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Piro, Jody S.; O'Callaghan, Catherine – Action in Teacher Education, 2019
Unlike the situated learning within traditional clinical placements, mixed-reality simulations support a laboratory learning environment where preservice teachers practice their instruction with low risk to the preservice teachers and human students. Simulation experiences can be used in teacher education programs to prepare candidates for the…
Descriptors: Computer Simulation, Virtual Classrooms, Teacher Educators, Preservice Teachers
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Manouchehri, Azita; Sanjari, Azin – North American Chapter of the International Group for the Psychology of Mathematics Education, 2019
We analyzed 5th grade students' interactions with one computer-based modeling simulation to examine how they defined and prioritized variables in a dynamically simulated environment. Results revealed that exposure to the simulation environment helped students visualize continuous motions, interpret the different quantities present in the model,…
Descriptors: Mathematical Models, Grade 5, Elementary School Students, Computer Simulation
Seyedeh Azin Sanjari Pirmahaleh – ProQuest LLC, 2019
The purpose of this study was to explore students' mathematical practices while working on modeling problems using 3 interactive computer simulations. Three fifth grade students' interactions with computer-based modeling simulation were examined to identify how children defined and prioritized and coordinated variables and parameters in…
Descriptors: Mathematics Instruction, Mathematical Models, Computer Simulation, Grade 5
Gregory K. Tharp – Online Submission, 2019
Recent articles in the news media have triggered interest in how virtual reality technologies can be applied to academic libraries. Specifically, virtual reality technologies have the potential to be applied to triage reference, reference services, and archives. It is discussed how library users can use virtual reality headsets as well as how…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Academic Libraries
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Sweeney, Sara K.; Newbill, Phyllis; Ogle, Todd; Terry, Krista – TechTrends: Linking Research and Practice to Improve Learning, 2018
The authors explore how 3D visualizations of historical sites can be used as pedagogical tools to support historical empathy. They provide three visualizations created by a team at Virginia Tech as examples. They discuss virtual environments and how the digital restoration process is applied. They also define historical empathy, explain why it is…
Descriptors: Computer Simulation, Visualization, Empathy, Historic Sites
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Managh, Amy J.; Reid, Peter; Knox, Matthew A. – Journal of Chemical Education, 2018
A new app, freely available for Windows computers, has been developed to simulate tuning of an inductively coupled plasma mass spectrometer, on the basis of optimization data collected using a sector-field instrument. The app allows students to adjust parameters, including the torch position, gas flows, radio-frequency power, and guard-electrode…
Descriptors: Computer Oriented Programs, Computer Software, Computer Simulation, Spectroscopy
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Gallagher, Shaun – Educational Theory, 2018
On an enactivist conception of cognition, the unit of explanation is not just the brain, not just the body, and not just the environment, but the body--brain--environment understood as a dynamically coupled structure or gestalt. On this view, referencing Viktor von Weizsäcker's metaphor of the gestalt circle (Gestaltkreis), the brain is not in the…
Descriptors: Learning Processes, Brain, Human Body, Interaction
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Girvan, Carina – Educational Technology Research and Development, 2018
In 2008, articles by Bell and Schroeder provided an initial platform from which to develop a coherent definition of the term 'virtual worlds'. Yet over the past ten years, there has been little development of the term. Instead there is confusion in the literature, with the introduction of new terms which are at times used to classify the type of…
Descriptors: Computer Simulation, Information Technology, Definitions, Educational Technology
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Marland, Eric; Bossé, Michael J.; Rhoads, Gregory – PRIMUS, 2018
Rounding is a necessary step in many mathematical processes. We are taught early in our education about significant figures and how to properly round a number. So when we are given a data set and asked to find a regression line, we are inclined to offer the line with rounded coefficients to reflect our model. However, the effects are not as…
Descriptors: Least Squares Statistics, Regression (Statistics), Computer Simulation, Equations (Mathematics)
Zhou, Zheng – ProQuest LLC, 2018
Scientific disciplines including mathematics, physics, and chemistry tend to adopt online resources, including websites and web applications, to demonstrate physical experiments and simulate scientific phenomena that are hard to observe and investigate in real world. The present study examined the existing collections of the websites and web…
Descriptors: Web Sites, Physics, Demonstrations (Educational), Computer Simulation
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Reeves, Shalaunda M.; Crippen, Kent J. – Journal of Science Education and Technology, 2021
Current technology has the capacity for affording a virtual experience that challenges the notion of a teaching laboratory for undergraduate science and engineering students. Though the potential of virtual laboratories (V-Labs) has been extolled and investigated in a number of areas, this research has not been synthesized for the context of…
Descriptors: Science Instruction, College Science, Undergraduate Study, Engineering Education
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Smith, Matthew J.; Smith, Justin D.; Jordan, Neil; Sherwood, Kari; McRobert, Erin; Ross, Brittany; Oulvey, Eugene A.; Atkins, Marc – Journal of Special Education Technology, 2021
This study reports the results of a single-arm, noncontrolled, Type 3 hybrid effectiveness-implementation trial evaluating virtual reality job interview training (VR-JIT) delivered in five preemployment transition programs comprising 15 schools, 10 administrators, 23 teachers, and 279 youth ages 16-21 years receiving special education…
Descriptors: Employment Interviews, Computer Simulation, Training Methods, Transitional Programs
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Elfeky, Abdellah Ibrahim Mohammed; Elbyaly, Marwa Yasien Helmy – Interactive Learning Environments, 2021
Little studies have been conducted on the question of the use of augmented reality technology in the education field. The effects of augmented reality technology on the educational environment of tertiary students need to be further explored. Therefore, the present study aimed to investigate the effectiveness of augmented reality technology in…
Descriptors: Skill Development, Clothing, Design, Aesthetics
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Sun, Fu-Rong; Pan, Long-Fei; Wan, Rong-Gen; Li, Hui; Wu, Shu-Jing – Interactive Learning Environments, 2021
This research aims to explore the latent effect of elementary student engagement in a Spherical Video-based Virtual Reality (SVVR) environment for a school-based course on higher level competence development. Student engagement and higher level competence development were investigated using a valid sample of 324 students from five elementary…
Descriptors: Learner Engagement, Elementary School Students, Computer Simulation, Skill Development
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Kuznetcova, Irina; Lin, Tzu-Jung; Glassman, Michael – Technology, Knowledge and Learning, 2021
Teacher presence has been considered one of the cornerstones of students' motivation and engagement in traditional and online education. However, we argue that diminished teacher presence can actually be beneficial for building a democratic, student-led classroom. We hypothesize that this can be achieved through the use of an Open Source Educative…
Descriptors: Teacher Student Relationship, Online Courses, Electronic Learning, Student Centered Learning
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