies; (2) Marketer Advises Tech Educators Appeal to Teens' Emotions, Desires to Do Something Important; (3) Digital Bridge Academy Gets At-Risk Students on Paths to Knowledge-Based Careers; (4) Project…
Descriptors: Technology Education, STEM Education, Community Colleges, Human Capital
Perkins, David N.; And Others – 1995
This book brings together leading experts to offer an in-depth examination of how computer technology can play an invaluable part in educational efforts through its unique capacities to support the development of students' understanding of difficult concepts. Focusing on three broad themes-the nature of understanding, the potential of technology…
Descriptors: Abstract Reasoning, College School Cooperation, Computer Simulation, Computer Software
Critical Games: Four Games To Help Develop Critical Perspectives on Economic and Social Development.
Cumming, James A., Ed. – 1994
The four games in this booklet are designed to stimulate critical thinking about the effects of structural and cultural issues on society and on the process of social change. The first and original game, "The Growth Game," gives participants a hands-on experience with the basic theoretical constructs of a Marxian critique of the mainstream tenets…
Descriptors: Critical Thinking, Developing Nations, Disadvantaged Environment, Economically Disadvantaged
Hawley, Chandra L.; Duffy, Thomas M. – 1997
The goal of the research reported here was to examine how teachers perceived their role as coach, as well as how they actually interacted with students in a computer simulation environment. Simulations like "The Chelsea Bank" significantly impact the role of the teacher in the learning environment. The learner is placed in the role of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Objectives, Feedback
Black, Rhonda S.; Schell, John W. – 1995
A qualitative study examined the uses to which 14 adult learners put their acquired knowledge from a graduate-level course in organizational behavior both in and outside classroom settings. The course goal was to empower learners to use organizational theory to improve the performance of vocational education personnel. The 14 learners, who ranged…
Descriptors: Adult Learning, Context Effect, Diffusion (Communication), Graduate Study
Steele, Joe M. – 1992
The College Outcome Measures Program (COMP) and its role in an era when standardized testing is being questioned and authentic assessment is championed are discussed. Authentic assessment should not mean discarding measurement expertise and existing technology. It is an approach to measuring the quality and level of performance that uses real…
Descriptors: College Students, Educational Assessment, Feedback, General Education
Bixler, Brett; Spotts, John – 1993
Growing interest in adult literacy has encouraged research and innovative programming in the field. This paper examines several pieces of software created by the Institute for the Study of Adult Literacy at Pennsylvania State University and explains their underlying conceptual foundations and the integration of visual materials. The Penn State…
Descriptors: Adult Education, Adult Literacy, Adult Reading Programs, Basic Skills
Hawley, Chandra L.; Duffy, Thomas M. – 1998
This paper presents a model for designing computer-based simulation environments within a constructivist framework for the K-12 school setting. The following primary criteria for the development of simulations are proposed: (1) the problem needs to be authentic; (2) the cognitive demand in learning should be authentic; (3) scaffolding supports a…
Descriptors: Banking, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Leming, Robert S.; And Others – 1992
These materials include the script for a mock trial in which students are asked to role play the participants in a case based on the facts of New Jersey v. T.L.O., 469 U.S. 325 (1985). The case raised questions involving a students' rights to protection against unreasonable searches and seizures under the Fourth Amendment and schools' needs to…
Descriptors: Civil Liberties, Constitutional History, Constitutional Law, Court Litigation
Zillesen, P. G. van Schaick; And Others – 1991
Instructional feedback given to the learners during computer simulation sessions may be greatly improved by integrating educational computer simulation programs with hypermedia-based computer-assisted learning (CAL) materials. A prototype of a learning environment of this type called BRINE PURIFICATION was developed for use in corporate training…
Descriptors: Adult Vocational Education, Comparative Analysis, Computer Assisted Instruction, Computer Simulation
PDF pending restorationCrouch, Luis A.; And Others – 1992
From 1960 to 1980, school enrollment and educational expenditures in developing countries experienced significant expansion. By the late 1980s, however, this trend had slowed. This report examines the impact of education upon welfare and productivity. A unified global data set is used to address the question from a macroeconomic, gender-specific,…
Descriptors: Computer Simulation, Developing Nations, Economic Development, Educational Development
Telese, James A.; Jordan, Kathy – 1993
The Ocean Drilling Project brings together scientists and governments from 20 countries to explore the earth's structure and history as it is revealed beneath the oceans' basins. Scientific expeditions examine rock and sediment cores obtained from the ocean floor to learn about the earth's basic processes. The series of activities in this…
Descriptors: Class Activities, Cooperative Learning, Environmental Education, Geology

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