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Sharon A. Ray; Erin Brunelle; Katharine Grosche; Jessica Lam; Chelsea Meade; Maya Nolan – Journal of Occupational Therapy, Schools & Early Intervention, 2024
Occupational therapy practitioners (OTPs) support teachers in the utilization of assistive technology for their students. In 2019, teachers in an underserved school district in western New York participated in a training designed to support the use of accessibility features of Microsoft Office 365 and Windows 10. The purpose of this study was to…
Descriptors: Sustainability, Technology Uses in Education, Allied Health Personnel, Occupational Therapy
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Yunying Yang; Jinwen Luo; Miaoyan Yang; Runde Yang; Jiayin Chen – Studies in Higher Education, 2024
Recent emergence of generative artificial intelligence (GenAI) technology has stimulated interests as well as concerns in their potential in teaching and learning. Situated in the new and transforming context, this study provides an avenue for students to introspectively explore their use of GenAI in a postgraduate course. Seventy-four students…
Descriptors: Personal Autonomy, Artificial Intelligence, Learning Processes, Technology Uses in Education
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Roya Goodarzi; Javad Gholami; Zeinab Abdollahpour – Language Teaching Research Quarterly, 2024
Lexical bundles (LBs) are frequent groups of words that appear repeatedly in different academic texts. A plethora of research has explored their distribution and usage in general, particularly in academic texts. However, to our knowledge, the extent of research investigating LBs in the discussion sections of Medical Research Articles (MRAs) is…
Descriptors: Phrase Structure, Medical Research, Computational Linguistics, Computer Software
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Mengtian Chen – Computer Assisted Language Learning, 2024
This article discusses whether digital visual and audio feedback in learners' own voices improves their perception and production of lexical tones in Chinese as a foreign language. Forty-four beginners participated in a four-week training focused on the pronunciation of Mandarin Chinese tones at the word level. Half received digital feedback…
Descriptors: Feedback (Response), Computer Assisted Instruction, Pronunciation Instruction, Mandarin Chinese
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Jing Peng – Interactive Learning Environments, 2024
Playing musical instruments involves a high level of skill based on the harmonious and esthetic reproduction of notes. The main aim of this study is to determine the impact of MusicFlow, an interactive music composition system, on the development of students' piano skills. The article also used a survey to determine the potential of using digital…
Descriptors: Musical Instruments, Music Education, Musical Composition, Computer Software
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Harun Bayer; Fazilet Gül Ince Araci; Gülsah Gürkan – International Journal of Technology in Education and Science, 2024
The rapid advancement of artificial intelligence technologies, their pervasive use in every field, and the growing understanding of the benefits they bring have led actors in the education sector to pursue research in this field. In particular, the use of artificial intelligence tools has become more prevalent in the education sector due to the…
Descriptors: Artificial Intelligence, Computer Software, Computational Linguistics, Technology Uses in Education
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Tao Fu – Asia Pacific Journal of Education, 2024
Adopting Oxfam's key elements of education for global citizenship, this case study investigates how digital storytelling, a participatory media practice, is used for citizenship education among Chinese college students. A thematic analysis of in-depth interviews suggests digital storytelling can be used as an effective pedagogical tool as students…
Descriptors: Educational Technology, Story Telling, Citizenship Education, Global Approach
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Felienne Hermans – Informatics in Education, 2024
This autoethnographic paper is part of a special issue trying to answer the question "How to design or choose languages for programming novices?" I will describe how my programming language Hedy was created, how the initial design goals were formed, how my perspectives on learning and teaching changed along the way, and how Hedy changed…
Descriptors: Decision Making, Programming Languages, Novices, Computer Science Education
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Zhadyra Akhatayeva; Kakim Sagindykov; Bazarbek Mukushev; Nurgul Kurmangaliyeva; Ardak Karipzhanova – Education and Information Technologies, 2024
The goal of the study is to create Visual Basic and MATHCAD apps to create programs that show the core force using physical forces as an example. The research subjects are high school teachers and students; the inherent context is high school STEM courses. Programs for computer visualization have been developed, and theoretical investigations have…
Descriptors: High School Teachers, High School Students, STEM Education, Computer Uses in Education
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Zhaofeng Zeng; Siew Wei Tho; Zhengfang Gao; Nur Hamiza Adenan; Sue Ting Ng – International Journal of Education in Mathematics, Science and Technology, 2024
This study aims to review the STEM education intervention on the undergraduate level by applying CiteSpace software, an innovative tool for bibliometric analysis and visualization. The Web of Science (WOS) database was used and covers the period from January 2008 to August 2023. Based on keyword search, seven clusters with the largest research…
Descriptors: STEM Education, Undergraduate Students, Databases, Information Retrieval
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Assim S. Alrajhi – Cogent Education, 2024
This paper reports on a mixed-methods study delving into EFL students' experiences and perspectives on a text-based pedagogical chatbot. Utilizing chatbot-mediated interaction, a questionnaire survey, and focus group discussions, the study centers around the cognitive and affective domains of learning in relation to the chatbot's affordances and…
Descriptors: Artificial Intelligence, Computer Software, Second Language Learning, Second Language Instruction
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Wen Liu – Language Teaching Research Quarterly, 2024
Automated writing evaluation feedback (AWE) has become popular in writing classrooms. However, few studies have conducted a comprehensive review of the employment of AWE in learning areas. This study aimed to provide a systematic review of the current research on AWE feedback, including its validity, effects, and students' engagement with AWE…
Descriptors: Writing Instruction, Learner Engagement, Feedback (Response), Teaching Methods
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Hee Jin Bang; Eric Setoguchi; Alison Mackey; Akiko Fujii – Studies in Second Language Acquisition, 2024
Digital educational game-based apps can be effective in helping young children develop language skills, particularly when paired with formal instruction. However, we need to know more about how educational games benefit learning in the absence of formal instruction, given children's proficiency with and willingness to use mobile devices anytime,…
Descriptors: Foreign Countries, Second Language Learning, Second Language Instruction, Computer Software
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Aitor Garcés-Manzanera – Journal of New Approaches in Educational Research, 2024
This study investigates the relationship between pausing and revision behaviors, as captured by pause bursts (P-bursts) and revision bursts (R-bursts), and text quality in digital L2 writing contexts among young English as a Foreign Language (EFL) learners. The study involved 22 elementary school students aged 10-11 years, with English proficiency…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Revision (Written Composition)
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Mustafa Koc; Rabia Pala – International Society for Technology, Education, and Science, 2024
Smartphones working like a computer are much more than just classic mobile or cell phones used to communicate as they offer all the possibilities of computer and internet technology in our palms. By means of features they have and new applications developed every day, smartphones are used for a wide variety of purposes including but not limited to…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Addictive Behavior
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