NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 5,656 to 5,670 of 24,781 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Tor, Noam; Gordon, Goren – International Association for Development of the Information Society, 2018
Curiosity is one of the 21st century skills and is especially paramount in the digital age. However, curiosity is multifaceted and can be expressed in many ways. Furthermore, assessment of curiosity is often based on self-report or subjective observations. We present work in progress for the development of a digital quantitative assessment game…
Descriptors: 21st Century Skills, Information Technology, Computer Games, Computer Simulation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
An, Yunjo – Educational Process: International Journal, 2021
Background/purpose: This study examined how team-based gamified learning influenced students' attitudes towards the gamification of learning, online collaboration, and competition. Furthermore, the study explored what factors contributed to the students' positive or negative experiences with gamified learning. Materials/methods: Game elements used…
Descriptors: Teamwork, Game Based Learning, Student Attitudes, Cooperation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Deale, Cynthia S.; Bae, Stephanie; Lee, Seung-Hyun – International Journal for the Scholarship of Teaching and Learning, 2021
This Scholarship of Teaching and Learning study investigated hospitality faculty members' perceptions and use of industry-related simulations in hospitality and tourism education to help the authors understand how simulations are and can be used as educational tools. Using learning engagement theory as a framework, respondents to a survey…
Descriptors: Simulation, Hospitality Occupations, Tourism, College Faculty
Peer reviewed Peer reviewed
Direct linkDirect link
Haas, Ben; Kreis, Yves; Lavicza, Zsolt – Educational Technology & Society, 2021
Due to the COVID-19 pandemic it was impossible to carry out on-campus teaching and examinations as planned for the first-year elementary school Bachelor's degree teacher training courses during the summer term of 2019/2020. Therefore, we moved our on-campus STEAM (Science, Technology, Engineering, Arts and Mathematics) related courses to schooling…
Descriptors: Art Education, STEM Education, Outdoor Education, Recreational Facilities
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Nijhawan, Subin; Elsner, Daniela; Engartner, Tim – Global Education Review, 2021
Our article argues for content and language integrated learning (CLIL) in the social sciences, as part of a new literacy towards 21st century challenges at school. At first, we will show how multilingualism is closely juxtaposed with global discourses in a worldwide network of glocalities. Thereafter, for the conceptual framework of the suggested…
Descriptors: Content and Language Integrated Learning, Social Sciences, 21st Century Skills, Multilingualism
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Virtue, David C. – Current Issues in Middle Level Education, 2021
Collaboration and teamwork are essential aspects of the work of a professional middle level teacher and an integral part of AMLE Standard 5. Preservice teachers typically experience collaborative practices firsthand during field experiences, but the COVID-19 pandemic has caused many schools to shift instruction online thereby limiting the…
Descriptors: Simulation, Virtual Classrooms, Preservice Teacher Education, Preservice Teachers
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kibirige, Israel; Bodirwa, Kgashane Bethuel – Journal of Baltic Science Education, 2021
Teachers use different pedagogies to improve learners' performance. The study explored the effect of Computer Simulations (CS) on Grade 11 learners' performance when taught Plants Biodiversity. A Solomon FourGroup design was used to cater for internal and external validity. Sixty-six learners were assigned to two Control Groups (CG) taught using…
Descriptors: Instructional Effectiveness, Science Instruction, Plants (Botany), Biodiversity
Peer reviewed Peer reviewed
Direct linkDirect link
Hernández-Lara, Ana Beatriz; Perera-Lluna, Alexandre; Serradell-López, Enric – Education & Training, 2021
Purpose: With the growth of digital education, students increasingly interact in a variety of ways. The potential effects of these interactions on their learning process are not fully understood and the outcomes may depend on the tool used. This study explores the communication patterns and learning effectiveness developed by students using two…
Descriptors: Game Based Learning, Learning Analytics, Computer Mediated Communication, Asynchronous Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Moradoff, Yafit; Kramarski, Bracha; Heaysman, Orna – Teachers and Teaching: Theory and Practice, 2021
One of the required 21st-century skills necessary to cope with challenging tasks in teaching is nurturing active independent learners who can perform self-regulated learning (SRL). To support teachers in attaining and transferring their newly acquired knowledge and practices to real-time teaching in the classroom, an effective professional…
Descriptors: Student Centered Learning, Authentic Learning, Simulation, Self Management
Peer reviewed Peer reviewed
Direct linkDirect link
Monroe, Scott – Journal of Educational and Behavioral Statistics, 2021
This research proposes a new statistic for testing latent variable distribution fit for unidimensional item response theory (IRT) models. If the typical assumption of normality is violated, then item parameter estimates will be biased, and dependent quantities such as IRT score estimates will be adversely affected. The proposed statistic compares…
Descriptors: Item Response Theory, Simulation, Scores, Comparative Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Baumann, Erin; FitzGibbon, John – Journal of Political Science Education, 2021
Simulations have long been an important pedagogical tool in the fields of Politics and International Relations. Their more widespread use, however, has been prevented by a combination of perceived barriers to entry in required time and planning. This article seeks to help faculty overcome these barriers and to lessen the burdens associated with…
Descriptors: Political Science, Simulation, Teaching Methods, College Faculty
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Pande, Prajakt; Thit, Amalie; Sørensen, Anja Elaine; Mojsoska, Biljana; Moeller, Morten E.; Jepsen, Per Meyer – Research in Learning Technology, 2021
Our main goal was to investigate if and how using multiple immersive virtual reality (iVR) simulations and their video playback, in a science course, affects student learning over time. We conducted a longitudinal study, in ecological settings, at an undergraduate field-course on three topics in environmental biology. Twenty-eight undergraduates…
Descriptors: Instructional Effectiveness, Science Instruction, Biology, Environmental Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hülagü, Renk; Erkarslan, Önder – Design and Technology Education, 2021
The aim of this research is to design a system that will raise awareness among vocational education students about occupational health and safety and the integration of Augmented Reality (AR) systems into the application/concept. Simply, projected on the work force surface, the AR system warns the students as they perform actions that pose a risk,…
Descriptors: Occupational Safety and Health, Safety Education, Vocational Education, Vocational High Schools
Peer reviewed Peer reviewed
Direct linkDirect link
Egea-Vivancos, Alejandro; Arias-Ferrer, Laura – E-Learning and Digital Media, 2021
The extension of technology in current society has encouraged teachers to introduce products based on VR and IVR in their classrooms, especially video games. In this paper the specific role of video games in cultural heritage and history teaching is analyzed. Moreover, the results of recent research on the application of video games in Secondary…
Descriptors: History Instruction, Instructional Design, Educational Games, Video Games
Peer reviewed Peer reviewed
Direct linkDirect link
Deng, Liping; Shen, Ying Wang; Chan, Jackie W. W. – TechTrends: Linking Research and Practice to Improve Learning, 2021
This paper is a report of a cross-cultural online collaboration between two cohorts of pre-service teachers in Hong Kong, China and an American university in St. Paul, Minnesota. It explicates the pedagogical design and implementation of online tools for group collaboration and students' perceptions of the benefits and challenges. Multiple…
Descriptors: Teaching Methods, Culturally Relevant Education, Intercultural Communication, Computer Mediated Communication
Pages: 1  |  ...  |  374  |  375  |  376  |  377  |  378  |  379  |  380  |  381  |  382  |  ...  |  1653