NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 841 to 855 of 9,530 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Tai, Tzu-Yu; Chen, Howard Hao-Jan; Todd, Graeme – Computer Assisted Language Learning, 2022
VR technology allows learners to access simulated, immersive and interactive virtual environments to perform authentic learning activities. In particular, VR has emerged as a valuable tool for L2 learning. However, VR research has tended to pay more attention to desktop-based VR than to VR via mobile-rendered HMDs, leaving the potentials of VR…
Descriptors: Computer Simulation, Educational Technology, English (Second Language), Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Polychronis, Shamby C.; Johnson, Andrea; Thelin, Russell J.; Eggett, Dennis L.; Christensen, Jaime – Focus on Autism and Other Developmental Disabilities, 2023
The use of mobile applications (apps) is popular among parents and teachers due to their cost-effectiveness and ease of implementation, and the number of apps with the specific aim to increase eye contact for children with autism is growing rapidly. However, research is limited to assess the efficiency of the majority of the apps available for…
Descriptors: Telecommunications, Handheld Devices, Computer Oriented Programs, Autism Spectrum Disorders
Peer reviewed Peer reviewed
Direct linkDirect link
Misquitta, Radhika; Ghosh, Aditi – International Journal of Disability, Development and Education, 2023
Fluency Assessment and Benchmarking for Literacy in Education (FABLe) is the first mobile application being developed for the assessment of foundational literacy skills in India. FABLe passages are currently available in English for Grades 2, 3 and 4, with plans to expand to other Indian languages. FABLe is designed to administer curriculum-based…
Descriptors: Handheld Devices, Computer Oriented Programs, Foreign Countries, English
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hamzah, Nurjailam; Maat, Siti Mistima; Ikhsan, Zanaton – Pegem Journal of Education and Instruction, 2023
The rapid development in the world of technology and communication has contributed directly to the teaching and learning process in schools. Therefore, a paradigm shift towards learning methods in the education system needs to be implemented to meet the educational aims of the 21st century. This is due to the current methods of delivery in…
Descriptors: Needs Assessment, Computer Oriented Programs, Mathematics Education, Trigonometry
Peer reviewed Peer reviewed
Direct linkDirect link
Hamza, Lamia; Tlili, Guiassa Yamina – International Journal of Web-Based Learning and Teaching Technologies, 2018
This article addresses the learning style as a criterion for optimization of adaptive content in hypermedia applications. First, the authors present the different optimization approaches proposed in the area of adaptive hypermedia systems whose goal is to define the optimization problem in this type of system. Then, they present the architecture…
Descriptors: Cognitive Style, Hypermedia, Educational Technology, Computer Oriented Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Rhea, Christopher K.; Felsberg, Danielle T.; Maher, Jaclyn P. – American Journal of Health Education, 2018
There has been a substantial increase in the number of health-related smartphone applications (apps) available to consumers in recent years. How does one decide which apps have scientific evidence backing their claims and which are "fake news"? In this Commentary, we explore the hierarchy of scientific claims and review recent literature…
Descriptors: Handheld Devices, Telecommunications, Evidence, Computer Oriented Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Thoms, Lars-Jochen; Colicchia, Giuseppe; Girwidz, Raimund – Physics Teacher, 2018
Smartphones have evolved into all-purpose computing machines with exceptional capabilities. They are becoming increasingly powerful, with modern audio "codec" (coder/decoder) chips that provide recorded audio of high quality. Smartphone developers now offer many sound applications (apps) using both the devices' built-in microphone and…
Descriptors: Telecommunications, Handheld Devices, Science Instruction, Computer Oriented Programs
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kapperman, Gaylen; Kelly, Stacy M.; Kilmer, Kylie; Smith, Thomas J. – Journal of Visual Impairment & Blindness, 2017
People with visual impairments (that is, those who are blind or have low vision) have a disadvantage in the process of being selected as a romantic partner. It is further underscored that these difficulties with dating and fitting in among sighted individuals extend beyond formative years into adulthood (Sacks & Wolffe, 2006). Thus, the…
Descriptors: Visual Impairments, Handheld Devices, Telecommunications, Computer Oriented Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Potter, Sharyn J.; Moschella, Elizabeth A.; Smith, Delilah; Draper, Nora – Health Education & Behavior, 2020
Sexual assault is a significant problem on college campuses. To date, much of the research on prevention and response has been conducted with students enrolled at traditional 4-year institutions. Limited research exists on 2-year institutions (also known as community colleges), which enroll a more diverse population (e.g., economic, gender,…
Descriptors: Community Colleges, Two Year College Students, Sexual Abuse, Violence
Peer reviewed Peer reviewed
Direct linkDirect link
Carreon, Adam; Smith, Sean J.; Rowland, Amber – Journal of Special Education Technology, 2020
Augmented reality (AR) is an emerging technology that can help educators enhance their classrooms. With one-to-one initiatives and application (app) development creating affordable technology, teachers have more access to innovative supports for their students with disabilities' academic, social, emotional, and behavioral skill development. Using…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Murcia, Karen; Pepper, Coral; Joubert, Mathilda; Cross, Emma; Wilson, Sinead – Issues in Educational Research, 2020
We present research that explored digital coding in an Australian early years learning centre and how it impacted on a focus group of 3 and 4-year-old children's creativity. The questions that guided the design experimental method were: (1) how do young children develop and demonstrate creativity when learning through play with digital coding…
Descriptors: Foreign Countries, Preschool Children, Creative Thinking, Creativity
Peer reviewed Peer reviewed
Direct linkDirect link
Zha, Shenghua; Jin, Yi; Moore, Pamela; Gaston, Joe – TechTrends: Linking Research and Practice to Improve Learning, 2020
Researchers and educators have advocated computational thinking (CT) should be integrated into K-12 settings as early as elementary schools. However, there has been a lack of knowledge of how pre-service K-8 teachers would be engaged in the learning of CT and its integration in different subject areas. In this study, we taught a flipped learning…
Descriptors: Preservice Teacher Education, Preservice Teachers, Undergraduate Students, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Yu, Zhonggen; Yi, Han – International Journal of Mobile and Blended Learning, 2020
Rain Classroom, a mobile learning technology developed in China, has received great popularity. Research into its acceptance and effectiveness, however, remains sparse. Through research instruments, i.e. a questionnaire adapted from the Technology Acceptance Model (TAM), a semi-structured interview and linguistics knowledge tests, both…
Descriptors: Foreign Countries, Electronic Learning, Technology Uses in Education, Computer Oriented Programs
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ting, Fang Kai; Tan, Kim Hua – Journal of Education and e-Learning Research, 2021
The emergence of new technologies has brought massive changes to teaching and learning processes. In recent years, mobile phones have evolved into effective teaching tools; when used practically, they could improve learning outcomes. The potential of mobile phones as a learning platform has led to a proliferation of research into their…
Descriptors: English (Second Language), Second Language Instruction, Vocabulary Development, Indigenous Populations
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Khoirudin, Rori; Ashadi; Masykuri, Mohammad – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2021
Due to the COVID-19 pandemic, learning activities have encountered obstacles. One of the impacts was the low learning outcomes achieved by students. The purpose of this study was to improve the learning outcomes of junior high school students during the physical distancing period by implementing problem-based learning through Smart Apps Creator 3.…
Descriptors: COVID-19, Pandemics, Educational Technology, Technology Uses in Education
Pages: 1  |  ...  |  53  |  54  |  55  |  56  |  57  |  58  |  59  |  60  |  61  |  ...  |  636