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Feld, Lipman G. – Sea Frontiers, 1977
Describes the simulator trainer used to train captains and crews in the operation of large ocean going ships and tankers. (SL)
Descriptors: Instruction, Marine Technicians, Oceanography, Seafarers
Vogel, Rex – Instructor, 1977
Most schools include in their curriculum some kind of safety program for children. Questions the effectiveness of these programs and if the children's behavior is changed for the good. As part of your next safety unit suggests this simulation game, which involves children in repeated problem-solving situations. (Author/RK)
Descriptors: Educational Games, Elementary School Students, Program Descriptions, Safety Education
Peer reviewed Peer reviewed
Chalfant, James C.; Foster, Georgiana E. – Journal of Learning Disabilities, 1977
Described is a simulated reading activity which learning disability (LD) teachers can use to help classroom teachers experience the anxieties, frustrations, and failures that LD students experience under group norm instruction. (CL)
Descriptors: Elementary Secondary Education, Learning Disabilities, Simulation, Student Attitudes
Peer reviewed Peer reviewed
Lareau, Annette P.; and Hendrix, Lewellyn – Teaching Sociology, 1987
Discusses a classroom simulation designed to teach students about the transmissions of the Human Immunodeficiency Virus (the virus causing AIDS), particularly in the heterosexual population. The simulation can be carried out in a 50-minute class period and uses colored paper, string or yarn, and press-on name tags. (Author/AEM)
Descriptors: Acquired Immunodeficiency Syndrome, Health Education, Higher Education, Sexually Transmitted Diseases
Peer reviewed Peer reviewed
Halff, Henry M.; And Others – American Psychologist, 1986
Four new military training systems offer the opportunity for the application of cognitive science. They are the following: (1) a family of memorization games; (2) a simulator with a graphic, schematic student interface; (3) a system for solving problems of relative motion; and (4) a method of building cognitive skills for air-intercept control.…
Descriptors: Cognitive Processes, Information Processing, Memorization, Military Training
Cecchini, Arnaldo; Frisenna, Adriana – Simulation/Games for Learning, 1987
Reviews the problems of classifying gaming techniques and suggests a heuristic approach as one solution. Definitions of simulation, models, role, and game and play are discussed to help develop a classification based on a technique called gaming simulation. (Author/LRW)
Descriptors: Classification, Definitions, Game Theory, Heuristics
Peer reviewed Peer reviewed
Smith, Donald J. – Journal of Economic Education, 1988
Presents the concepts of spot, forward, and futures markets, term structure, and arbitrage within the framework of an apartment complex in which each unit is a perfect substitute for every other. Attempts to illustrate how real markets work by describing the above concepts in terms of the market for apartments. (GEA)
Descriptors: Economics, Economics Education, High Schools, Higher Education
Peer reviewed Peer reviewed
Griffith, Daniel A. – Journal of Geography in Higher Education, 1987
Describes a computer simulation game that helps teach spatial autocorrelation, a fundamental geographic concept referring to the degree and kind of spatial patterning to be found in geographic data. Experiences with this simulation exercise at the State University of New York Buffalo are briefly summarized. (Author/BSR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computers, Geography Instruction
DeLoughry, Thomas J. – Chronicle of Higher Education, 1987
While videodisks lost the home-entertainment market to videotapes in the 1980s, they may be emerging as a valuable instructional tool for simulating real-life situations. High costs and production time and lack of standardized technology remain constraints on the medium's use. (MSE)
Descriptors: College Instruction, Educational Technology, Higher Education, Instructional Innovation
Peer reviewed Peer reviewed
Rouse, Michael W.; And Others – Journal of Optometric Education, 1988
A simulation of the decreased visual acuity of individuals with amblyopia is used in one optometry program to help students understand how amblyopia patients see. Students act as patient, then as doctor, proceeding through clinical diagnosis. (MSE)
Descriptors: Clinical Diagnosis, Course Content, Higher Education, Optometry
Peer reviewed Peer reviewed
Solomon, Paul R.; And Others – Teaching of Psychology, 1988
A series of computer simulations of the neuronal resting and action potentials are described. Discusses the use of simulations to overcome the difficulties of traditional instruction, such as blackboard illustration, which can only illustrate these events at one point in time. Describes systems requirements necessary to run the simulations.…
Descriptors: Computer Assisted Instruction, Computer Software Reviews, Higher Education, Neurology
Peer reviewed Peer reviewed
Flynn, John P. – Computers in Human Services, 1987
Focuses on the use of electronic mail for teaching and learning about social welfare policy processes and compares electronic mail as a simulation medium to more structured computer applications. (Author)
Descriptors: Computer Simulation, Computer Uses in Education, Electronic Mail, Human Services
Peer reviewed Peer reviewed
Ross, Peter – Journal of Computer Assisted Learning, 1987
Discusses intelligent tutoring systems (ITS), one application of artificial intelligence to computers used in education. Basic designs of ITSs are described; examples are given including PROUST, GREATERP, and the use of simulation with ITSs; protocol analysis is discussed; and 38 prototype ITSs are listed. (LRW)
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Computer System Design
Peer reviewed Peer reviewed
Susi, Frank D. – Art Education, 1988
Discusses the advantages of academic games and simulations in art education. Provides information on developing academic games and simulations and includes an example. Concludes that these strategies not only broaden the range of instructional approaches, but enhance the learning that results from the study of art. (GEA)
Descriptors: Art Activities, Art Education, Art History, Educational Games
Peer reviewed Peer reviewed
Tai, Victor – Journal of European Industrial Training, 1985
This article focuses on the types of techniques that trainers could use to manage the learning process more effectively. The author states that a good training program should ideally combine the traditional lecture method with cases, role-plays, films, games, and exercises. This shifts the responsibility for learning from the teacher to the…
Descriptors: Case Studies, Games, Learning Processes, Role Playing
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