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Amy Adair – ProQuest LLC, 2024
Developing models, using mathematics, and constructing explanations are three practices essential for science inquiry learning according to education reform efforts, such as the Next Generation Science Standards (NGSS Lead States, 2013). However, students struggle with these intersecting practices, especially when developing and interpreting…
Descriptors: Artificial Intelligence, Evaluation Methods, Scaffolding (Teaching Technique), Mathematics
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Volkova, Polina; Luginina, Anna; Saenko, Natalya; Samusenkov, Vadim – Journal of Social Studies Education Research, 2020
The article is devoted to the study of the dual nature of virtuality as a sociocultural phenomenon, which enables the outlining of recommendations for ensuring the integrity of a holistic personality and its stability in a world subject to transformation. The study is based on the methodology of systemic and structural research; comparative…
Descriptors: Computer Simulation, Biology, Information Systems, Individual Development
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Tseng, Hungwei; Hill, Lori – Higher Learning Research Communications, 2020
This study evaluated the effect of high-fidelity simulation with both mannequins and live actors on flexible and reflective thinking of nursing students. Students enrolled in an undergraduate nursing program were recruited to participate in this study. Ninety students, all female, completed both pre- and post-surveys. The researchers conducted a…
Descriptors: Simulation, Nursing Students, Thinking Skills, Nursing Education
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Anderson, Katelyn; Grudens-Schuck, Nancy; Valek, Robert; Schulte, Lisa A.; Smalley, Scott W. – Natural Sciences Education, 2020
Digital games, especially simulations, have supported student learning outcomes in the areas of science and agriculture in classrooms and nonformal settings. Simulations contribute robustly to student achievement in science, technology, engineering, and mathematics (STEM), and agriculture content areas, especially when they are aligned with…
Descriptors: Academic Standards, National Standards, Video Games, Computer Simulation
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Enzai, Nur Idawati Md; Ahmad, Norhayati; Ghani, Mohd Amir Hamzah Ab.; Rais, Siti Sara; Mohamed, Syazilawati – Asian Journal of University Education, 2020
Engineering education in particular involves laboratory equipment and apparatus which requires safety procedures and substantial financial cost. Recent pandemic has also affected engineering education teaching and learning processes as all the classes and laboratory sessions need to be conducted via online distance learning (ODL) method.…
Descriptors: Computer Simulation, Instructional Innovation, Engineering Education, Distance Education
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Schroeder, Noah L.; Chin, Joshua; Craig, Scotty D. – Technology, Knowledge and Learning, 2020
Experimental research around virtual humans acting as pedagogical agents has often taken place in learner-paced learning environments. However, virtual humans are increasingly embedded in educational materials such as instructional videos, where the pacing of the environment can be fundamentally different than a stand-alone learner-controlled…
Descriptors: Instructional Films, Instructional Effectiveness, Learner Controlled Instruction, Video Technology
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Laurent, Sébastien; Boucheix, Jean-Michel; Argon, Stéphane; Hidalgo-Muñoz, Antonio R.; Paire-Ficout, Laurence – Applied Cognitive Psychology, 2020
This article addresses the issue of animation as an aid for temporal processing difficulties in deaf people learning the Highway Code. A decision-making task involving static or animated road situations was performed by 21 deaf and 24 hearing participants. They were confronted with four types of driving situations (overtaking, negotiating…
Descriptors: Deafness, Hearing Impairments, Animation, Simulation
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Vasiliadou, Rafaela – Biochemistry and Molecular Biology Education, 2020
Coronavirus (COVID-19) disease is an emerging situation that brought challenges to all sectors, including academia and research. Undergraduate and postgraduate students in biochemistry and molecular biology have been affected significantly due to the recent laboratory closures. Experiments have been suspended for long causing extreme stress to the…
Descriptors: Computer Simulation, Science Laboratories, Laboratory Experiments, COVID-19
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Jones, Ryan Seth; Jia, Zhigang; Bezaire, Joel – Mathematics Teacher: Learning and Teaching PK-12, 2020
Too often, statistical inference and probability are treated in schools like they are unrelated. In this paper, we describe how we supported students to learn about the role of probability in making inferences with variable data by building models of real world events and using them to simulate repeated samples.
Descriptors: Statistical Inference, Probability, Mathematics Instruction, Mathematical Models
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Wiebels, Kristina; Addis, Donna Rose; Moreau, David; van Mulukom, Valerie; Onderdijk, Kelsey E.; Roberts, Reece P. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
Reports on differences between remembering the past and imagining the future have led to the hypothesis that constructing future events is a more cognitively demanding process. However, factors that influence these increased demands, such as whether the event has been previously constructed and the types of details comprising the event, have…
Descriptors: Cognitive Processes, Difficulty Level, Memory, Imagination
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Fonseca, Marta; Oliveira, Beatriz; Carreiro-Martins, Pedro; Neuparth, Nuno; Rendas, António – Advances in Physiology Education, 2020
Concept mapping methodology is a way of representing knowledge described as a useful tool in medical education. It was introduced in the pathophysiology curricular unit at NOVA Medical School in 2002, within an ongoing experience of problem-based learning. Our goal is to present a comparison between the students' opinions and performances in two…
Descriptors: Concept Mapping, Physiology, Medical Students, Problem Based Learning
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Pennazio, Valentina; Genta, Michele – International Journal of Virtual and Personal Learning Environments, 2020
This article presents the outcome of an exploratory survey aimed to detecting the strengths and weaknesses and the degree of acceptance of the use of virtual and augmented reality in training of confined or suspected pollution environments workers. Forty-five Italian professionals (public and private) that work in health and safety in workplace,…
Descriptors: Computer Simulation, Crisis Management, Professional Development, Foreign Countries
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Snelson, Chareen; Hsu, Yu-Chang – TechTrends: Linking Research and Practice to Improve Learning, 2020
360-degree video (or 360° video) is recorded in an omnidirectional form so that viewers can look in any direction while the video plays. Interest in the application of 360° video has been emerging along with the advancement of lower cost technologies and increase in online video content. Little is known about trends in the emerging research for…
Descriptors: Educational Technology, Video Technology, Computer Simulation, Educational Trends
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DeMars, Christine E. – Journal of Experimental Education, 2020
Multilevel Rasch models are increasingly used to estimate the relationships between test scores and student and school factors. Response data were generated to follow one-, two-, and three-parameter logistic (1PL, 2PL, 3PL) models, but the Rasch model was used to estimate the latent regression parameters. When the response functions followed 2PL…
Descriptors: Hierarchical Linear Modeling, Regression (Statistics), Simulation, Predictor Variables
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Lamb, Richard; Etopio, Elisabeth A. – Journal of Science Education and Technology, 2020
The purpose of the present study was to investigate, compare, and characterize interactive VR-based preservice science teacher clinical teaching environments with those of real-life teaching environments. Fifty-four college-aged students were assigned randomly to either real-life conditions or VR conditions. The main effect of the VR condition…
Descriptors: Computer Simulation, Theory Practice Relationship, Simulated Environment, Science Teachers
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