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Muhammad Sadam Rizkylillah; Soeprijanto; Muksin – International Journal of Research in Education and Science, 2025
The implementation of project-based learning programs that are in line with the concept of 21st century learning is very important in the era of the Industrial Revolution 4.0 for vocational schools. However, in practice in the field, the learning results in vocational learning programs at vocational schools that implement Project-Based Learning…
Descriptors: Career and Technical Education, Student Projects, Active Learning, Program Effectiveness
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Gözdem Ilkay; Emine Kivanç Öztug; Hakki Cengiz Eren; Erkan Sülün – SAGE Open, 2025
This paper investigates the potential benefits of integrating 21st-century skills into specifically designed novel activities in an ear training course. Drawing initial inspiration from the National Council for Social Studies' 4Cs framework, the study explores the synergies between collaboration, critical chinking, creativity, and systematic…
Descriptors: Music Education, 21st Century Skills, Critical Thinking, Cooperation
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Maya Usher; Noga Reznik; Gilad Bronshtein; Dan Kohen-Vacs – Journal of Learning Analytics, 2025
Computational thinking (CT) is a critical 21st-century skill that equips undergraduate students to solve problems systematically and think algorithmically. A key component of CT is computational creativity, which enables students to generate novel solutions within programming constraints. Humanoid robots are increasingly explored as promising…
Descriptors: Computation, Thinking Skills, Creativity, Robotics
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René Lobo-Quintero – Journal of Learning Analytics, 2025
This study investigates the integration of artificial intelligence into the Think-Pair-Share (TPS) methodology through a learning analytics lens. Using a mixed-methods quasi-experimental design (N=140), we examined how an AI-enhanced collaborative platform influences creative thinking among computer science undergraduates. The experimental group…
Descriptors: Artificial Intelligence, Cooperative Learning, Creative Thinking, Undergraduate Students
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Larysa Kolesnyk; Brynjar Olafsson; Camilla Groth; Eva Lutnæs – Design and Technology Education, 2025
School-based makerspaces are increasingly recognized as powerful contexts for fostering creativity, collaboration, and problem-solving. However, educational research on creativity has often prioritized individual traits or final products, underemphasizing the environmental conditions -- physical, social, emotional, and cognitive -- that shape…
Descriptors: Shared Resources and Services, Creativity, Educational Environment, Environmental Influences
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Bama Andika Putra – Educational Process: International Journal, 2025
Background/purpose: This study argues the prospects of simulations and policy briefs as signature international relations (IR) pedagogies by examining their potential benefits in region-focused case study subjects such as the Southeast Asian Regional Dynamics course. In doing so, it looks back to the need for creativity and student-centered…
Descriptors: International Relations, Creative Teaching, Student Centered Learning, Asians
Mary Dell’Erba; Zeke Perez Jr. – Education Commission of the States, 2025
STEAM (science, technology, engineering, arts, and mathematics) education allows students to engage in interdisciplinary learning that fosters innovation, problem-solving skills and creativity. In November 2023, Education Commission of the States received applications from 10 states to participate in a technical assistance network and professional…
Descriptors: STEM Education, Preschool Education, Elementary Education, Communities of Practice
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Taylor M. Kessner; Sarah J. Kaka – Social Education, 2025
This study explored if generative artificial intelligence (AI) tools like ChatGPT can generate full lessons plans that are actually useful for real classrooms and meet the quality standards teachers and students deserve. The authors share how their teacher educator participants rated each type of lesson, what they preferred, and what the results…
Descriptors: Artificial Intelligence, Technology Uses in Education, Social Studies, Lesson Plans
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Graeme Gardiner; Luke van der Laan – Improving Schools, 2025
Chess is widely available in schools globally due to its perceived academic benefits. Many policy makers, educators and parents advocate for its inclusion as a co- or extra-curriculum activity. Stakeholders' beliefs that chess in schools contributes to education improvement is apparent in the positive advocacy and growth of chess as part of…
Descriptors: Foreign Countries, Games, Elementary Schools, Curriculum Design
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Pramod C. Mane – International Journal of Information and Learning Technology, 2025
Purpose: The purpose of this study is to investigate the accuracy and creativeness of ChatGPT in the domain of quantitative aptitude. Design/methodology/approach: ChatGPT 3.5 is used to generate multiple-choice quantitative aptitude questions. A total of 1,100 questions were created across 11 different areas of quantitative aptitude. A dataset is…
Descriptors: Accuracy, Creativity, Artificial Intelligence, Technology Uses in Education
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Shen, Wangbing; Liu, Zongying; Ball, Linden J.; Huang, Taozhen; Yuan, Yuan; Bai, Haiping; Hua, Meifeng – Creativity Research Journal, 2020
Previous studies have revealed that creative advertisements are recognized and recalled better than their less creative counterparts. Remembering and forgetting are two sides of the same coin of memory, denoting memory's storage and elimination functions, respectively, which can both potentially impact advertising effectiveness. To date, there…
Descriptors: Advertising, Creativity, Retention (Psychology), Recall (Psychology)
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Gündogan, Aysun – Early Child Development and Care, 2019
Imagination is the ability of envisaging something that does not exist at the time being. Since 5-6-year-old children get through the pre-operational stage of Piaget's [2004. "Çocukta Zihinsel Gelisim" [Intellectual Development of Child] (2nd ed., H. Portakal, Trans.). Istanbul: Cem], they believe in empirical facts. Hence, Kujawski's…
Descriptors: Creativity Tests, Imagination, Preschool Children, Creativity
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Qian, Meihua; Plucker, Jonathan A. – Creativity Research Journal, 2018
Creativity is increasingly identified as a key educational outcome at the local, regional, and national levels in several countries. Yet one key issue about the nature of creativity remains controversial: Whether creativity is domain specific or domain general. Resolving this issue would significantly impact the way creativity is identified,…
Descriptors: College Students, Creativity, Item Response Theory, Creativity Tests
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Kim, Kyung Hee – Roeper Review, 2021
Asian culture has been test-centric for over 1,400 years. U.S. education has been since the 1990s. Based on Kim's creative Climates, Attitudes, and Thinking skills (CATs), creativity indicators were developed using the 2015 PISA questionnaires. Study I examined: (1) relationships between students' PISA science scores and CATs; (2) differences…
Descriptors: Foreign Countries, Creativity, Achievement Tests, International Assessment
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Trowsdale, Jo; McKenna, Ursula; Francis, Leslie J. – Research in Education, 2021
In order to evaluate the impact of "The Imagineerium" a 10-week educational project, teachers were asked to observe and rate the behaviour of a pilot sample of 135 participating students both at the beginning and at the end of the 10-week period. Scores recorded on the seven-item Trowsdale Index of Teacher Observation of Student…
Descriptors: Creativity Tests, Creativity, Teacher Attitudes, Observation
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