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Sorensen, Barbara – Winds of Change, 1999
The Summer Institute in Computer Science (SICS) at the University of California in Irvine invites Native American community college students to spend 6 weeks studying computer science. The students live on campus and intern with a large corporation, sharpening computer skills and establishing mentoring relationships with business professionals.…
Descriptors: American Indian Education, College Programs, Community, Computer Literacy
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de Villiers, M. R. – South African Journal of Higher Education, 1998
Reviews current directions and developments in cognitive theory and instructional design, highlighting cognitive science, constructivism, component-based instruction, customization, and creativity. In a practical implementation, a computerized interactive learning environment which has been developed for university freshmen in theoretical computer…
Descriptors: Cognitive Psychology, College Freshmen, Computer Assisted Instruction, Computer Science Education
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Nett, Bernhard – Journal of Educational Computing Research, 2005
This article demonstrates the evaluation of a German Computer and Law (C&L) seminar, which has been conducted in an experimental, distributed manner with five institutes co-operating. The evaluation was dedicated to the question, in which way the course supported cooperative learning among the students of the different participating…
Descriptors: Virtual Classrooms, Cooperative Learning, Online Courses, Institutes (Training Programs)
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Ben-Ari, Mordechai – Computer Science Education, 2004
Sociocultural theories of learning such as Wenger and Lave's situated learning have been suggested as alternatives to cognitive theories of learning like constructivism. This article examines situated learning within the context of computer science (CS) education. Situated learning accurately describes some CS communities like open-source software…
Descriptors: Communities of Practice, Constructivism (Learning), Computer Science Education, Textbooks
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Al-Rawi, Akram; Lansari, Azzedine; Bouslama, Faouzi – Journal of Information Technology Education, 2005
Academic institutions worldwide are constantly trying to refine or even reinvent their Information Systems (IS) curricula to address the needs of industry and government. As many IS curricula emerge, a number of them do not satisfy well recognized standards and even lack critical components. Furthermore, a highly competitive Information Technology…
Descriptors: Curriculum Development, Holistic Approach, Information Systems, Information Technology
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Heo, Misook; Chow, Anthony – Educational Technology & Society, 2005
The purpose of the study was to investigate the impact of an experimental online learning tool on student performance. By applying cognitive load theory to online learning, the experimental tool used was designed to minimize cognitive load during the instructional and learning process. This tool enabled students to work with programming code that…
Descriptors: Feedback (Response), Control Groups, Graduate Students, Online Courses
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Jadud, Matthew C. – Computer Science Education, 2005
Syntactically correct code does not fall from the sky; the process that leads to a student's first executable program is not well understood. At the University of Kent we have begun to explore the "compilation behaviours" of novice programmers, or the behaviours that students exhibit while authoring code; in our initial study, we have…
Descriptors: Introductory Courses, Programming, Student Behavior, Educational Technology
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Chalup, Stephan K.; Mellor, Drew; Rosamond, Fran – Computer Science Education, 2005
Hex is a challenging strategy board game for two players. To enhance students' progress in acquiring understanding and practical experience with complex machine intelligence and programming concepts we developed the Machine Intelligence Hex (MIHex) project. The associated undergraduate student assignment is about designing and implementing Hex…
Descriptors: Undergraduate Students, Student Attitudes, Programming, Questionnaires
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Ali, Sanwar – Mathematics and Computer Education, 2005
Teaching is a scholarly activity and a life-long learning process with no single method or pedagogy that is always most effective. Applications of teaching pedagogies properly vary from content-based to discipline-based areas. In this paper, various teaching pedagogies, including scaffolding, concept mapping, constructivism, and learning…
Descriptors: Teacher Effectiveness, Problem Based Learning, Learning Strategies, Constructivism (Learning)
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Goode, Joanna – Journal of Educational Computing Research, 2007
Despite the digital saturation of today's youth across demographic groups, students of color and females remain severely underrepresented in computer science. Reporting on a sequential mixed methods study, this article explores the ways that high school computer science teachers can act as change agents to broaden the participation in computing…
Descriptors: Minority Groups, High School Students, Secondary School Teachers, Student Participation
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El-Khouly, Mahmoud M. – E-Learning, 2007
With support from the Higher Education Enhancement Project Fund (HEEPF), the Faculty of Science at Helwan University (Egypt) has constructed a number of online courses in support of the graduate diploma in computer sciences programme. All courses in the diploma have a web presence, and the course offerings are now moving towards a much more…
Descriptors: Distance Education, Online Courses, Active Learning, Foreign Countries
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Sandvig, J. Christopher – Journal of Information Systems Education, 2007
The rapid growth of e-business and e-commerce has made server-side programming an increasingly important topic in information systems (IS) and computer science (CS) curricula. This article presents an overview of the major features of several popular server-side programming technologies and discusses the factors that influence the selection of…
Descriptors: Information Systems, Curriculum Development, Decision Making, Curriculum Implementation
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Georgantaki, Stavroula C.; Retalis, Symeon D. – Journal of Information Systems Education, 2007
"Object-Oriented Programming" subject is included in the ACM Curriculum Guidelines for Undergraduate and Graduate Degree Programs in Computer Science as well as in Curriculum for K-12 Computer Science. In a few research studies learning problems and difficulties have been recorded, and therefore, specific pedagogical guidelines and…
Descriptors: Computer Science Education, Seminars, Undergraduate Study, Guidelines
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Pendergast, Mark O. – Journal of Information Technology Education, 2006
This paper examines the impact the use of the Java programming language has had on the way our students learn to program and the success they achieve. The importance of a properly constructed first course in programming cannot be overstated. A course well experienced will leave students with good programming habits, the ability to learn on their…
Descriptors: Programming Languages, Active Learning, Programming, Introductory Courses
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Dick, Rodney F. – Business Communication Quarterly, 2006
This study explores the complicated nature of the interface as a mediational tool for inexperienced writers as they composed hypertext documents. Because technology can become so quickly and inextricably connected to people's everyday lives, it is essential to explore the effects on these technologies before they become invisible. Because…
Descriptors: Educational Technology, Technological Literacy, Technology Education, Use Studies
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