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Wlodyga, Linda J. – ProQuest LLC, 2010
In an attempt to prepare new graduate nurses to meet the demands of health care delivery systems, the use of computer-based clinical information systems that combine hands-on experience with computer based information systems was explored. Since the introduction of Electronic Medical Records (EMR) nearly two decades ago, the demand for nurses to…
Descriptors: Nursing Students, Nursing Education, Homework, Nursing
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Kirriemuir, John – Educational Research, 2010
Background: Numerous surveys, articles, ephemera and online information sources indicate that "Second Life" has been the predominant virtual world, for educational purposes, in UK universities for the latter half of the 2000s. However, the infrastructure required to operate "Second Life" presents a number of technical concerns…
Descriptors: Educational Trends, Barriers, Foreign Countries, Computer Simulation
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Mahon, Jennifer; Bryant, Bobby; Brown, Ben; Kim, Miran – Educational Media International, 2010
The following article discusses an educational simulation created within Second Life (SL) in order to assist pre-service teachers (PSTs) in gaining more experience managing student behavior. The article discusses the development, implementation, and assessment of the simulation as well as student data on the feasibility of the approach in…
Descriptors: Classroom Techniques, Preservice Teacher Education, Student Behavior, Discipline
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Martin, Clarence H. – Decision Sciences Journal of Innovative Education, 2007
This teaching brief presents a Microsoft® Excel simulation designed to complement and expand upon the well-known matchstick/die game introduced by Goldratt in "The Goal." This simulation performs 100 replications of a 40-period processing run for low, medium, and high levels of process variation and displays the comparative results…
Descriptors: Educational Games, Simulation, Spreadsheets, Technology Uses in Education
Yuzer, T. Volkan – Online Submission, 2007
The Internet usage has been increasing among persons in the worldwide. This situation highlights that the number of potential distance learners has been increasing in the Internet society. Besides, the terms and concepts of the Internet environments become to be spread out in this society like virtual reality. It is also possible to explain the…
Descriptors: Virtual Classrooms, Internet, Human Body, Computer Simulation
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Newman, Ehren L.; Caplan, Jeremy B.; Kirschen, Matthew P.; Korolev, Igor O.; Sekuler, Robert; Kahana, Michael J. – Cognition, 2007
By having subjects drive a virtual taxicab through a computer-rendered town, we examined how landmark and layout information interact during spatial navigation. Subject-drivers searched for passengers, and then attempted to take the most efficient route to the requested destinations (one of several target stores). Experiment 1 demonstrated that…
Descriptors: Municipalities, Cues, Orientation, Spatial Ability
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Archibald, J. K.; Fife, W. S. – Computer Science Education, 2007
Embedded systems are increasingly pervasive, and the creation of reliable controlling software offers unique challenges. Embedded software must interact directly with hardware, it must respond to events in a time-critical fashion, and it typically employs concurrency to meet response time requirements. This paper describes an innovative course…
Descriptors: Computer Software, Troubleshooting, Undergraduate Students, Undergraduate Study
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Lee, Sik-Yum; Song, Xin-Yuan; Tang, Nian-Sheng – Structural Equation Modeling: A Multidisciplinary Journal, 2007
The analysis of interaction among latent variables has received much attention. This article introduces a Bayesian approach to analyze a general structural equation model that accommodates the general nonlinear terms of latent variables and covariates. This approach produces a Bayesian estimate that has the same statistical optimal properties as a…
Descriptors: Interaction, Structural Equation Models, Bayesian Statistics, Computation
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Chittaro, Luca; Ranon, Roberto – Computers and Education, 2007
Web3D open standards allow the delivery of interactive 3D virtual learning environments through the Internet, reaching potentially large numbers of learners worldwide, at any time. This paper introduces the educational use of virtual reality based on Web3D technologies. After briefly presenting the main Web3D technologies, we summarize the…
Descriptors: Computer Simulation, Courseware, Web Based Instruction, Constructivism (Learning)
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Eidsheim, Nina Sun – Journal for Learning through the Arts, 2009
For arts departments in many institutions, technology education entails prohibitive equipment costs, maintenance requirements and administrative demands. There are also inherent pedagogical challenges: for example, recording studio classes where, due to space and time constraints, only a few students in what might be a large class can properly…
Descriptors: Computer Simulation, Art, Art Education, Computer Uses in Education
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Passig, David – Themes in Science and Technology Education, 2009
Many have elaborated on the potential of virtual reality (VR) in learning. This article attempts at organizing the literature in this issue in order to better identify indicators that can account for future valid trends, and seeks to bring to attention how authors who wrote about the future of VR in education confused futures' terms and produced…
Descriptors: Meta Analysis, Literature Reviews, Computer Simulation, Educational Trends
Golubski, Pamela M. – ProQuest LLC, 2009
The high school to college transition is a difficult time for most first-time, traditional-aged students. Students experience changes in interpersonal and social adjustment, academic and career concerns, and personal adjustment (Bishop, Gallagher, & Cohen, 2000). Failure to successfully adjust and acclimate into their new college community can…
Descriptors: First Generation College Students, College Freshmen, Social Integration, Focus Groups
Im, Piljae – ProQuest LLC, 2009
A methodology to develop an easy-to-use toolkit for the preliminary design of high performance schools in hot and humid climates was presented. The toolkit proposed in this research will allow decision makers without simulation knowledge easily to evaluate accurately energy efficient measures for K-5 schools, which would contribute to the…
Descriptors: Energy Conservation, Radiation, Heat, Program Effectiveness
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Castro-Schez, J. J.; del Castillo, E.; Hortolano, J.; Rodriguez, A. – IEEE Transactions on Education, 2009
Educational software tools are considered to enrich teaching strategies, providing a more compelling means of exploration and feedback than traditional blackboard methods. Moreover, software simulators provide a more motivating link between theory and practice than pencil-paper methods, encouraging active and discovery learning in the students.…
Descriptors: Foreign Countries, Computer Software, Data Analysis, Web Based Instruction
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Veletsianos, George; Miller, Charles; Doering, Aaron – Journal of Educational Computing Research, 2009
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts--arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies--hinder communication and interaction between virtual characters and learners, and impede successful engagement with learning tasks and experiences. To…
Descriptors: Electronic Learning, Interaction, Conflict, Guidelines
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