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Showing 946 to 960 of 7,249 results Save | Export
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Anohah, Ebenezer; Suhonen, Jarkko – International Journal of Learning Technology, 2019
There has been minimal investigation into students programming their indigenous projects in relation to blocks of code and mainstream languages in computing education. This study examines high school students' experiences of programming non-western symbols using visual and text-based learning technologies. The high school students were exposed to…
Descriptors: Foreign Countries, Indigenous Knowledge, Coding, Programming
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Rao, Dhawaleswar C. H.; Saha, Sujan Kumar – Journal of Educational Computing Research, 2019
Immersive learning is one of the leading trends in education. Immersive learning uses a simulated or artificial environment for a better learning experience. Design of intelligent learning platform and motivating content development is one key aspect of immersive learning. In this article, we propose an intelligent computer-assisted learning…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Computer Assisted Instruction
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Zhao, Xin; Fu, Junjun; Ma, Xiaofeng; Maes, Joseph H. R. – Journal of Cognition and Development, 2019
According to the executive framework of prospective memory (PM), age-related differences in PM performance are mediated by age-related differences in executive functioning (EF). The present study further explored this framework by examining which specific components of EF are associated with PM differences between and within three age groups. A…
Descriptors: Age Differences, Memory, Executive Function, Age Groups
Fukushima, Shogo – Research and Practice in Technology Enhanced Learning, 2019
We report on the design and evaluation of a flashcard application, enhanced with emotional binaural narration to support second language (L2) vocabulary learning. Typically, the voice narration used in English vocabulary learning is recorded by native speakers with a standard accent to ensure accurate pronunciation and clarity. However, a clear…
Descriptors: Instructional Materials, Second Language Instruction, Vocabulary Development, English (Second Language)
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Eriksson, Urban; Pendrill, Ann-Marie – Physics Education, 2019
Vertical amusement rides let your body experience the tickling sensation of feeling light, but also feeling much heavier than as usual, due to velocity changes as you move up and down. Family rides offer different possibilities to visualize the forces that are experienced by your accelerating body. This paper presents a number of different ways to…
Descriptors: Physics, Science Instruction, Scientific Concepts, Telecommunications
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Ewoldt, Kathy B.; Morgan, Joseph John – TEACHING Exceptional Children, 2017
A commonly used method for supporting the writing of students with learning disabilities (LD), graphic organizers have been shown to effectively support instruction for students with LD in a variety of content areas (Dexter & Hughes, 2011). Students with LD often struggle with the process of developing their ideas into organized sentences; the…
Descriptors: Learning Disabilities, Writing Instruction, Teaching Methods, Instructional Materials
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Blom, Nathan – Journal of Adolescent & Adult Literacy, 2017
The author discusses the theoretical foundations for creative criticism, a term denoting the application of multimodal responses to literature for the construction of meaning. The author develops a theoretical framework from Bakhtin's principles of dialogical interpenetration, internally persuasive discourse, and utterance, as well as Dewey's…
Descriptors: Criticism, Critical Literacy, Aesthetics, Grade 12
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Holmes, Nathan M.; Westbrook, R. Frederick – Learning & Memory, 2017
Four experiments used a sensory preconditioning protocol to examine how a dangerous context influences learning about innocuous events. In Experiments 1, 2, and 3, rats were exposed to presentations of a tone followed immediately or 20-sec later by presentations of a light. These tone-light pairings occurred in a context that was either familiar…
Descriptors: Animals, Experiments, Light, Auditory Stimuli
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Vuka, Denis – Journal of Educational Media, Memory and Society, 2017
This article examines the visual construction of the myth of the Albanian national leader in history textbooks. By applying visual social semiotics, it explores the function and usefulness of this myth during the critical years of Albania's self-isolation from 1978 to 1990. Depicted in recurring episodes that were decisive for the existence of the…
Descriptors: Foreign Countries, Misconceptions, History Instruction, Textbooks
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Smith, Christine N.; Squire, Larry R. – Learning & Memory, 2017
Eye movements can reflect memory. For example, participants make fewer fixations and sample fewer regions when viewing old versus new scenes (the repetition effect). It is unclear whether the repetition effect requires that participants have knowledge (awareness) of the old-new status of the scenes or if it can occur independent of knowledge about…
Descriptors: Eye Movements, Brain Hemisphere Functions, Memory, Decision Making
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Rau, Martina A. – Educational Psychology Review, 2017
Visual representations play a critical role in enhancing science, technology, engineering, and mathematics (STEM) learning. Educational psychology research shows that adding visual representations to text can enhance students' learning of content knowledge, compared to text-only. But should students learn with a single type of visual…
Descriptors: STEM Education, Literature Reviews, Competence, Visual Stimuli
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Kalessopoulou, Despina – Journal of Visual Literacy, 2017
Children's museums and exhibitions designed for children are well-thought adult projects; however, children rarely participate in the design process. Visual research methods can provide a remedy for this scarcity of children's agency in determining significant exhibition qualities. The paper will discuss a visual research methodology that empowers…
Descriptors: Photography, Museums, Exhibits, Design
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Kao, Dominic; Harrell, D. Fox – AERA Online Paper Repository, 2017
The results of over twenty-five years of research seem clear: the addition of seductive visual details in video games hinders performance of learners (Garner, Gillingham, & White, 1989; Thalheimer, 2004; Rey, 2012). Yet, countless other research results propose the opposite: that visual embellishments and well-designed ambiguity instead…
Descriptors: Video Games, Educational Games, Computer Games, Visual Stimuli
Murray, Desiree W.; Kuhn, Laura J.; Willoughby, Michael T.; Dore', LaForett R.; Cavanaugh, Alyson M. – Grantee Submission, 2021
Several mental health programs have been developed in clinics and transported into schools, which has great potential for increasing access to intervention for students who may not be otherwise served. However, such programs may lack consideration of the complexity and constraints of schools, including the diversity of student needs and…
Descriptors: Elementary School Students, Mental Health Programs, Behavior Problems, Self Control
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Icht, Michal; Mama, Yaniv; Taitelbaum-Swead, Riki – Journal of Speech, Language, and Hearing Research, 2020
Purpose: The aim of this study was to test whether a group of older postlingually deafened cochlear implant users (OCIs) use similar verbal memory strategies to those used by older normal-hearing adults (ONHs). Verbal memory functioning was assessed in the visual and auditory modalities separately, enabling us to eliminate possible modality-based…
Descriptors: Deafness, Assistive Technology, Verbal Communication, Older Adults
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