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Smetana, Lara Kathleen; Bell, Randy L. – International Journal of Science Education, 2012
Researchers have explored the effectiveness of computer simulations for supporting science teaching and learning during the past four decades. The purpose of this paper is to provide a comprehensive, critical review of the literature on the impact of computer simulations on science teaching and learning, with the goal of summarizing what is…
Descriptors: Educational Technology, Teaching Methods, Best Practices, Science Instruction
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Gagnon, Michel – Physics Teacher, 2012
Early in the last century, Robert Millikan developed a precise method of determining the electric charge carried by oil droplets. Using a microscope and a small incandescent lamp, he observed the fall of charged droplets under the influence of an electric field inside a small observation chamber. In so doing, Millikan demonstrated the existence of…
Descriptors: Physics, Fuels, Energy, Science Experiments
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Santos-Martin, D.; Alonso-Martinez, J.; Eloy-Garcia Carrasco, J.; Arnaltes, S. – IEEE Transactions on Education, 2012
The use of wind energy is now an established fact, and many educational institutions are introducing this topic into their engineering studies. Problem-based learning (PBL), as a student-centered instructional approach, has contributed to important developments in engineering education over the last few years. This paper presents the experience of…
Descriptors: Engineering Education, Energy, Problem Based Learning, Graduate Students
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Chini, Jacquelyn J.; Madsen, Adrian; Gire, Elizabeth; Rebello, N. Sanjay; Puntambekar, Sadhana – Physical Review Special Topics - Physics Education Research, 2012
Recent research results have failed to support the conventionally held belief that students learn physics best from hands-on experiences with physical equipment. Rather, studies have found that students who perform similar experiments with computer simulations perform as well or better on measures of conceptual understanding than their peers who…
Descriptors: Majors (Students), Computer Simulation, Physics, Learning Experience
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Dhokai, Niyati – International Journal of Music Education, 2012
Based on the experience of teaching the history of American hip hop music to a classroom of Canadian university students, the author considers the disjuncture between the cultural orientations of herself and her students. The author considers teaching methods to solve the place-based disjuncture that often occurs when teaching genres such as hip…
Descriptors: Music, Music Education, History, Foreign Countries
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Greffou, Selma; Bertone, Armando; Hahler, Eva-Maria; Hanssens, Jean-Marie; Mottron, Laurent; Faubert, Jocelyn – Journal of Autism and Developmental Disorders, 2012
Although atypical motor behaviors have been associated with autism, investigations regarding their possible origins are scarce. This study assessed the visual and vestibular components involved in atypical postural reactivity in autism. Postural reactivity and stability were measured for younger (12-15 years) and older (16-33 years) autistic…
Descriptors: Computer Simulation, Autism, Visual Perception, Visual Environment
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Cendan, Juan; Lok, Benjamin – Advances in Physiology Education, 2012
The demonstration of patient-based cases using automated technology [virtual patients (VPs)] has been available to health science educators for a number of decades. Despite the promise of VPs as an easily accessible and moldable platform, their widespread acceptance and integration into medical curricula have been slow. Here, the authors review…
Descriptors: Medical Education, Medical Schools, Patients, Virtual Classrooms
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Rivera-Guillen, J. R.; de Jesus Rangel-Magdaleno, J.; de Jesus Romero-Troncoso, R.; Osornio-Rios, R. A.; Guevara-Gonzalez, R. G. – IEEE Transactions on Education, 2012
Servomotors are widely used in computerized numerically controlled (CNC) machines, hence motion control is a major topic covered in undergraduate/graduate engineering courses. Despite the fact that several syllabi include the motion dynamics topic in their courses, there are neither suitable tools available for designing and simulating multi-axis…
Descriptors: Engineering Education, College Instruction, Motion, Electronics
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Grynszpan, Ouriel; Nadel, Jacqueline; Martin, Jean-Claude; Simonin, Jerome; Bailleul, Pauline; Wang, Yun; Gepner, Daniel; Le Barillier, Florence; Constant, Jacques – Journal of Autism and Developmental Disorders, 2012
Atypical visual behaviour has been recently proposed to account for much of social misunderstanding in autism. Using an eye-tracking system and a gaze-contingent lens display, the present study explores self-monitoring of eye motion in two conditions: free visual exploration and guided exploration via blurring the visual field except for the focal…
Descriptors: Computer Simulation, Eye Movements, Autism, Human Body
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Wei, Yajun – Physics Teacher, 2012
The topic of waves is one that many high school physics students find difficult to understand. This is especially true when using some A-level textbooks used in the U.K., where the concept of waves is introduced prior to the concept of simple harmonic oscillations. One of the challenges my students encounter is understanding the difference between…
Descriptors: Physics, Science Instruction, High School Students, Secondary School Science
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Mather, Richard – IAFOR Journal of Education, 2015
This paper explores the application of canonical gradient analysis to evaluate and visualize student performance and acceptance of a learning system platform. The subject of evaluation is a first year BSc module for computer programming. This uses "Ceebot," an animated and immersive game-like development environment. Multivariate…
Descriptors: Multivariate Analysis, Program Evaluation, Visualization, Programming
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Bowen, Alec S.; Reid, Daniel R.; Koretsky, Milo D. – Chemical Engineering Education, 2015
In this project, we explore the use of threshold concept theory as a design basis for development of Interactive Virtual Laboratories in thermodynamics. Thermodynamics is a difficult subject for chemical and biological engineering students to master. One reason for the difficulty is the diverse and challenging set of threshold concepts that they…
Descriptors: Thermodynamics, Science Laboratories, Computer Simulation, Science Process Skills
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Han, Hsiao-Cheng – Studies in Art Education: A Journal of Issues and Research in Art Education, 2015
This research is an empirical study using gamified pedagogy in a 3-D animation course in a Visual Communication Design Department. By conducting this research, I hope to increase student interest in learning 3-D animation and to decrease student fears of learning professional 3-D software. Through this research, I have developed a theory of…
Descriptors: Studio Art, Games, Teaching Methods, Animation
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Huang, Yong-Ming; Huang, Yueh-Min – Educational Technology Research and Development, 2015
Vocabulary is the foundation for students who learn a foreign language. Nevertheless, students may be bored by the painstaking process of rote learning. To this end, this study designed a handheld sensor-based vocabulary game based on a scaffolding strategy for improving students' motivation and achievement in vocabulary learning. On the one hand,…
Descriptors: Scaffolding (Teaching Technique), Handheld Devices, Vocabulary Development, Vocabulary Skills
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Kellems, Ryan O.; Grigal, Meg; Unger, Darlene D.; Simmons, Thomas J.; Bauder, Debra; Williams, Caroline – TEACHING Exceptional Children, 2015
Devices like smartphones, tablets, and MP3 players are becoming everyday tools for the majority of the population. Technology can assist students with disabilities in many self-determination activities, such as choice making, decision making, and self-management. In addition, technology tools can support them in a wide range of transition-related…
Descriptors: Technology Uses in Education, Autism, Pervasive Developmental Disorders, Career Development
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